6.8 KiB
IPC
Synchronous message passing modelled on classic (non-MCS) seL4: endpoints
for rendezvous messages, notifications for asynchronous signals, an
implicit per-thread reply slot for Call. This document is the contract the
kernel tests and proofs check.
Objects
Endpoint. A rendezvous point. Holds a FIFO of blocked senders and a FIFO of blocked receivers; never both non-empty. Owned by its creator and destroyed with it.
Notification. A word of signal bits plus a FIFO of blocked waiters and at most one bound thread. Owned by its creator and destroyed with it.
Both are named by capabilities whose generation must match (see P2).
Capabilities
A capability to an endpoint or notification carries a badge (a word;
0 means unbadged). Mint copies a capability with narrower permissions
and, for endpoints and notifications, a badge. A badge cannot be changed
once set: a badged capability cannot be minted again.
Derivation and revocation
Every capability made from another (by Mint, Delegate or an IPC
transfer) records it as its parent; capabilities the kernel creates
directly have none. Revoke(cap) deletes every capability derived from
cap, transitively and across processes, and keeps cap itself. Any
holder may revoke, but only its own subtree.
Deleting a capability (DropCap, or its process dying) makes its parent
adopt its children, so stepping out of the chain never shields anyone
from a revocation further up.
A region mapping made with MapRegion(cap, va, perms) lasts only as long
as cap: deleting or revoking cap unmaps it. perms needs Read, plus
Write for read-write or Execute for read-execute. W^X holds across
processes: while a region is mapped read-write anywhere it cannot be mapped
read-execute anywhere, and the other way round (PermissionDenied). To
load code, map it writable, fill it, drop that mapping, then map it
executable.
| Object | Permission | Allows |
|---|---|---|
| Endpoint | Execute | Send, Call |
| Endpoint | Read | Receive, ReplyRecv |
| Endpoint | Delegate | transfer a capability through it; Mint |
| Notification | Write | Signal |
| Notification | Read | Wait, Poll, BindNotification |
| Notification | Delegate | Mint |
| Interrupt | Execute | SetIrqNotification, AckInterrupt |
| Region | Read | MapRegion (read-only), RegionAddress |
| SystemControl | Execute | Halt |
Boot authority
No process is privileged by its id. At boot the kernel gives init:
- a
ProcessCreatecapability in slot 0; - for every device in the board table, a capability to its MMIO region
(
Read,Write,Delegate; neverExecute) and, if it interrupts, one to its IRQ line (Execute,Delegate); - one
SystemControlcapability (Execute,Delegate).
The board capabilities come after the capabilities boot code hands out for the built-in servers, so those slots are unchanged. Device regions never overlap each other or the frame pool, and each device has exactly one region, so delegating or revoking it means the same thing everywhere.
RegionAddress(cap) returns a region's physical base so a driver can
program a device's DMA; pool regions are physically contiguous.
Messages
A message is 4 words and at most one capability. The capability is
transferred only if the sender's endpoint capability has Delegate and the
transferred capability itself has Delegate; it is copied (the sender
keeps its own) with its permissions and badge unchanged. If the receiver's
table is full, or the capability is no longer valid at delivery time, the
message is delivered without it.
The receiver learns the badge of the capability the sender used. The kernel never reveals the sender's process or thread id.
Operations
Send(ep, msg): if a receiver waits, deliver and continue; otherwise block until one arrives.Receive(ep): if the caller has a bound notification with bits set, return those bits (and clear them). Else if a sender waits, take its message. Else block until a sender arrives or the bound notification is signalled.Call(ep, msg): likeSend, but the caller then blocks awaiting a reply. The receiving thread's reply slot now names the caller.Reply(msg): delivermsgto the thread in the caller's reply slot and clear the slot. Error if the slot is empty. Never blocks.ReplyRecv(ep, msg):Replyif the slot is full, thenReceive(ep).Signal(ntfn): letbbe the capability's badge, or1if unbadged. If a waiter is blocked, wake the first withb. Else if the bound thread is blocked inReceive, wake it withb. Elsebits |= b.Wait(ntfn): ifbits != 0return and clear them; else block.Poll(ntfn): return and clearbits(possibly 0); never blocks.BindNotification(ntfn): bind to the calling thread. One binding per thread and per notification.SetIrqNotification(irq, ntfn): deliver interruptirqasSignalthrough the given (badged) notification capability.AckInterrupt(irq): unmask the line after handling.
An interrupt masks its line and signals its notification. If no route is set it stays masked.
Reply slot rules
- A server thread has at most one pending reply.
Receive(notReplyRecv) with a pending reply drops it: the caller wakes withNoReplyinstead of blocking forever. - A reply slot names the caller by thread id and generation, so a reply can never reach a different thread that reused the id.
- If the server thread dies, its pending caller wakes with
NoReply. - If the caller dies, the reply slot is simply stale and
Replyis a successful no-op.
Death
Destroying an endpoint or notification wakes every thread blocked on it with
InvalidCap. Destroying a thread removes it from every queue, binding,
reply slot and IRQ route.
Register ABI (RISC-V)
Inputs: a7 = syscall number, arguments in a0..a5. A capability argument
of NONE (usize::MAX) means "no capability".
Outputs: a0 = status (0 = ok, else an ErrorCode), a1.. = results.
Receiving operations (Receive, Call, ReplyRecv, Wait) return:
| Register | Value |
|---|---|
| a0 | status |
| a1 | badge (message) or signal bits (notification) |
| a2..a5 | message words 0..3 |
| a6 | received capability slot, or NONE |
| a7 | kind: 0 = message, 1 = call (reply expected), 2 = signal |