Update theme colors in ThemeManager and TileViewAdapter for improved visual consistency

This commit is contained in:
2025-12-13 13:33:02 +01:00
parent 850d171f45
commit 0d0c92fc83
2 changed files with 5 additions and 5 deletions

View File

@@ -15,8 +15,8 @@ namespace Infrastructure.Unity
public static ThemePalette DefaultTheme => new ThemePalette public static ThemePalette DefaultTheme => new ThemePalette
{ {
StableColor = new Color(0.2f, 0.2f, 0.2f), StableColor = new Color(0.33725490196078434f, 0.5058823529411764f, 0.9529411764705882f),
WarningColor = new Color(1f, 0.2f, 0.2f) WarningColor = new Color(1f, 0.1803921568627451f, 0.38823529411764707f)
}; };
public static ThemePalette CyberpunkTheme => new ThemePalette public static ThemePalette CyberpunkTheme => new ThemePalette

View File

@@ -15,9 +15,9 @@ namespace Infrastructure.Unity
public string TileId { get; private set; } public string TileId { get; private set; }
[Header("Visuals Settings")] [Header("Visuals Settings")]
[SerializeField] private Color stableColor = new Color(0.2f, 0.2f, 0.2f); // Dark Grey [SerializeField] private Color stableColor = new Color(0.33725490196078434f, 0.5058823529411764f, 0.9529411764705882f); // Dark Grey
[SerializeField] private Color warningColor = new Color(1f, 0.2f, 0.2f); // Neon Red [SerializeField] private Color warningColor = new Color(1f, 0.1803921568627451f, 0.38823529411764707f); // Neon Red
[SerializeField] private Color fragileColor = new Color(0.6f, 0.8f, 1f, 0.5f); // Cyan/Glass [SerializeField] private Color fragileColor = new Color(0.08627450980392157f, 0.12941176470588237f, 0.24313725490196078f, 0.5f); // Cyan/Glass
[SerializeField] private float colorSpeed = 2f; [SerializeField] private float colorSpeed = 2f;
[Self][SerializeField] private Rigidbody rb; [Self][SerializeField] private Rigidbody rb;