Add new weapon assets and update projectile handling; include Pistol, Rifle, Grenade, and Shotgun prefabs
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@@ -17,7 +17,7 @@ PhysicsManager:
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m_EnableAdaptiveForce: 0
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m_ClothInterCollisionDistance: 0.1
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m_ClothInterCollisionStiffness: 0.2
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m_LayerCollisionMatrix: f7ffffffffffffffffffffff46fffffff7fffffff7fffffffffffffff7ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_LayerCollisionMatrix: f7ffffffffffffffffffffff46fffffff7fffffff7fffffffffefffff7ffffffbfffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_SimulationMode: 0
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m_AutoSyncTransforms: 0
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m_ReuseCollisionCallbacks: 1
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@@ -14,7 +14,7 @@ TagManager:
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- UI
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- Player
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- Enemy
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-
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- Player Projectile
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-
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-
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-
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