Add FallOnDetectionComponent and CleanupOnCollisionComponent; implement falling detection and cleanup on collision
This commit is contained in:
@@ -1,4 +1,5 @@
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@@ -10,5 +11,7 @@
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@@ -15,7 +15,7 @@ radius = 4.0
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[node name="Bullet" type="Area2D"]
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collision_layer = 64
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collision_mask = 21
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collision_mask = 85
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_txsw8")
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@@ -47,7 +47,7 @@ VisibilityNotifier = NodePath("../VisibleOnScreenNotifier2D")
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[node name="LifetimeComponent" type="Node" parent="."]
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script = ExtResource("4_aniyw")
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LifeTime = 10.0
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LifeTime = 3.0
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[node name="LaunchComponent" type="Node2D" parent="."]
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script = ExtResource("5_3ks47")
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48
objects/entities/cannon_down.tscn
Normal file
48
objects/entities/cannon_down.tscn
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@@ -0,0 +1,48 @@
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[gd_scene load_steps=7 format=3 uid="uid://qrbiu1qo4tt5"]
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[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_0efvn"]
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[ext_resource type="Script" uid="uid://bnaxy8cw3wrko" path="res://scripts/components/PeriodicShootingComponent.cs" id="2_4ycs1"]
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[ext_resource type="PackedScene" uid="uid://chetx6gmnwbxi" path="res://objects/entities/cannon_bullet.tscn" id="3_ab2uh"]
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[ext_resource type="Script" uid="uid://b3j23e7b7x8ro" path="res://scripts/components/RecoilComponent.cs" id="4_tynaf"]
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[ext_resource type="Script" uid="uid://c707c53k7c5ae" path="res://scripts/components/SquashAndStretchComponent.cs" id="5_0xigu"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_j5sus"]
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size = Vector2(16, 16)
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[node name="Cannon" type="StaticBody2D"]
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collision_layer = 0
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collision_mask = 0
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[node name="Sprite2D" type="Sprite2D" parent="."]
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rotation = 3.14159
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texture = ExtResource("1_0efvn")
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hframes = 12
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vframes = 12
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frame = 42
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_j5sus")
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[node name="PeriodicShootingComponent" type="Node" parent="." node_paths=PackedStringArray("BulletSpawnPointRight")]
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script = ExtResource("2_4ycs1")
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BulletScene = ExtResource("3_ab2uh")
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ShootInterval = 3.0
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ShootDirection = Vector2(0, 1)
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BulletSpawnPointRight = NodePath("../Bullet spawn")
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ShootingIntervalVariation = 0.61
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metadata/_custom_type_script = "uid://bnaxy8cw3wrko"
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[node name="Bullet spawn" type="Marker2D" parent="."]
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position = Vector2(0, 12)
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[node name="RecoilComponent" type="Node" parent="." node_paths=PackedStringArray("RecoilTarget")]
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script = ExtResource("4_tynaf")
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RecoilTarget = NodePath("../Sprite2D")
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RecoilDistance = 4.0
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RecoilDuration = 0.12
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metadata/_custom_type_script = "uid://b3j23e7b7x8ro"
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[node name="SquashAndStretchComponent" type="Node" parent="." node_paths=PackedStringArray("TargetNode")]
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script = ExtResource("5_0xigu")
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TargetNode = NodePath("../Sprite2D")
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metadata/_custom_type_script = "uid://c707c53k7c5ae"
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48
objects/entities/cannon_left.tscn
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48
objects/entities/cannon_left.tscn
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@@ -0,0 +1,48 @@
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[gd_scene load_steps=7 format=3 uid="uid://cm0rd70wafif1"]
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[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_hnnrt"]
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[ext_resource type="Script" uid="uid://bnaxy8cw3wrko" path="res://scripts/components/PeriodicShootingComponent.cs" id="2_cho7n"]
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[ext_resource type="PackedScene" uid="uid://chetx6gmnwbxi" path="res://objects/entities/cannon_bullet.tscn" id="3_kgmtj"]
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[ext_resource type="Script" uid="uid://b3j23e7b7x8ro" path="res://scripts/components/RecoilComponent.cs" id="4_nfk87"]
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[ext_resource type="Script" uid="uid://c707c53k7c5ae" path="res://scripts/components/SquashAndStretchComponent.cs" id="5_43fqe"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_j5sus"]
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size = Vector2(16, 16)
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[node name="Cannon" type="StaticBody2D"]
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collision_layer = 0
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collision_mask = 0
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[node name="Sprite2D" type="Sprite2D" parent="."]
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rotation = -1.5708
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texture = ExtResource("1_hnnrt")
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hframes = 12
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vframes = 12
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frame = 42
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_j5sus")
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[node name="PeriodicShootingComponent" type="Node" parent="." node_paths=PackedStringArray("BulletSpawnPointRight")]
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script = ExtResource("2_cho7n")
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BulletScene = ExtResource("3_kgmtj")
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ShootInterval = 3.0
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ShootDirection = Vector2(-1, 0)
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BulletSpawnPointRight = NodePath("../Bullet spawn")
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ShootingIntervalVariation = 0.61
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metadata/_custom_type_script = "uid://bnaxy8cw3wrko"
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[node name="Bullet spawn" type="Marker2D" parent="."]
