Add Inventory system with Inventory, InventorySlot, and StatModifierItem classes; update character attributes to include level and experience

This commit is contained in:
2025-07-11 23:57:57 +02:00
parent c50b91eacb
commit 8f3a913b7e
19 changed files with 344 additions and 388 deletions

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using Sirenix.Serialization;
using UnityEngine;
namespace Inventory
{
[CreateAssetMenu(menuName = "Game/Item/WeaponItem")]
public class WeaponItem : ScriptableObject
{
[OdinSerialize] public string weaponName;
[OdinSerialize, TextArea] public string description;
[OdinSerialize] public GameObject prefab;
[OdinSerialize] public Sprite icon;
}
}