Add new miracles: Divine Mandate and Prosperity Boom; update buff application logic and game state calculations

This commit is contained in:
2025-08-23 18:47:42 +02:00
parent 8ae0e7e80c
commit 0fbd49f36a
10 changed files with 76 additions and 14 deletions

View File

@@ -55,7 +55,7 @@ public partial class GameBus : Node
{
_gameLogic.UpdateGameState(_gameState, delta);
StateChanged?.Invoke(_gameState);
if (_gameState.Get(Stat.Corruption) >= 100)
{
GetTree().ChangeSceneToPacked(_gameOverScene);