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position = Vector2(-12, 0)
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[node name="RecoilComponent" type="Node" parent="." node_paths=PackedStringArray("RecoilTarget")]
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script = ExtResource("4_nfk87")
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RecoilTarget = NodePath("../Sprite2D")
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RecoilDistance = 4.0
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RecoilDuration = 0.12
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metadata/_custom_type_script = "uid://b3j23e7b7x8ro"
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[node name="SquashAndStretchComponent" type="Node" parent="." node_paths=PackedStringArray("TargetNode")]
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script = ExtResource("5_43fqe")
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TargetNode = NodePath("../Sprite2D")
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metadata/_custom_type_script = "uid://c707c53k7c5ae"
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47
objects/entities/cannon_right.tscn
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47
objects/entities/cannon_right.tscn
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@@ -0,0 +1,47 @@
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[gd_scene load_steps=7 format=3 uid="uid://dr6srln4mckwn"]
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[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_r5bjs"]
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||||
[ext_resource type="Script" uid="uid://bnaxy8cw3wrko" path="res://scripts/components/PeriodicShootingComponent.cs" id="2_gd3be"]
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||||
[ext_resource type="PackedScene" uid="uid://chetx6gmnwbxi" path="res://objects/entities/cannon_bullet.tscn" id="3_1gufj"]
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||||
[ext_resource type="Script" uid="uid://b3j23e7b7x8ro" path="res://scripts/components/RecoilComponent.cs" id="4_hwc6x"]
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||||
[ext_resource type="Script" uid="uid://c707c53k7c5ae" path="res://scripts/components/SquashAndStretchComponent.cs" id="5_o674s"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_j5sus"]
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||||
size = Vector2(16, 16)
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[node name="Cannon" type="StaticBody2D"]
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collision_layer = 0
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collision_mask = 0
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||||
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[node name="Sprite2D" type="Sprite2D" parent="."]
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||||
rotation = 1.5708
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||||
texture = ExtResource("1_r5bjs")
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||||
hframes = 12
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vframes = 12
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frame = 42
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_j5sus")
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[node name="PeriodicShootingComponent" type="Node" parent="." node_paths=PackedStringArray("BulletSpawnPointRight")]
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script = ExtResource("2_gd3be")
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BulletScene = ExtResource("3_1gufj")
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ShootInterval = 3.0
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BulletSpawnPointRight = NodePath("../Bullet spawn")
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ShootingIntervalVariation = 0.61
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metadata/_custom_type_script = "uid://bnaxy8cw3wrko"
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||||
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[node name="Bullet spawn" type="Marker2D" parent="."]
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position = Vector2(12, 0)
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[node name="RecoilComponent" type="Node" parent="." node_paths=PackedStringArray("RecoilTarget")]
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script = ExtResource("4_hwc6x")
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RecoilTarget = NodePath("../Sprite2D")
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RecoilDistance = 4.0
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RecoilDuration = 0.12
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||||
metadata/_custom_type_script = "uid://b3j23e7b7x8ro"
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||||
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[node name="SquashAndStretchComponent" type="Node" parent="." node_paths=PackedStringArray("TargetNode")]
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script = ExtResource("5_o674s")
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TargetNode = NodePath("../Sprite2D")
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metadata/_custom_type_script = "uid://c707c53k7c5ae"
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||||
78
objects/entities/falling_spike.tscn
Normal file
78
objects/entities/falling_spike.tscn
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@@ -0,0 +1,78 @@
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||||
[gd_scene load_steps=11 format=3 uid="uid://bmk3ddwv33dud"]
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||||
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||||
[ext_resource type="Texture2D" uid="uid://ccjihsk6w8sow" path="res://sprites/BFT - Mega Metroidvania Tileset.png" id="1_erbp6"]
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||||
[ext_resource type="Script" uid="uid://2i7p7v135u7c" path="res://scripts/components/DamageComponent.cs" id="2_fq2gn"]
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||||
[ext_resource type="Script" uid="uid://v7tt4w6bejux" path="res://scripts/components/CleanupComponent.cs" id="4_mgh1e"]
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||||
[ext_resource type="Script" uid="uid://nhu2xd8611fk" path="res://scripts/components/HazardComponent.cs" id="5_8g254"]
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||||
[ext_resource type="Script" uid="uid://chusyr5vwgwf0" path="res://scripts/components/CleanupOnCollisionComponent.cs" id="6_2rpon"]
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||||
[ext_resource type="Script" uid="uid://cgfynrn68lp12" path="res://scripts/components/KnockbackComponent.cs" id="6_3n0l8"]
|
||||
[ext_resource type="Script" uid="uid://co05ugnvx0v3e" path="res://scripts/components/FallOnDetectionComponent.cs" id="7_mgh1e"]
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||||
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||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_t3a48"]
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||||
size = Vector2(16, 8)
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||||
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||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_fq2gn"]
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||||
size = Vector2(16, 320)
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||||
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||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2rpon"]
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||||
size = Vector2(17, 9)
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||||
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[node name="FallingSpike" type="RigidBody2D"]
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||||
collision_mask = 5
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||||
gravity_scale = 0.0
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||||
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||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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||||
position = Vector2(0, -4)
|
||||
shape = SubResource("RectangleShape2D_t3a48")
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||||
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||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
rotation = -3.14159
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||||
texture = ExtResource("1_erbp6")
|
||||
hframes = 13
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||||
vframes = 45
|
||||
frame = 9
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||||
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||||
[node name="DamageComponent" type="Node" parent="." node_paths=PackedStringArray("Area")]
|
||||
script = ExtResource("2_fq2gn")
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||||
Area = NodePath("")
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||||
metadata/_custom_type_script = "uid://2i7p7v135u7c"
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||||
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||||
[node name="HazardComponent" type="Node2D" parent="." node_paths=PackedStringArray("KnockbackComponent", "HazardArea")]
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||||
script = ExtResource("5_8g254")
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||||
KnockbackComponent = NodePath("../KnockbackComponent")
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||||
HazardArea = NodePath("../HazardArea")
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||||
metadata/_custom_type_script = "uid://nhu2xd8611fk"
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||||
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||||
[node name="KnockbackComponent" type="Node" parent="."]
