Add LevelUpHud and UpgradeManager components; implement upgrade selection UI and item management

This commit is contained in:
2025-07-12 17:57:55 +02:00
parent f29b258e06
commit df7462652f
12 changed files with 1155 additions and 1 deletions

View File

@@ -62,6 +62,10 @@ namespace Shop
shopUI.Show(currentItemChoices, currentWeaponChoices, this);
}
public List<StatModifierItem> DrawRandomItems(int count) => DrawRandomItems(possibleItems, count);
public List<WeaponItem> DrawRandomWeapons(int count) => DrawRandomItems(possibleWeapons, count);
private void OpenShop()
{
OpenShop(GameManager.Instance.CurrentRound);