Files
parasitic-god/Scripts/Follower.cs

10 lines
230 B
C#

using Godot;
namespace ParasiticGod.Scripts;
[GlobalClass]
public partial class Follower : Node2D
{
public enum FollowerTier { Tier1, Tier2, Tier3, Tier4, Tier5 }
[Export] public FollowerTier Tier { get; private set; }
}