Files
max-effort-rs/max-effort/Resources/SoundBank.tres
Gabriel Kaszewski cdfd4cbbd2 Add new sound effects and sprites; refactor sound management
- Added new audio files for sound effects including pop sounds, phone ring, gym bro, and manager get out.
- Introduced new sprites for character animations and icons.
- Removed outdated sprite files to clean up the project.
- Updated project configuration to reflect new icon and name changes.
- Enhanced the sound manager to handle new sound effects and manage active hazard sounds more effectively.
- Refactored hazard spawning and resolution logic to utilize new sound effects based on hazard types.
2026-01-24 20:56:50 +01:00

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[gd_resource type="SoundBank" load_steps=12 format=3 uid="uid://b8ouri8tqw8vp"]
[ext_resource type="AudioStream" uid="uid://b2msvw1h4ampg" path="res://Sfxs/Ygh.ogg" id="1_1l0qw"]
[ext_resource type="AudioStream" uid="uid://bbchwsohdu0pk" path="res://Sfxs/CameraTrauma.ogg" id="1_lms4n"]
[ext_resource type="AudioStream" uid="uid://rmyrftgx0wi3" path="res://Sfxs/dzwoni_debil.ogg" id="1_t7wpv"]
[ext_resource type="AudioStream" uid="uid://di6ngr3imfdo8" path="res://Sfxs/Failure.ogg" id="2_fccuv"]
[ext_resource type="AudioStream" uid="uid://c2k77xvake638" path="res://Sfxs/Bro.ogg" id="3_iiodx"]
[ext_resource type="AudioStream" uid="uid://drihn3fye1ar2" path="res://Sfxs/heartbeat.ogg" id="4_lms4n"]
[ext_resource type="AudioStream" uid="uid://bekeytl7id80p" path="res://Sfxs/pop.ogg" id="5_3acj8"]
[ext_resource type="AudioStream" uid="uid://e1eyqry63db6" path="res://Sfxs/Get out.ogg" id="5_a5p2r"]
[ext_resource type="AudioStream" uid="uid://ddyk3s84t56qc" path="res://Sfxs/HazardSpawn.ogg" id="6_dcb8s"]
[ext_resource type="AudioStream" uid="uid://bv37o4wgirvt0" path="res://Sfxs/Hnngh.ogg" id="7_3acj8"]
[ext_resource type="AudioStream" uid="uid://bpvek3n7gni07" path="res://Sfxs/Light weight.ogg" id="8_dcb8s"]
[resource]
strain_loop = ExtResource("7_3acj8")
effort_exhale = ExtResource("1_1l0qw")
win_stinger = ExtResource("8_dcb8s")
fail_stinger = ExtResource("2_fccuv")
heartbeat_loop = ExtResource("4_lms4n")
hazard_spawn = ExtResource("6_dcb8s")
hazard_resolve = ExtResource("5_3acj8")
camera_trauma = ExtResource("1_lms4n")
phone_ring = ExtResource("1_t7wpv")
gym_bro = ExtResource("3_iiodx")
manager_get_out = ExtResource("5_a5p2r")