Add new miracles: Divine Mandate and Prosperity Boom; update buff application logic and game state calculations
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@@ -24,6 +24,7 @@ public class GameState
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Set(Stat.FaithPerFollower, 0.5);
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Set(Stat.ProductionPerSecond, 0.0);
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Set(Stat.CorruptionPerSecond, 0.01);
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Set(Stat.FollowersPerSecond, 0);
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}
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public double Get(Stat stat) => _stats[stat].Value;
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