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41 Commits 1 Branch 0 Tags
03bfb16cf32ea9b3035c79d88b0919c938952bfa
Commit Graph

9 Commits

Author SHA1 Message Date
Gabriel Kaszewski
65af5ad2eb fix: equalize power-up spawn odds, use Math.Max in domain, null-guard Definition 2026-05-14 01:39:39 +02:00
Gabriel Kaszewski
49c9a7904d refactor: TileRegistry replaces parallel tile/view collections 2026-05-14 01:12:47 +02:00
Gabriel Kaszewski
d4dc30bd7a fix: speed effects stack multiplicatively 2026-05-14 01:05:31 +02:00
Gabriel Kaszewski
1ae7190fd3 Refactor NPC spawning logic and adjust grid size; remove unused power-up type 2025-12-13 02:59:59 +01:00
Gabriel Kaszewski
189bbb7ae7 Refactor NPC behavior and teleportation logic; enhance tile material properties 2025-12-13 01:16:59 +01:00
Gabriel Kaszewski
d8b0583fac Add Hunter NPC and Teleporter features with associated prefabs and effects 2025-12-13 00:01:29 +01:00
Gabriel Kaszewski
ee7a2fb4cb Add NPC and Power-Up features with associated prefabs and effects 2025-12-12 23:05:40 +01:00
Gabriel Kaszewski
1cfcd09928 Add LightFootedEffect and StatusManager for player capabilities management 2025-12-12 22:35:39 +01:00
Gabriel Kaszewski
b6106cf82b Add initial project files and configurations for Unity setup 2025-12-12 22:04:14 +01:00
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