Files
max-effort/Code/Data/SoundBank.cs

23 lines
769 B
C#

using Godot;
namespace MaxEffort.Code.Data;
[GlobalClass]
public partial class SoundBank : Resource
{
[ExportGroup("Player")]
[Export] public AudioStream StrainLoop; // Looping sound for lifting
[Export] public AudioStream EffortExhale; // "Hnnng!"
[Export] public AudioStream WinStinger; // "Light Weight!"
[Export] public AudioStream FailStinger; // "Fail..."
[Export] public AudioStream HeartbeatLoop;
[ExportGroup("Hazards")]
[Export] public AudioStream HazardSpawn; // Warning beep
[Export] public AudioStream HazardClear; // Success ding
[Export] public AudioStream CameraTrauma; // Heavy impact thud
[ExportGroup("Music")]
[Export] public AudioStream MenuMusic;
[Export] public AudioStream GameMusic;
}