Add Advanced and Elite Enemy prefabs; adjust attributes and implement projectile behavior

This commit is contained in:
2025-07-12 22:38:21 +02:00
parent e3e58f89cb
commit 6511a5586e
16 changed files with 1438 additions and 134 deletions

View File

@@ -17,7 +17,7 @@ PhysicsManager:
m_EnableAdaptiveForce: 0
m_ClothInterCollisionDistance: 0.1
m_ClothInterCollisionStiffness: 0.2
m_LayerCollisionMatrix: f7ffffffffffffffffffffff46fffffff7fffffff7fffffffffefffff7ffffffbfffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
m_LayerCollisionMatrix: fffffffffffffffffffffffffffffffffffffffffffffffffffefffffffdffffbfffffff7fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
m_SimulationMode: 0
m_AutoSyncTransforms: 0
m_ReuseCollisionCallbacks: 1