Refactor LevelGenerator and GameBootstrap; update project settings for improved performance

This commit is contained in:
2025-12-13 17:54:49 +01:00
parent 2d89493869
commit effcda6b10
5 changed files with 29 additions and 761 deletions

View File

@@ -144,7 +144,8 @@ PlayerSettings:
visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0
bundleVersion: 1.0
preloadedAssets: []
preloadedAssets:
- {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1
@@ -528,6 +529,9 @@ PlayerSettings:
- m_BuildTarget: Standalone
m_StaticBatching: 1
m_DynamicBatching: 0
- m_BuildTarget: WebGL
m_StaticBatching: 0
m_DynamicBatching: 0
m_BuildTargetShaderSettings: []
m_BuildTargetGraphicsJobs: []
m_BuildTargetGraphicsJobMode: []