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||||
script = ExtResource("6_3n0l8")
|
||||
metadata/_custom_type_script = "uid://cgfynrn68lp12"
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||||
|
||||
[node name="FallTriggerArea" type="Area2D" parent="."]
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||||
collision_mask = 4
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="FallTriggerArea"]
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||||
position = Vector2(0, 155)
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||||
shape = SubResource("RectangleShape2D_fq2gn")
|
||||
debug_color = Color(0.916282, 7.47952e-05, 0.709809, 0.42)
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||||
|
||||
[node name="CleanupComponent" type="Node" parent="."]
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||||
script = ExtResource("4_mgh1e")
|
||||
metadata/_custom_type_script = "uid://v7tt4w6bejux"
|
||||
|
||||
[node name="CleanupOnCollisionComponent" type="Node" parent="."]
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||||
script = ExtResource("6_2rpon")
|
||||
metadata/_custom_type_script = "uid://chusyr5vwgwf0"
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||||
|
||||
[node name="FallOnDetectionComponent" type="Node2D" parent="." node_paths=PackedStringArray("DetectionArea", "TargetBody")]
|
||||
script = ExtResource("7_mgh1e")
|
||||
DetectionArea = NodePath("../FallTriggerArea")
|
||||
TargetBody = NodePath("..")
|
||||
metadata/_custom_type_script = "uid://co05ugnvx0v3e"
|
||||
|
||||
[node name="HazardArea" type="Area2D" parent="."]
|
||||
collision_mask = 4
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="HazardArea"]
|
||||
position = Vector2(0, -4.5)
|
||||
shape = SubResource("RectangleShape2D_2rpon")
|
||||
debug_color = Color(0.73011, 0.468379, 0.188355, 0.42)
|
||||
@@ -1,7 +1,8 @@
|
||||
[gd_resource type="TileSet" load_steps=5 format=3 uid="uid://dua4ns4tdknd1"]
|
||||
[gd_resource type="TileSet" load_steps=7 format=3 uid="uid://dua4ns4tdknd1"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_hm4pu"]
|
||||
[ext_resource type="Texture2D" uid="uid://cw42lvnqxubq2" path="res://sprites/PS_Tileset_10_nes.png" id="2_dfydr"]
|
||||
[ext_resource type="Texture2D" uid="uid://ccjihsk6w8sow" path="res://sprites/BFT - Mega Metroidvania Tileset.png" id="3_dfydr"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_cagp7"]
|
||||
texture = ExtResource("1_hm4pu")
|
||||
@@ -133,6 +134,491 @@ texture = ExtResource("2_dfydr")
|
||||
2:2/0 = 0
|
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2:2/0/probability = 0.8
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ffexy"]
|
||||
texture = ExtResource("3_dfydr")
|
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0:0/0 = 0
|
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1:0/0 = 0
|
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2:0/0 = 0
|
||||
3:0/0 = 0
|
||||
4:0/0 = 0
|
||||
5:0/0 = 0
|
||||
6:0/0 = 0
|
||||
7:0/0 = 0
|
||||
8:0/0 = 0
|
||||
9:0/0 = 0
|
||||
10:0/0 = 0
|
||||
12:0/0 = 0
|
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0:1/0 = 0
|
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1:1/0 = 0
|
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2:1/0 = 0
|
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3:1/0 = 0
|
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4:1/0 = 0
|
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5:1/0 = 0
|
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6:1/0 = 0
|
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8:1/0 = 0
|
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9:1/0 = 0
|
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12:1/0 = 0
|
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0:2/0 = 0
|
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1:2/0 = 0
|
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2:2/0 = 0
|
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3:2/0 = 0
|
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4:2/0 = 0
|
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5:2/0 = 0
|
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6:2/0 = 0
|
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7:2/0 = 0
|
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8:2/0 = 0
|
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9:2/0 = 0
|
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12:2/0 = 0
|
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0:3/0 = 0
|
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1:3/0 = 0
|
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2:3/0 = 0
|
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3:3/0 = 0
