- Updated Cargo.toml to include a new k-launcher crate and reorganized workspace members. - Introduced a README.md file detailing the project philosophy, architecture, and technical specifications. - Implemented a new Kernel struct in k-launcher-kernel for managing plugins and search functionality. - Created a Plugin trait for plugins to implement, allowing for asynchronous search operations. - Developed k-launcher-ui with an Iced-based UI for user interaction, including search input and result display. - Added AppsPlugin and CalcPlugin to handle application launching and basic calculations, respectively. - Established a theme module for UI styling, focusing on an Aero aesthetic. - Removed unnecessary main.rs files from plugin crates, streamlining the project structure.
K-Launcher
K-Launcher is a lightweight, GPU-accelerated command palette for Linux (Wayland/X11), macOS, and Windows. It reimagines the "Spotlight" experience through the lens of Frutiger Aero—focusing on gloss, glass, and skeuomorphism—powered by a non-blocking, multi-threaded Rust kernel.
Core Philosophy
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Zero Webview: No Chromium, no Electron. Every pixel is rendered via WGPU (Iced) for sub-5ms input-to-render latency.
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Async-First: Search queries never block the UI. If the file-searcher is indexing, the calculator still feels instant.
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The "Aero" Standard: Deep support for Gaussian blur (via Layer Shell), linear gradients, and high-gloss textures.
High-Level Architecture
We are utilizing a "Hub-and-Spoke" model within a Cargo Workspace. The k-launcher-kernel acts as the central hub, dispatching user input to various "Spokes" (Plugins).
The Crate Hierarchy
| Crate | Responsibility | Key Dependencies |
|---|---|---|
k-launcher |
The entry-point binary. Glues everything together. | k-launcher-ui, k-launcher-kernel |
k-launcher-ui |
The Iced-based view layer. Handles animations/theming. | iced, lyon (for vector paths) |
k-launcher-kernel |
The "Brain." Manages state, history, and plugin dispatch. | tokio, tracing |
k-launcher-os-bridge |
OS-specific windowing (Layer Shell for Wayland, Win32). | iced_layershell, raw-window-handle |
plugins/* |
Individual features (Calc, Files, Apps, Web). | plugin-api (Shared traits) |
Data & Communication Flow
K-Launcher operates on an Event loop.
sequenceDiagram
participant User
participant UI as k-launcher-ui
participant Kernel as k-launcher-kernel
participant Plugins as plugin-file-search
User->>UI: Types "p"
UI->>Kernel: QueryUpdate("p")
par Parallel Search
Kernel->>Plugins: async search("p")
Plugins-->>Kernel: List<SearchResult>
end
Kernel->>UI: NewResults(Vec)
UI-->>User: Render Glass Result List
Technical Specifications
To ensure "Plug and Play" capability, all features must implement the Plugin trait. This allows the user to swap the default file-searcher for something like fzf or plocate without recompiling the UI.
To achieve the 2000s aesthetic without a browser:
- Background Blur: On Wayland, we request blur through the org_kde_kwin_blur or fractional-scale protocols.
- Shaders: We will use Iced’s canvas to draw glossy "shine" overlays that respond to mouse hovering.
- Icons: We will prefer .svg and .png with high-depth shadows over flat icon fonts.