Implement health modification on enemy kill; add HealOnKillModifier and update death behavior

This commit is contained in:
2025-07-12 12:57:21 +02:00
parent cb793bcc93
commit c3b1ac9213
22 changed files with 330 additions and 11 deletions

View File

@@ -1,7 +1,10 @@
using JetBrains.Annotations;
using UnityEngine;
namespace Interfaces
{
public interface IDeathBehavior
{
void Die();
void Die([CanBeNull] GameObject killer = null);
}
}