|
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4:3/0 = 0
|
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5:3/0 = 0
|
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6:3/0 = 0
|
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7:3/0 = 0
|
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8:3/0 = 0
|
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9:3/0 = 0
|
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12:3/0 = 0
|
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0:4/0 = 0
|
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2:4/0 = 0
|
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3:4/0 = 0
|
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4:4/0 = 0
|
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5:4/0 = 0
|
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6:4/0 = 0
|
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7:4/0 = 0
|
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8:4/0 = 0
|
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12:4/0 = 0
|
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0:5/0 = 0
|
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1:5/0 = 0
|
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2:5/0 = 0
|
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3:5/0 = 0
|
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4:5/0 = 0
|
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5:5/0 = 0
|
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6:5/0 = 0
|
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7:5/0 = 0
|
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8:5/0 = 0
|
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10:5/0 = 0
|
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12:5/0 = 0
|
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0:6/0 = 0
|
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1:6/0 = 0
|
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2:6/0 = 0
|
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3:6/0 = 0
|
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4:6/0 = 0
|
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5:6/0 = 0
|
||||
6:6/0 = 0
|
||||
7:6/0 = 0
|
||||
8:6/0 = 0
|
||||
9:6/0 = 0
|
||||
10:6/0 = 0
|
||||
11:6/0 = 0
|
||||
12:6/0 = 0
|
||||
0:7/0 = 0
|
||||
1:7/0 = 0
|
||||
2:7/0 = 0
|
||||
3:7/0 = 0
|
||||
4:7/0 = 0
|
||||
5:7/0 = 0
|
||||
6:7/0 = 0
|
||||
8:7/0 = 0
|
||||
9:7/0 = 0
|
||||
10:7/0 = 0
|
||||
11:7/0 = 0
|
||||
0:8/0 = 0
|
||||
1:8/0 = 0
|
||||
2:8/0 = 0
|
||||
3:8/0 = 0
|
||||
4:8/0 = 0
|
||||
5:8/0 = 0
|
||||
6:8/0 = 0
|
||||
7:8/0 = 0
|
||||
8:8/0 = 0
|
||||
9:8/0 = 0
|
||||
10:8/0 = 0
|
||||
11:8/0 = 0
|
||||
0:9/0 = 0
|
||||
1:9/0 = 0
|
||||
2:9/0 = 0
|
||||
3:9/0 = 0
|
||||
4:9/0 = 0
|
||||
5:9/0 = 0
|
||||
6:9/0 = 0
|
||||
7:9/0 = 0
|
||||
8:9/0 = 0
|
||||
9:9/0 = 0
|
||||
10:9/0 = 0
|
||||
11:9/0 = 0
|
||||
12:9/0 = 0
|
||||
0:10/0 = 0
|
||||
2:10/0 = 0
|
||||
5:10/0 = 0
|
||||
6:10/0 = 0
|
||||
8:10/0 = 0
|
||||
9:10/0 = 0
|
||||
10:10/0 = 0
|
||||
11:10/0 = 0
|
||||
12:10/0 = 0
|
||||
0:11/0 = 0
|
||||
1:11/0 = 0
|
||||
2:11/0 = 0
|
||||
3:11/0 = 0
|
||||
4:11/0 = 0
|
||||
5:11/0 = 0
|
||||
6:11/0 = 0
|
||||
7:11/0 = 0
|
||||
8:11/0 = 0
|
||||
9:11/0 = 0
|
||||
10:11/0 = 0
|
||||
11:11/0 = 0
|
||||
12:11/0 = 0
|
||||
0:12/0 = 0
|
||||
1:12/0 = 0
|
||||
2:12/0 = 0
|
||||
3:12/0 = 0
|
||||
4:12/0 = 0
|
||||
5:12/0 = 0
|
||||
6:12/0 = 0
|
||||
7:12/0 = 0
|
||||
8:12/0 = 0
|
||||
9:12/0 = 0
|
||||
10:12/0 = 0
|
||||
11:12/0 = 0
|
||||
12:12/0 = 0
|
||||
0:13/0 = 0
|
||||
1:13/0 = 0
|
||||
2:13/0 = 0
|
||||
3:13/0 = 0
|
||||
4:13/0 = 0
|
||||
5:13/0 = 0
|
||||
6:13/0 = 0
|
||||
8:13/0 = 0
|
||||
9:13/0 = 0
|
||||
10:13/0 = 0
|
||||
11:13/0 = 0
|
||||
12:13/0 = 0
|
||||
0:14/0 = 0
|
||||
1:14/0 = 0
|
||||
2:14/0 = 0
|
||||
3:14/0 = 0
|
||||
4:14/0 = 0
|
||||
5:14/0 = 0
|
||||
6:14/0 = 0
|
||||
7:14/0 = 0
|
||||
8:14/0 = 0
|
||||
9:14/0 = 0
|
||||
10:14/0 = 0
|
||||
11:14/0 = 0
|
||||
12:14/0 = 0
|
||||
0:15/0 = 0
|
||||
1:15/0 = 0
|
||||
2:15/0 = 0
|
||||
3:15/0 = 0
|
||||
4:15/0 = 0
|
||||
5:15/0 = 0
|
||||
6:15/0 = 0
|
||||
7:15/0 = 0
|
||||
8:15/0 = 0
|
||||
9:15/0 = 0
|
||||
11:15/0 = 0
|
||||
12:15/0 = 0
|
||||
3:16/0 = 0
|
||||
8:16/0 = 0
|
||||
0:17/0 = 0
|
||||
1:17/0 = 0
|
||||
2:17/0 = 0
|
||||
3:17/0 = 0
|
||||
4:17/0 = 0
|
||||
5:17/0 = 0
|
||||
6:17/0 = 0
|
||||
7:17/0 = 0
|
||||
8:17/0 = 0
|
||||
9:17/0 = 0
|
||||
10:17/0 = 0
|
||||
11:17/0 = 0
|
||||
0:18/0 = 0
|
||||
1:18/0 = 0
|
||||
2:18/0 = 0
|
||||
3:18/0 = 0
|
||||
4:18/0 = 0
|
||||
5:18/0 = 0
|
||||
6:18/0 = 0
|
||||
7:18/0 = 0
|
||||
8:18/0 = 0
|
||||
9:18/0 = 0
|
||||
10:18/0 = 0
|
||||
11:18/0 = 0
|
