Update resource values and unlock new miracles; refactor tier loading logic
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@@ -28,9 +28,9 @@ public partial class GameBus : Node
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public override void _EnterTree()
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{
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Instance = this;
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AllMiracles = MiracleLoader.LoadMiraclesFromDirectory("user://Mods/Miracles");
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FollowerTiers = TierLoader.LoadTiersFromFile("user://Mods/Tiers/follower_tiers.json");
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HutTiers = TierLoader.LoadTiersFromFile("user://Mods/Tiers/hut_tiers.json");
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AllMiracles = MiracleLoader.LoadAllMiracles();
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FollowerTiers = TierLoader.LoadTiers("res://Mods/Tiers/follower_tiers.json", "user://Mods/Tiers/follower_tiers.json");
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HutTiers = TierLoader.LoadTiers("res://Mods/Tiers/hut_tiers.json","user://Mods/Tiers/hut_tiers.json");
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}
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public override void _ExitTree()
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