Add initial implementation of game mechanics and resources management
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Resources/Tiers/Huts/hut_tier_2.tres
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10
Resources/Tiers/Huts/hut_tier_2.tres
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[gd_resource type="Resource" script_class="TierDefinition" load_steps=3 format=3 uid="uid://co2sdpwpajjqi"]
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[ext_resource type="PackedScene" uid="uid://cd4hc5b87uyqm" path="res://Scenes/Huts/hut_tier_2.tscn" id="1_trlm4"]
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[ext_resource type="Script" uid="uid://c7hh0cy0yrdt8" path="res://Scripts/Core/TierDefinition.cs" id="2_vr1nw"]
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[resource]
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script = ExtResource("2_vr1nw")
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Scene = ExtResource("1_trlm4")
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Threshold = 600000
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metadata/_custom_type_script = "uid://c7hh0cy0yrdt8"
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