Add initial implementation of game mechanics and resources management
This commit is contained in:
7
Scripts/Core/Effects/Buff.cs
Normal file
7
Scripts/Core/Effects/Buff.cs
Normal file
@@ -0,0 +1,7 @@
|
||||
namespace ParasiticGod.Scripts.Core.Effects;
|
||||
|
||||
public class Buff
|
||||
{
|
||||
public float Multiplier { get; set; } = 1.0f;
|
||||
public double Duration { get; set; }
|
||||
}
|
Reference in New Issue
Block a user