Add LevelUpHud and UpgradeManager components; implement upgrade selection UI and item management
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@@ -51,6 +51,7 @@ namespace Shop
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public void MarkAsPurchased()
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{
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purchaseButton.interactable = false;
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purchaseButton.GetComponentInChildren<TextMeshProUGUI>().text = "Purchased";
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}
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}
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}
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