Compare commits
3 Commits
a5ab466df9
...
0fbd49f36a
Author | SHA1 | Date | |
---|---|---|---|
0fbd49f36a | |||
8ae0e7e80c | |||
73a89b736e |
@@ -13,10 +13,6 @@
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||||
"type": "AddResource",
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"targetResource": "Corruption",
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"value": 3
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},
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{
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"type": "UnlockMiracle",
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"miraclesToUnlock": [ "unlock_age_of_industry" ]
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}
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]
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}
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18
Mods/Miracles/divine_mandate.json
Normal file
18
Mods/Miracles/divine_mandate.json
Normal file
@@ -0,0 +1,18 @@
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{
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"name": "Divine Mandate",
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"faithCost": 1500,
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"followersRequired": 350,
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"productionRequired": 100,
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"unlockedByDefault": false,
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"effects": [
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{
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"type": "ModifyStat",
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"targetStat": "FollowersPerSecond",
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"op": "Add",
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"value": 0.5
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},
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{
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"type": "DestroySelf"
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}
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]
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}
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@@ -7,6 +7,7 @@
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"effects": [
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{
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"type": "ApplyBuff",
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"buffId": "gods_endurance",
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"targetStat": "FaithPerFollower",
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"multiplier": 2.0,
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"duration": 60
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@@ -7,6 +7,7 @@
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"effects": [
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{
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"type": "ApplyBuff",
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"buffId": "harness_the_sun",
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"targetStat": "CorruptionPerSecond",
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"multiplier": -1.5,
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"duration": 120
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16
Mods/Miracles/prosperity_boom.json
Normal file
16
Mods/Miracles/prosperity_boom.json
Normal file
@@ -0,0 +1,16 @@
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{
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"name": "Prosperity Boom",
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"faithCost": 2000,
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"followersRequired": 1200,
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"productionRequired": 800,
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"unlockedByDefault": false,
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"effects": [
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{
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"type": "ApplyBuff",
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"buffId": "prosperity_buff",
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"targetStat": "FollowersPerSecond",
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"multiplier": 5.0,
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"duration": 60
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}
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]
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}
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@@ -14,6 +14,7 @@
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"globalization",
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"harness_the_sun",
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"tame_the_atom",
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"prosperity_boom",
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"unlock_space_age"
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]
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},
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@@ -6,7 +6,16 @@
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"effects": [
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{
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"type": "UnlockMiracle",
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"miraclesToUnlock": [ "erect_shrine", "communal_effort", "sustainable_practices", "ritual_of_cleansing", "gods_endurance", "geological_survey" ]
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"miraclesToUnlock": [
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"erect_shrine",
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"communal_effort",
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"sustainable_practices",
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"ritual_of_cleansing",
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"gods_endurance",
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"geological_survey",
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"divine_mandate",
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"unlock_age_of_industry"
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]
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},
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{ "type": "DestroySelf" }
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],
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@@ -1,422 +0,0 @@
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Miracles/blood_ritual.json
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---
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{
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"name": "Blood Ritual",
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"faithCost": 0,
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"followersRequired": 25,
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"productionRequired": 0,
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"unlockedByDefault": true,
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"effects": [
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{
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"type": "ConvertResource",
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"fromResource": "Followers",
