Add initial implementation of game mechanics and resources management

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2025-08-23 00:38:46 +02:00
commit e12acb0238
91 changed files with 2018 additions and 0 deletions

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[gd_scene load_steps=3 format=3 uid="uid://dbg6c4m1v1rsh"]
[ext_resource type="Script" uid="uid://cj5libcgnhjml" path="res://Scripts/Follower.cs" id="1_ymswo"]
[ext_resource type="Texture2D" uid="uid://clnujxe12l86u" path="res://Sprites/Hut.png" id="2_1pksg"]
[node name="HutTier1" type="Node2D"]
script = ExtResource("1_ymswo")
metadata/_custom_type_script = "uid://cj5libcgnhjml"
[node name="Hut" type="Sprite2D" parent="."]
scale = Vector2(0.2, 0.2)
texture = ExtResource("2_1pksg")