Add initial implementation of game mechanics and resources management

This commit is contained in:
2025-08-23 00:38:46 +02:00
commit e12acb0238
91 changed files with 2018 additions and 0 deletions

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[gd_resource type="Resource" script_class="TierDefinition" load_steps=3 format=3 uid="uid://bbkbssvptkyvh"]
[ext_resource type="Script" uid="uid://c7hh0cy0yrdt8" path="res://Scripts/Core/TierDefinition.cs" id="1_ei6wr"]
[ext_resource type="PackedScene" uid="uid://dbg6c4m1v1rsh" path="res://Scenes/Huts/hut_tier_1.tscn" id="1_uho8r"]
[resource]
script = ExtResource("1_ei6wr")
Scene = ExtResource("1_uho8r")
Threshold = 40000
metadata/_custom_type_script = "uid://c7hh0cy0yrdt8"

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[gd_resource type="Resource" script_class="TierDefinition" load_steps=3 format=3 uid="uid://co2sdpwpajjqi"]
[ext_resource type="PackedScene" uid="uid://cd4hc5b87uyqm" path="res://Scenes/Huts/hut_tier_2.tscn" id="1_trlm4"]
[ext_resource type="Script" uid="uid://c7hh0cy0yrdt8" path="res://Scripts/Core/TierDefinition.cs" id="2_vr1nw"]
[resource]
script = ExtResource("2_vr1nw")
Scene = ExtResource("1_trlm4")
Threshold = 600000
metadata/_custom_type_script = "uid://c7hh0cy0yrdt8"

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[gd_resource type="Resource" script_class="TierDefinition" load_steps=3 format=3 uid="uid://b8k30qsd434dp"]
[ext_resource type="PackedScene" uid="uid://dh6g38sit4hna" path="res://Scenes/Huts/hut_tier_3.tscn" id="1_ex2nw"]
[ext_resource type="Script" uid="uid://c7hh0cy0yrdt8" path="res://Scripts/Core/TierDefinition.cs" id="2_74x2g"]
[resource]
script = ExtResource("2_74x2g")
Scene = ExtResource("1_ex2nw")
Threshold = 1200000
metadata/_custom_type_script = "uid://c7hh0cy0yrdt8"