||||
0:19/0 = 0
|
||||
1:19/0 = 0
|
||||
2:19/0 = 0
|
||||
3:19/0 = 0
|
||||
4:19/0 = 0
|
||||
5:19/0 = 0
|
||||
6:19/0 = 0
|
||||
7:19/0 = 0
|
||||
8:19/0 = 0
|
||||
9:19/0 = 0
|
||||
10:19/0 = 0
|
||||
11:19/0 = 0
|
||||
0:20/0 = 0
|
||||
1:20/0 = 0
|
||||
2:20/0 = 0
|
||||
3:20/0 = 0
|
||||
4:20/0 = 0
|
||||
5:20/0 = 0
|
||||
6:20/0 = 0
|
||||
7:20/0 = 0
|
||||
8:20/0 = 0
|
||||
9:20/0 = 0
|
||||
10:20/0 = 0
|
||||
11:20/0 = 0
|
||||
0:21/0 = 0
|
||||
2:21/0 = 0
|
||||
3:21/0 = 0
|
||||
4:21/0 = 0
|
||||
5:21/0 = 0
|
||||
6:21/0 = 0
|
||||
7:21/0 = 0
|
||||
8:21/0 = 0
|
||||
9:21/0 = 0
|
||||
10:21/0 = 0
|
||||
0:22/0 = 0
|
||||
1:22/0 = 0
|
||||
2:22/0 = 0
|
||||
3:22/0 = 0
|
||||
4:22/0 = 0
|
||||
5:22/0 = 0
|
||||
6:22/0 = 0
|
||||
7:22/0 = 0
|
||||
8:22/0 = 0
|
||||
9:22/0 = 0
|
||||
10:22/0 = 0
|
||||
11:22/0 = 0
|
||||
0:23/0 = 0
|
||||
1:23/0 = 0
|
||||
2:23/0 = 0
|
||||
3:23/0 = 0
|
||||
4:23/0 = 0
|
||||
5:23/0 = 0
|
||||
6:23/0 = 0
|
||||
7:23/0 = 0
|
||||
8:23/0 = 0
|
||||
9:23/0 = 0
|
||||
10:23/0 = 0
|
||||
11:23/0 = 0
|
||||
0:24/0 = 0
|
||||
1:24/0 = 0
|
||||
2:24/0 = 0
|
||||
6:24/0 = 0
|
||||
7:24/0 = 0
|
||||
8:24/0 = 0
|
||||
9:24/0 = 0
|
||||
10:24/0 = 0
|
||||
11:24/0 = 0
|
||||
0:25/0 = 0
|
||||
1:25/0 = 0
|
||||
6:25/0 = 0
|
||||
7:25/0 = 0
|
||||
8:25/0 = 0
|
||||
9:25/0 = 0
|
||||
10:25/0 = 0
|
||||
11:25/0 = 0
|
||||
0:26/0 = 0
|
||||
1:26/0 = 0
|
||||
2:26/0 = 0
|
||||
6:26/0 = 0
|
||||
7:26/0 = 0
|
||||
8:26/0 = 0
|
||||
9:26/0 = 0
|
||||
10:26/0 = 0
|
||||
11:26/0 = 0
|
||||
0:27/0 = 0
|
||||
1:27/0 = 0
|
||||
2:27/0 = 0
|
||||
3:27/0 = 0
|
||||
4:27/0 = 0
|
||||
5:27/0 = 0
|
||||
6:27/0 = 0
|
||||
7:27/0 = 0
|
||||
8:27/0 = 0
|
||||
0:28/0 = 0
|
||||
1:28/0 = 0
|
||||
2:28/0 = 0
|
||||
3:28/0 = 0
|
||||
4:28/0 = 0
|
||||
5:28/0 = 0
|
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6:28/0 = 0
|
||||
7:28/0 = 0
|
||||
8:28/0 = 0
|
||||
9:28/0 = 0
|
||||
10:28/0 = 0
|
||||
11:28/0 = 0
|
||||
0:29/0 = 0
|
||||
1:29/0 = 0
|
||||
2:29/0 = 0
|
||||
3:29/0 = 0
|
||||
4:29/0 = 0
|
||||
5:29/0 = 0
|
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6:29/0 = 0
|
||||
7:29/0 = 0
|
||||
8:29/0 = 0
|
||||
9:29/0 = 0
|
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10:29/0 = 0
|
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11:29/0 = 0
|
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12:29/0 = 0
|
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0:30/0 = 0
|
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1:30/0 = 0
|
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2:30/0 = 0
|
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3:30/0 = 0
|
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4:30/0 = 0
|
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5:30/0 = 0
|
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6:30/0 = 0
|
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7:30/0 = 0
|
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8:30/0 = 0
|
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9:30/0 = 0
|
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10:30/0 = 0
|
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11:30/0 = 0
|
||||
0:31/0 = 0
|
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1:31/0 = 0
|
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2:31/0 = 0
|
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3:31/0 = 0
|
||||
4:31/0 = 0
|
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5:31/0 = 0
|
||||
6:31/0 = 0
|
||||
7:31/0 = 0
|
||||
8:31/0 = 0
|
||||
9:31/0 = 0
|
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10:31/0 = 0
|
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11:31/0 = 0
|
||||
0:32/0 = 0
|
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1:32/0 = 0
|
||||
2:32/0 = 0
|
||||
3:32/0 = 0
|
||||
4:32/0 = 0
|
||||
5:32/0 = 0
|
||||
6:32/0 = 0
|
||||
7:32/0 = 0
|
||||
8:32/0 = 0
|
||||
9:32/0 = 0
|
||||
10:32/0 = 0
|
||||
11:32/0 = 0
|
||||
0:33/0 = 0
|
||||
1:33/0 = 0
|
||||
2:33/0 = 0
|
||||
3:33/0 = 0
|
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4:33/0 = 0
|
||||
5:33/0 = 0
|
||||
6:33/0 = 0
|
||||
7:33/0 = 0
|
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8:33/0 = 0
|
||||
9:33/0 = 0
|
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10:33/0 = 0
|
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11:33/0 = 0
|
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0:34/0 = 0
|
||||
1:34/0 = 0
|
||||
2:34/0 = 0
|
||||
3:34/0 = 0
|
||||
4:34/0 = 0
|
||||
5:34/0 = 0
|
||||
6:34/0 = 0
|
||||
7:34/0 = 0
|
||||
8:34/0 = 0
|
||||
9:34/0 = 0
|
||||
10:34/0 = 0
|
||||
11:34/0 = 0
|
||||
0:35/0 = 0
|
||||
1:35/0 = 0
|
||||
2:35/0 = 0
|
||||
