Add initial implementation of game mechanics and resources management
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19
ParasiticGod.sln
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19
ParasiticGod.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ParasiticGod", "ParasiticGod.csproj", "{0731AE2A-7020-4CF0-B094-E5A85E6F7CD7}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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ExportDebug|Any CPU = ExportDebug|Any CPU
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ExportRelease|Any CPU = ExportRelease|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{0731AE2A-7020-4CF0-B094-E5A85E6F7CD7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{0731AE2A-7020-4CF0-B094-E5A85E6F7CD7}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{0731AE2A-7020-4CF0-B094-E5A85E6F7CD7}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
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{0731AE2A-7020-4CF0-B094-E5A85E6F7CD7}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
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{0731AE2A-7020-4CF0-B094-E5A85E6F7CD7}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
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{0731AE2A-7020-4CF0-B094-E5A85E6F7CD7}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
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EndGlobalSection
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EndGlobal
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