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"fromAmount": 10,
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"toResource": "Faith",
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"toAmount": 250
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},
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{
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"type": "AddResource",
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"targetResource": "Corruption",
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"value": 5
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}
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]
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}
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---
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Miracles/bountiful_harvest.json
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---
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{
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"name": "Bountiful Harvest",
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"faithCost": 50,
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"followersRequired": 0,
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"unlockedByDefault": true,
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"effects": [
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{
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"type": "AddResource",
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"targetResource": "Followers",
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"value": 10
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},
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{
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"type": "AddResource",
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"targetResource": "Corruption",
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"value": 0.5
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}
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]
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}
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---
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Miracles/communal_effort.json
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---
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{
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"name": "Communal Effort",
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"faithCost": 400,
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"followersRequired": 250,
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"unlockedByDefault": false,
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"effects": [
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{
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"type": "AddResource",
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"targetResource": "Production",
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"value": 50
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},
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{
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"type": "AddResource",
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"targetResource": "Corruption",
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"value": 3
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},
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{
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"type": "UnlockMiracle",
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"miraclesToUnlock": [ "unlock_age_of_industry" ]
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}
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]
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}
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---
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Miracles/construct_vessel_frame.json
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---
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{
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"name": "Project: Ark Frame",
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"faithCost": 20000,
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"followersRequired": 5000,
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"unlockedByDefault": false,
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"effects": [
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{
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"type": "ConvertResource",
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"fromResource": "Production",
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"fromAmount": 5000,
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"toResource": "Faith",
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"toAmount": 0
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},
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{ "type": "DestroySelf" }
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]
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}
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---
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Miracles/erect_shrine.json
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---
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{
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"name": "Erect Shrine",
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"faithCost": 750,
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"followersRequired": 200,
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"unlockedByDefault": false,
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"effects": [
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{
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"type": "ModifyStat",
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"targetStat": "FaithPerFollower",
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"op": "Add",
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"value": 0.2
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},
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{
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"type": "AddResource",
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"targetResource": "Corruption",
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"value": 5
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}
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]
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}
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---
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Miracles/exploit_earth.json
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---
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{
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"name": "Exploit the Earth",
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"faithCost": 500,
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"followersRequired": 1200,
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"unlockedByDefault": false,
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"effects": [
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{
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"type": "AddResource",
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"targetResource": "Production",