3:35/0 = 0
|
||||
4:35/0 = 0
|
||||
5:35/0 = 0
|
||||
6:35/0 = 0
|
||||
7:35/0 = 0
|
||||
8:35/0 = 0
|
||||
9:35/0 = 0
|
||||
10:35/0 = 0
|
||||
11:35/0 = 0
|
||||
0:36/0 = 0
|
||||
1:36/0 = 0
|
||||
2:36/0 = 0
|
||||
3:36/0 = 0
|
||||
4:36/0 = 0
|
||||
5:36/0 = 0
|
||||
6:36/0 = 0
|
||||
7:36/0 = 0
|
||||
8:36/0 = 0
|
||||
0:37/0 = 0
|
||||
1:37/0 = 0
|
||||
2:37/0 = 0
|
||||
3:37/0 = 0
|
||||
4:37/0 = 0
|
||||
5:37/0 = 0
|
||||
6:37/0 = 0
|
||||
7:37/0 = 0
|
||||
8:37/0 = 0
|
||||
0:38/0 = 0
|
||||
1:38/0 = 0
|
||||
2:38/0 = 0
|
||||
3:38/0 = 0
|
||||
4:38/0 = 0
|
||||
5:38/0 = 0
|
||||
6:38/0 = 0
|
||||
7:38/0 = 0
|
||||
8:38/0 = 0
|
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0:39/0 = 0
|
||||
1:39/0 = 0
|
||||
2:39/0 = 0
|
||||
3:39/0 = 0
|
||||
4:39/0 = 0
|
||||
5:39/0 = 0
|
||||
0:40/0 = 0
|
||||
1:40/0 = 0
|
||||
2:40/0 = 0
|
||||
3:40/0 = 0
|
||||
4:40/0 = 0
|
||||
5:40/0 = 0
|
||||
0:41/0 = 0
|
||||
1:41/0 = 0
|
||||
2:41/0 = 0
|
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3:41/0 = 0
|
||||
4:41/0 = 0
|
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5:41/0 = 0
|
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0:42/0 = 0
|
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1:42/0 = 0
|
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2:42/0 = 0
|
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3:42/0 = 0
|
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4:42/0 = 0
|
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5:42/0 = 0
|
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6:42/0 = 0
|
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7:42/0 = 0
|
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8:42/0 = 0
|
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9:42/0 = 0
|
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10:42/0 = 0
|
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11:42/0 = 0
|
||||
0:43/0 = 0
|
||||
1:43/0 = 0
|
||||
2:43/0 = 0
|
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3:43/0 = 0
|
||||
5:43/0 = 0
|
||||
6:43/0 = 0
|
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7:43/0 = 0
|
||||
8:43/0 = 0
|
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9:43/0 = 0
|
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10:43/0 = 0
|
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11:43/0 = 0
|
||||
0:44/0 = 0
|
||||
1:44/0 = 0
|
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2:44/0 = 0
|
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3:44/0 = 0
|
||||
4:44/0 = 0
|
||||
5:44/0 = 0
|
||||
6:44/0 = 0
|
||||
7:44/0 = 0
|
||||
8:44/0 = 0
|
||||
9:44/0 = 0
|
||||
10:44/0 = 0
|
||||
11:44/0 = 0
|
||||
|
||||
[resource]
|
||||
sources/0 = SubResource("TileSetAtlasSource_cagp7")
|
||||
sources/1 = SubResource("TileSetAtlasSource_75pfo")
|
||||
sources/2 = SubResource("TileSetAtlasSource_ffexy")
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_resource type="TileSet" load_steps=17 format=3 uid="uid://bc5a20s6kuy8e"]
|
||||
[gd_resource type="TileSet" load_steps=21 format=3 uid="uid://bc5a20s6kuy8e"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_ej5iv"]
|
||||
[ext_resource type="PackedScene" uid="uid://54w4wisfj8v8" path="res://objects/entities/coin.tscn" id="2_31a0q"]
|
||||
@@ -9,10 +9,14 @@
|
||||
[ext_resource type="PackedScene" uid="uid://c0j1yun5s7kns" path="res://objects/entities/bouncing_mushroom.tscn" id="5_ov0dn"]
|
||||
[ext_resource type="PackedScene" uid="uid://d08dfqmirnd66" path="res://objects/entities/big_treasure.tscn" id="5_xxibl"]
|
||||
[ext_resource type="PackedScene" uid="uid://073ts5cxtwbl" path="res://objects/entities/treasure.tscn" id="6_fmgww"]
|
||||
[ext_resource type="PackedScene" uid="uid://dstko446qydsc" path="res://objects/entities/cannon.tscn" id="6_xxibl"]
|
||||
[ext_resource type="PackedScene" uid="uid://dstko446qydsc" path="res://objects/entities/cannon_up.tscn" id="6_xxibl"]
|
||||
[ext_resource type="PackedScene" uid="uid://cm3rixnnev1pg" path="res://objects/entities/jump_pad.tscn" id="7_0kjxj"]
|
||||
[ext_resource type="PackedScene" uid="uid://qrbiu1qo4tt5" path="res://objects/entities/cannon_down.tscn" id="7_83o0w"]
|
||||
[ext_resource type="PackedScene" uid="uid://to2xnqev0pu1" path="res://objects/entities/cage.tscn" id="8_83o0w"]
|
||||
[ext_resource type="PackedScene" uid="uid://cm0rd70wafif1" path="res://objects/entities/cannon_left.tscn" id="8_at40q"]
|
||||
[ext_resource type="PackedScene" uid="uid://bd51frym6mm7v" path="res://objects/entities/lever.tscn" id="9_at40q"]
|
||||
[ext_resource type="PackedScene" uid="uid://dr6srln4mckwn" path="res://objects/entities/cannon_right.tscn" id="9_ivcjr"]
|
||||
