Commit Graph

12 Commits

Author SHA1 Message Date
ce8fd41a93 Add WinEffect class and game win functionality; implement win and game over scenes 2025-08-23 17:59:57 +02:00
9da3b02a46 Update resource values and unlock new miracles; refactor tier loading logic 2025-08-23 16:10:57 +02:00
608bcc552d Refactor hut tier definitions to use images and scales instead of scene paths; add moddable visual component 2025-08-23 15:41:57 +02:00
8efbc9cc6e Remove redundant comment for stat initialization in GameState constructor 2025-08-23 15:12:08 +02:00
a6c6bde622 Implement miracle unlock management and update tooltip logic for MiracleButton 2025-08-23 14:25:35 +02:00
de2f24cfce Add NotificationLabel styling and manage miracles in hand 2025-08-23 14:06:52 +02:00
4a3bc46081 Add tier management system with JSON loading; refactor PopulationVisualizer for category handling 2025-08-23 05:23:09 +02:00
9cf707945b Add NotificationManager and NotificationLabel for age advancement notifications; refactor scripts into Components directory 2025-08-23 04:54:45 +02:00
5719c3f920 Add Active Buffs management and UI integration 2025-08-23 04:20:42 +02:00
d198aed01f Add forest visualization and update miracle requirements 2025-08-23 03:16:28 +02:00
18312671d7 Refactor game state management to use a unified Stat system and update UI labels for production and corruption 2025-08-23 02:44:54 +02:00
e12acb0238 Add initial implementation of game mechanics and resources management 2025-08-23 00:38:46 +02:00