Add new weapon assets and update projectile handling; include Pistol, Rifle, Grenade, and Shotgun prefabs
This commit is contained in:
19
Assets/Data/Weapons/Pistol.asset
Normal file
19
Assets/Data/Weapons/Pistol.asset
Normal file
@@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: efa44a330e8343c08e3af638d466c118, type: 3}
|
||||
m_Name: Pistol
|
||||
m_EditorClassIdentifier:
|
||||
weaponName: Pistol
|
||||
description: Pif paf
|
||||
prefab: {fileID: 4198373928733079624, guid: 968bf4aa93bf2687cb540ee8dbf7ef4b, type: 3}
|
||||
icon: {fileID: 473139841, guid: 669e3ba4383a707eb951cae82a9ea538, type: 3}
|
||||
price: 5
|
Reference in New Issue
Block a user