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"value": 1000
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},
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{
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"type": "AddResource",
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"targetResource": "Corruption",
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"value": 20
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}
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]
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}
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---
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Miracles/fossil_fuel_frenzy.json
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---
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{
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"name": "Fossil Fuel Frenzy",
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"faithCost": 5000,
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"followersRequired": 2000,
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"productionRequired": 500,
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"unlockedByDefault": false,
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"effects": [
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{
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"type": "ModifyStat",
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"targetStat": "ProductionPerSecond",
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"op": "Add",
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"value": 25
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},
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{
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"type": "ModifyStat",
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"targetStat": "CorruptionPerSecond",
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"op": "Add",
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"value": 2.5
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},
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{
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"type": "DestroySelf"
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}
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]
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}
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---
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Miracles/geological_survey.json
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---
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{
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"name": "Geological Survey",
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"faithCost": 800,
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"followersRequired": 500,
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"productionRequired": 0,
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"unlockedByDefault": false,
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"effects": [
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{
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"type": "AddResource",
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"targetResource": "Production",
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"value": 250
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},
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{
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"type": "AddResource",
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"targetResource": "Corruption",
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"value": 8
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}
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]
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}
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---
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Miracles/global_network.json
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---
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{
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"name": "Global Network",
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"faithCost": 15000,
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"followersRequired": 5000,
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"unlockedByDefault": false,
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"effects": [
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{
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"type": "UnlockMiracle",
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"miraclesToUnlock": [ "orbital_calculations", "construct_vessel_frame", "launch_ark" ]
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},
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{ "type": "DestroySelf" }
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]
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}
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---
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Miracles/globalization.json
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---
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{
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"name": "Globalization",
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"faithCost": 3000,
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"followersRequired": 1500,
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"productionRequired": 1000,
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"unlockedByDefault": false,
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"effects": [
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{
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"type": "ModifyStat",
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"targetStat": "FaithPerFollower",
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"op": "Multiply",
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"value": 1.5
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},
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{
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"type": "ModifyStat",
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"targetStat": "CorruptionPerSecond",
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"op": "Add",
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"value": 0.2
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},
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{
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"type": "DestroySelf"
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}
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]
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}
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---
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Miracles/gods_endurance.json
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---
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{
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"name": "God's Endurance",
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"faithCost": 500,
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"followersRequired": 400,
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"productionRequired": 0,
