Add RoadManager to manage road generation and update population visuals
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@@ -18,6 +18,7 @@ public partial class GameBus : Node
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public event Action<MiracleDefinition> MiraclePerformed;
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public event Action<List<MiracleDefinition>> MiraclesUnlocked;
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public event Action<MiracleDefinition> MiracleCompleted;
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public event Action PopulationVisualsUpdated;
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public override void _EnterTree()
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{
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@@ -74,6 +75,11 @@ public partial class GameBus : Node
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}
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}
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public void NotifyPopulationVisualsUpdated()
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{
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PopulationVisualsUpdated?.Invoke();
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}
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public void SubscribeToStat(Stat stat, Action<double> listener) => _gameState.Subscribe(stat, listener);
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public void UnsubscribeFromStat(Stat stat, Action<double> listener) => _gameState.Unsubscribe(stat, listener);
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