Update resource values and unlock new miracles; refactor tier loading logic

This commit is contained in:
2025-08-23 16:10:57 +02:00
parent cd715a24cb
commit 9da3b02a46
18 changed files with 149 additions and 140 deletions

View File

@@ -28,9 +28,9 @@ public partial class GameBus : Node
public override void _EnterTree()
{
Instance = this;
AllMiracles = MiracleLoader.LoadMiraclesFromDirectory("user://Mods/Miracles");
FollowerTiers = TierLoader.LoadTiersFromFile("user://Mods/Tiers/follower_tiers.json");
HutTiers = TierLoader.LoadTiersFromFile("user://Mods/Tiers/hut_tiers.json");
AllMiracles = MiracleLoader.LoadAllMiracles();
FollowerTiers = TierLoader.LoadTiers("res://Mods/Tiers/follower_tiers.json", "user://Mods/Tiers/follower_tiers.json");
HutTiers = TierLoader.LoadTiers("res://Mods/Tiers/hut_tiers.json","user://Mods/Tiers/hut_tiers.json");
}
public override void _ExitTree()