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"unlockedByDefault": false,
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"effects": [
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{
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"type": "ApplyBuff",
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"targetStat": "FaithPerFollower",
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"multiplier": 2.0,
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"duration": 60
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}
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]
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}
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---
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Miracles/inspire_invention.json
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---
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{
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"name": "Inspire Invention",
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"faithCost": 2500,
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"followersRequired": 1000,
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"unlockedByDefault": false,
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"effects": [
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{
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"type": "ModifyStat",
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"targetStat": "ProductionPerSecond",
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"op": "Add",
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"value": 5
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},
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{
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"type": "ModifyStat",
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"targetStat": "CorruptionPerSecond",
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"op": "Add",
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"value": 0.5
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||||
}
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||||
]
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}
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|
||||
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||||
---
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||||
Miracles/launch_ark.json
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---
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||||
{
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"name": "Launch Ark",
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"faithCost": 100000,
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"followersRequired": 5000,
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"productionRequired": 10000,
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"unlockedByDefault": false,
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"effects": [
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{
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"type": "Win"
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}
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||||
]
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||||
}
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|
||||
|
||||
---
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Miracles/orbital_calculations.json
|
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---
|
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{
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"name": "Project: Trajectory",
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"faithCost": 50000,
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"followersRequired": 5000,
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||||
"unlockedByDefault": false,
|
||||
"effects": [
|
||||
{
|
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"type": "UnlockMiracle",
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||||
"miraclesToUnlock": [ "launch_ark" ]
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},
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{ "type": "DestroySelf" }
|
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]
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}
|
||||
|
||||
|
||||
---
|
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Miracles/ritual_of_cleansing.json
|
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---
|
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{
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"name": "Ritual of Cleansing",
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"faithCost": 1000,
|
||||
"followersRequired": 200,
|
||||
"productionRequired": 100,
|
||||
"unlockedByDefault": false,
|
||||
"effects": [
|
||||
{
|
||||
"type": "AddResource",
|
||||
"targetResource": "Corruption",
|
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"value": -10
|
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}
|
||||
]
|
||||
}
|
||||
|
||||
|
||||
---
|
||||
Miracles/sustainable_practices.json
|
||||
---
|
||||
{
|
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"name": "Sustainable Practices",
|
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"faithCost": 1200,
|
||||
"followersRequired": 300,
|
||||
"productionRequired": 150,
|
||||
"unlockedByDefault": false,
|
||||
"effects": [
|
||||
{
|
||||
"type": "ModifyStat",
|
||||
"targetStat": "CorruptionPerSecond",
|
||||
"op": "Add",
|
||||
"value": -0.1
|
||||
},
|
||||
{
|
||||
"type": "DestroySelf"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
|
||||
---
|
||||
Miracles/unlock_age_of_industry.json
|
||||
---
|
||||
{
|
||||
"name": "Age of Industry",
|
||||
"faithCost": 1500,
|
||||
"followersRequired": 750,
|
||||
"productionRequired": 50,
|
||||
"unlockedByDefault": false,
|
||||
"effects": [
|
||||
{
|
||||
"type": "UnlockMiracle",
|
||||
"miraclesToUnlock": [ "inspire_invention", "exploit_earth", "fossil_fuel_frenzy", "globalization" ]
|
||||
},
|
||||
{ "type": "DestroySelf" }
|
||||
],
|
||||
"advancesToAge": "The Industrial Age"
|
||||
}
|
||||
|
||||
|
||||
---
|
||||
Miracles/unlock_settlement.json
|
||||
---
|
||||
{
|
||||
"name": "Form Settlement",
|
||||
"faithCost": 300,
|
||||
"followersRequired": 150,
|
||||
"unlockedByDefault": true,
|
||||
"effects": [
|
||||
{
|
||||
"type": "UnlockMiracle",
|
||||
"miraclesToUnlock": [ "erect_shrine", "communal_effort", "sustainable_practices", "ritual_of_cleansing", "gods_endurance", "geological_survey" ]
|
||||
},
|
||||
{ "type": "DestroySelf" }
|
||||
],
|
||||
"advancesToAge": "The Settlement Age"
|
||||
}
|
||||
|
||||
|
||||
---
|
||||
Miracles/unlock_space_age.json
|
||||
---
|
||||
{
|
||||
"name": "Age of Space",
|
||||
"faithCost": 10000,
|
||||
"followersRequired": 5000,
|
||||
"unlockedByDefault": false,
|
||||
"effects": [
|
||||
{
|
||||
"type": "UnlockMiracle",
|
||||
"miraclesToUnlock": [ "global_network", "orbital_calculations" ]
|
||||
},
|
||||
{ "type": "DestroySelf" }
|
||||
],
|
||||
"advancesToAge": "The Space Age"
|
||||
}
|
||||
|
||||
|
||||
---
|
@@ -85,6 +85,11 @@ public partial class MiracleButton : Button
|
||||
{
|
||||
missingRequirements.Add("Already unlocked subsequent powers.");
|
||||
}
|
||||
|
||||
if (IsBuffAlreadyActive(state))
|
||||
{
|
||||
missingRequirements.Add("This buff is already active.");
|
||||
}
|
||||
|
||||