[ext_resource type="PackedScene" uid="uid://bmk3ddwv33dud" path="res://objects/entities/falling_spike.tscn" id="10_at40q"]
|
||||
[ext_resource type="PackedScene" uid="uid://12jnkdygpxwc" path="res://objects/entities/exit_level.tscn" id="10_ivcjr"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_8idcv"]
|
||||
@@ -153,6 +157,10 @@ scenes/10/scene = ExtResource("3_31a0q")
|
||||
scenes/11/scene = ExtResource("4_x63lh")
|
||||
scenes/12/scene = ExtResource("5_ov0dn")
|
||||
scenes/13/scene = ExtResource("6_xxibl")
|
||||
scenes/14/scene = ExtResource("7_83o0w")
|
||||
scenes/15/scene = ExtResource("8_at40q")
|
||||
scenes/16/scene = ExtResource("9_ivcjr")
|
||||
scenes/17/scene = ExtResource("10_at40q")
|
||||
|
||||
[resource]
|
||||
physics_layer_0/collision_layer = 1
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
[gd_resource type="TileSet" load_steps=5 format=3 uid="uid://cu2sx7qigrqnv"]
|
||||
[gd_resource type="TileSet" load_steps=9 format=3 uid="uid://cu2sx7qigrqnv"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://do6m4ry8ss01e" path="res://sprites/PS_Tileset_12_nes.png" id="1_2p3w4"]
|
||||
[ext_resource type="Texture2D" uid="uid://cw42lvnqxubq2" path="res://sprites/PS_Tileset_10_nes.png" id="2_43n76"]
|
||||
[ext_resource type="Texture2D" uid="uid://ccjihsk6w8sow" path="res://sprites/BFT - Mega Metroidvania Tileset.png" id="3_43n76"]
|
||||
[ext_resource type="Texture2D" uid="uid://c04306ag4ro5j" path="res://sprites/cave_tileset.png" id="4_i332m"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_43n76"]
|
||||
texture = ExtResource("1_2p3w4")
|
||||
@@ -1054,6 +1056,980 @@ texture = ExtResource("2_43n76")
|
||||
13:11/0 = 0
|
||||
13:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_i332m"]
|
||||
texture = ExtResource("3_43n76")
|
||||
0:0/0 = 0
|
||||
1:0/0 = 0
|
||||
2:0/0 = 0
|
||||
3:0/0 = 0
|
||||
3:0/0/terrain_set = 0
|
||||
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:0/0 = 0
|
||||
4:0/0/terrain_set = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:0/0 = 0
|
||||
5:0/0/terrain_set = 0
|
||||
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:0/0 = 0
|
||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:0/0 = 0
|
||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:0/0 = 0
|
||||
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:0/0 = 0
|
||||
10:0/0 = 0
|
||||
12:0/0 = 0
|
||||
0:1/0 = 0
|
||||
1:1/0 = 0
|
||||
2:1/0 = 0
|
||||
3:1/0 = 0
|
||||
3:1/0/terrain_set = 0
|
||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:1/0 = 0
|
||||
5:1/0/terrain_set = 0
|
||||
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:1/0 = 0
|
||||
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:1/0 = 0
|
||||
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:1/0 = 0
|
||||
12:1/0 = 0
|
||||
0:2/0 = 0
|
||||
1:2/0 = 0
|
||||
2:2/0 = 0
|
||||
3:2/0 = 0
|
||||
3:2/0/terrain_set = 0
|
||||
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:2/0 = 0
|
||||
5:2/0/terrain_set = 0
|
||||
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:2/0 = 0
|
||||
6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:2/0 = 0
|
||||
7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:2/0 = 0
|
||||
8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:2/0 = 0
|
||||
12:2/0 = 0
|
||||
0:3/0 = 0
|
||||
0:3/0/terrain_set = 0
|
||||
0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
1:3/0 = 0
|
||||
1:3/0/terrain_set = 0
|
||||
1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:3/0 = 0
|
||||
2:3/0/terrain_set = 0
|
||||
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:3/0 = 0
|
||||
3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:3/0 = 0
|
||||
4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:3/0 = 0
|
||||
5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:3/0 = 0
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:3/0 = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:3/0 = 0
|
||||
8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:3/0 = 0
|
||||
12:3/0 = 0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:4/0 = 0
|
||||
3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:4/0 = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:4/0 = 0
|
||||
5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:4/0 = 0
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:4/0 = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:4/0 = 0
|
||||
8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
12:4/0 = 0
|
||||
0:5/0 = 0
|
||||
0:5/0/terrain_set = 0
|
||||
0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
1:5/0 = 0
|
||||
1:5/0/terrain_set = 0
|
||||
1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:5/0 = 0
|
||||
2:5/0/terrain_set = 0
