Add initial implementation of game mechanics and resources management
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9
Scenes/Main/miracle_button.tscn
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9
Scenes/Main/miracle_button.tscn
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[gd_scene load_steps=2 format=3 uid="uid://rj1fsdlhju5y"]
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[ext_resource type="Script" uid="uid://ctjmwgucwh3le" path="res://Scenes/Main/MiracleButton.cs" id="1_sxcu0"]
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[node name="MiracleButton" type="Button"]
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custom_minimum_size = Vector2(128, 64)
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offset_right = 8.0
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offset_bottom = 8.0
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script = ExtResource("1_sxcu0")
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