if (missingRequirements.Any())
|
||||
{
|
||||
@@ -145,4 +150,16 @@ public partial class MiracleButton : Button
|
||||
|
||||
return unlockEffect.MiraclesToUnlock.All(state.IsMiracleUnlocked);
|
||||
}
|
||||
|
||||
private bool IsBuffAlreadyActive(GameState state)
|
||||
{
|
||||
var buffEffect = _miracle.Effects.OfType<ApplyBuffEffect>().FirstOrDefault();
|
||||
|
||||
if (buffEffect == null || string.IsNullOrEmpty(buffEffect.BuffId))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return state.IsBuffActive(buffEffect.BuffId);
|
||||
}
|
||||
}
|
@@ -34,16 +34,16 @@ public partial class ActiveBuffsManager : Node
|
||||
var buffInstance = _activeBuffScene.Instantiate<ActiveBuffUi>();
|
||||
AddChild(buffInstance);
|
||||
buffInstance.SetBuff(buff);
|
||||
_activeBuffUis.Add(buff.Id, buffInstance);
|
||||
_activeBuffUis.Add(buff.InstanceId, buffInstance);
|
||||
_buffAddedSfx?.Play();
|
||||
}
|
||||
|
||||
private void OnBuffRemoved(Buff buff)
|
||||
{
|
||||
if (_activeBuffUis.TryGetValue(buff.Id, out var buffUi))
|
||||
if (_activeBuffUis.TryGetValue(buff.InstanceId, out var buffUi))
|
||||
{
|
||||
buffUi.QueueFree();
|
||||
_activeBuffUis.Remove(buff.Id);
|
||||
_activeBuffUis.Remove(buff.InstanceId);
|
||||
_buffRemovedSfx?.Play();
|
||||
}
|
||||
}
|
||||
|
@@ -6,20 +6,30 @@ namespace ParasiticGod.Scripts.Core.Effects;
|
||||
[GlobalClass]
|
||||
public partial class ApplyBuffEffect : Effect
|
||||
{
|
||||
[Export] public string BuffId { get; set; }
|
||||
[Export] public Stat TargetStat { get; set; }
|
||||
[Export] public float Multiplier { get; set; } = 2.0f;
|
||||
[Export] public double Duration { get; set; } = 30.0;
|
||||
|
||||
public override void Execute(GameState gameState)
|
||||
{
|
||||
if (gameState.IsBuffActive(BuffId))
|
||||
{
|
||||
GD.Print($"Buff '{BuffId}' is already active. Cannot apply again.");
|
||||
return;
|
||||
}
|
||||
|
||||
var newBuff = new Buff
|
||||
{
|
||||
Name = $"{TargetStat} x{Multiplier}",
|
||||
Multiplier = Multiplier,
|
||||
Duration = Duration
|
||||
Duration = Duration,
|
||||
TargetStat = TargetStat,
|
||||
BuffId = BuffId
|
||||
};
|
||||
|
||||
gameState.ActiveBuffs.Add(newBuff);
|
||||
gameState.AddActiveBuff(BuffId);
|
||||
GameBus.Instance.NotifyBuffAdded(newBuff);
|
||||
}
|
||||
|
||||
|
@@ -4,8 +4,10 @@ namespace ParasiticGod.Scripts.Core.Effects;
|
||||
|
||||
public class Buff
|
||||
{
|
||||
public Guid Id { get; } = Guid.NewGuid(); // Unique identifier
|
||||
public string Name { get; set; } // For display purposes
|
||||
public Guid InstanceId { get; } = Guid.NewGuid();
|
||||
public string BuffId { get; set; }
|
||||
public string Name { get; set; }
|
||||
public Stat TargetStat { get; set; }
|
||||
public float Multiplier { get; set; } = 1.0f;
|
||||
public double Duration { get; set; }
|
||||
}
|
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using ParasiticGod.Scripts.Singletons;
|
||||
|
||||
namespace ParasiticGod.Scripts.Core;
|
||||
@@ -12,11 +13,29 @@ public class GameLogic
|
||||
{
|
||||
totalMultiplier *= buff.Multiplier;
|
||||
}
|
||||
var faithPerSecond = state.Get(Stat.Followers) * state.Get(Stat.FaithPerFollower) * totalMultiplier;
|
||||
|
||||
var faithMultiplier = state.ActiveBuffs
|
||||
.Where(b => b.TargetStat == Stat.FaithPerFollower)
|
||||
.Aggregate(1.0f, (acc, buff) => acc * buff.Multiplier);
|
||||
var productionMultiplier = state.ActiveBuffs
|
||||
.Where(b => b.TargetStat == Stat.ProductionPerSecond)
|
||||
.Aggregate(1.0f, (acc, buff) => acc * buff.Multiplier);
|
||||
var followerMultiplier = state.ActiveBuffs
|
||||
.Where(b => b.TargetStat == Stat.FollowersPerSecond)
|
||||
.Aggregate(1.0f, (acc, buff) => acc * buff.Multiplier);
|
||||
var corruptionMultiplier = state.ActiveBuffs
|
||||
.Where(b => b.TargetStat == Stat.CorruptionPerSecond)
|
||||
.Aggregate(1.0f, (acc, buff) => acc * buff.Multiplier);
|
||||
|
||||
var faithPerSecond = state.Get(Stat.Followers) * state.Get(Stat.FaithPerFollower) * faithMultiplier;
|
||||
var productionPerSecond = state.Get(Stat.ProductionPerSecond) * productionMultiplier;
|
||||
var followersPerSecond = state.Get(Stat.FollowersPerSecond) * followerMultiplier;
|
||||
var corruptionPerSecond = state.Get(Stat.CorruptionPerSecond) * corruptionMultiplier;
|
||||
|
||||
state.Modify(Stat.Faith, faithPerSecond * delta);
|
||||
state.Modify(Stat.Production, state.Get(Stat.ProductionPerSecond) * delta);
|
||||
state.Modify(Stat.Corruption, state.Get(Stat.CorruptionPerSecond) * delta);
|
||||
state.Modify(Stat.Production, productionPerSecond * delta);
|
||||
state.Modify(Stat.Corruption, corruptionPerSecond * delta);
|
||||
state.Modify(Stat.Followers, followersPerSecond * delta);
|
||||
|
||||
for (var i = state.ActiveBuffs.Count - 1; i >= 0; i--)
|
||||
{
|
||||
@@ -26,6 +45,7 @@ public class GameLogic
|
||||
{
|
||||
GameBus.Instance.NotifyBuffRemoved(buff);
|
||||
state.ActiveBuffs.RemoveAt(i);
|
||||
state.RemoveActiveBuff(buff.BuffId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -8,6 +8,7 @@ public class GameState
|
||||
{
|
||||
private readonly Dictionary<Stat, StatData> _stats = new();
|
||||
private readonly HashSet<string> _unlockedMiracleIds = [];
|
||||
private readonly HashSet<string> _activeBuffIds = [];
|
||||
|
||||
public List<Buff> ActiveBuffs { get; } = [];
|
||||
|
||||
@@ -23,6 +24,7 @@ public class GameState
|
||||
Set(Stat.FaithPerFollower, 0.5);
|
||||
Set(Stat.ProductionPerSecond, 0.0);
|
||||
Set(Stat.CorruptionPerSecond, 0.01);
|
||||
Set(Stat.FollowersPerSecond, 0);
|
||||
}
|
||||
|
||||
public double Get(Stat stat) => _stats[stat].Value;
|
||||
@@ -38,4 +40,8 @@ public class GameState
|
||||
public bool IsMiracleUnlocked(string miracleId) => _unlockedMiracleIds.Contains(miracleId);
|
||||
public void AddUnlockedMiracle(string miracleId) => _unlockedMiracleIds.Add(miracleId);
|
||||
public void RemoveUnlockedMiracle(string miracleId) => _unlockedMiracleIds.Remove(miracleId);
|
||||
|
||||
public bool IsBuffActive(string buffId) => _activeBuffIds.Contains(buffId);
|
||||
public void AddActiveBuff(string buffId) => _activeBuffIds.Add(buffId);
|
||||
public void RemoveActiveBuff(string buffId) => _activeBuffIds.Remove(buffId);
|
||||
}
|
@@ -12,6 +12,7 @@ public class EffectDto
|
||||
public double Value { get; set; }
|
||||
|
||||
// --- For "ApplyBuff" Effect ---
|
||||
public string BuffId { get; set; }
|
||||
public float Multiplier { get; set; }
|
||||
public double Duration { get; set; }
|
||||
|
||||
|
@@ -101,6 +101,7 @@ public static class MiracleLoader
|
||||
applyBuffEffect.TargetStat = effectDto.TargetStat;
|
||||
applyBuffEffect.Multiplier = effectDto.Multiplier;
|
||||
applyBuffEffect.Duration = effectDto.Duration;
|
||||
applyBuffEffect.BuffId = effectDto.BuffId;
|
||||
break;
|
||||
case ConvertResourceEffect convertResourceEffect:
|
||||
convertResourceEffect.FromResource = effectDto.FromResource;
|
||||
|
@@ -11,6 +11,7 @@ public enum Stat
|
||||
// Passive Generation Stats
|
||||
ProductionPerSecond,
|
||||
CorruptionPerSecond,
|
||||
FollowersPerSecond,
|
||||
|
||||
// Modifying Stats
|
||||
FaithPerFollower
|
||||
|
@@ -55,7 +55,7 @@ public partial class GameBus : Node
|
||||
{
|
||||
_gameLogic.UpdateGameState(_gameState, delta);
|
||||
StateChanged?.Invoke(_gameState);
|
||||
|
||||
|
||||
if (_gameState.Get(Stat.Corruption) >= 100)
|
||||
{
|
||||
GetTree().ChangeSceneToPacked(_gameOverScene);
|
||||
|
Reference in New Issue
Block a user