Add initial implementation of game mechanics and resources management

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2025-08-23 00:38:46 +02:00
commit e12acb0238
91 changed files with 2018 additions and 0 deletions

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[gd_scene load_steps=3 format=3 uid="uid://cqkye7yykakns"]
[ext_resource type="Script" uid="uid://djaf0gv8s7qib" path="res://Scripts/FollowerMarker.cs" id="1_e1v1v"]
[ext_resource type="Texture2D" uid="uid://dcs48aa84w21u" path="res://icon.svg" id="2_woadh"]
[node name="FollowerMarker" type="Marker2D"]
script = ExtResource("1_e1v1v")
metadata/_custom_type_script = "uid://djaf0gv8s7qib"
[node name="Sprite2D" type="Sprite2D" parent="."]
visible = false
scale = Vector2(0.235, 0.235)
texture = ExtResource("2_woadh")