Add Organized Religion miracle and Temple tiers; update game structure with new markers and visualizations

This commit is contained in:
2025-08-23 19:03:24 +02:00
parent 0fbd49f36a
commit 4ceb63e49c
7 changed files with 121 additions and 3 deletions

14
Scenes/TempleMarker.tscn Normal file
View File

@@ -0,0 +1,14 @@
[gd_scene load_steps=3 format=3 uid="uid://wysxqe44rxhf"]
[ext_resource type="Script" uid="uid://djaf0gv8s7qib" path="res://Scripts/FollowerMarker.cs" id="1_x8f1l"]
[ext_resource type="Texture2D" uid="uid://dcs48aa84w21u" path="res://icon.svg" id="2_tc18m"]
[node name="HutMarker" type="Marker2D"]
script = ExtResource("1_x8f1l")
metadata/_custom_type_script = "uid://djaf0gv8s7qib"
[node name="Sprite2D" type="Sprite2D" parent="."]
visible = false
modulate = Color(0.406241, 0.161792, 0.609211, 1)
scale = Vector2(0.235, 0.235)
texture = ExtResource("2_tc18m")