Add new miracles: Divine Mandate and Prosperity Boom; update buff application logic and game state calculations

This commit is contained in:
2025-08-23 18:47:42 +02:00
parent 8ae0e7e80c
commit 0fbd49f36a
10 changed files with 76 additions and 14 deletions

View File

@@ -23,7 +23,9 @@ public partial class ApplyBuffEffect : Effect
{
Name = $"{TargetStat} x{Multiplier}",
Multiplier = Multiplier,
Duration = Duration
Duration = Duration,
TargetStat = TargetStat,
BuffId = BuffId
};
gameState.ActiveBuffs.Add(newBuff);