Add initial implementation of game mechanics and resources management
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Resources/Tiers/Followers/follower_tier_3.tres
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10
Resources/Tiers/Followers/follower_tier_3.tres
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[gd_resource type="Resource" script_class="TierDefinition" load_steps=3 format=3 uid="uid://q0rha23lx4wl"]
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[ext_resource type="PackedScene" uid="uid://8jnnbe76xjhl" path="res://Scenes/Followers/followers_tier_2.tscn" id="1_a7myf"]
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[ext_resource type="Script" uid="uid://c7hh0cy0yrdt8" path="res://Scripts/Core/TierDefinition.cs" id="2_5dexb"]
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[resource]
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script = ExtResource("2_5dexb")
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Scene = ExtResource("1_a7myf")
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Threshold = 50
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metadata/_custom_type_script = "uid://c7hh0cy0yrdt8"
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