|
||||
2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:5/0 = 0
|
||||
3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:5/0 = 0
|
||||
4:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:5/0 = 0
|
||||
5:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:5/0 = 0
|
||||
6:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:5/0 = 0
|
||||
7:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:5/0 = 0
|
||||
8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
10:5/0 = 0
|
||||
12:5/0 = 0
|
||||
0:6/0 = 0
|
||||
0:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
1:6/0 = 0
|
||||
1:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:6/0 = 0
|
||||
2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:6/0 = 0
|
||||
4:6/0 = 0
|
||||
5:6/0 = 0
|
||||
6:6/0 = 0
|
||||
6:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:6/0 = 0
|
||||
7:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:6/0 = 0
|
||||
8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:6/0 = 0
|
||||
10:6/0 = 0
|
||||
11:6/0 = 0
|
||||
12:6/0 = 0
|
||||
0:7/0 = 0
|
||||
0:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
1:7/0 = 0
|
||||
1:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:7/0 = 0
|
||||
2:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:7/0 = 0
|
||||
4:7/0 = 0
|
||||
5:7/0 = 0
|
||||
6:7/0 = 0
|
||||
6:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:7/0 = 0
|
||||
8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:7/0 = 0
|
||||
10:7/0 = 0
|
||||
11:7/0 = 0
|
||||
0:8/0 = 0
|
||||
0:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
1:8/0 = 0
|
||||
1:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:8/0 = 0
|
||||
2:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:8/0 = 0
|
||||
4:8/0 = 0
|
||||
5:8/0 = 0
|
||||
6:8/0 = 0
|
||||
6:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:8/0 = 0
|
||||
7:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:8/0 = 0
|
||||
8:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:8/0 = 0
|
||||
10:8/0 = 0
|
||||
11:8/0 = 0
|
||||
0:9/0 = 0
|
||||
0:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
1:9/0 = 0
|
||||
1:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:9/0 = 0
|
||||
2:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:9/0 = 0
|
||||
4:9/0 = 0
|
||||
5:9/0 = 0
|
||||
6:9/0 = 0
|
||||
7:9/0 = 0
|
||||
8:9/0 = 0
|
||||
9:9/0 = 0
|
||||
10:9/0 = 0
|
||||
11:9/0 = 0
|
||||
12:9/0 = 0
|
||||
0:10/0 = 0
|
||||
0:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:10/0 = 0
|
||||
2:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:10/0 = 0
|
||||
6:10/0 = 0
|
||||
8:10/0 = 0
|
||||
9:10/0 = 0
|
||||
10:10/0 = 0
|
||||
11:10/0 = 0
|
||||
12:10/0 = 0
|
||||
0:11/0 = 0
|
||||
0:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
1:11/0 = 0
|
||||
1:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:11/0 = 0
|
||||
2:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:11/0 = 0
|
||||
4:11/0 = 0
|
||||
5:11/0 = 0
|
||||
6:11/0 = 0
|
||||
7:11/0 = 0
|
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8:11/0 = 0
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9:11/0 = 0
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10:11/0 = 0
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11:11/0 = 0
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12:11/0 = 0
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0:12/0 = 0
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0:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:12/0 = 0
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1:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:12/0 = 0
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2:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:12/0 = 0
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3:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:12/0 = 0
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4:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:12/0 = 0
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5:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:12/0 = 0
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7:12/0 = 0
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8:12/0 = 0
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9:12/0 = 0
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10:12/0 = 0
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11:12/0 = 0
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12:12/0 = 0
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0:13/0 = 0
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0:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:13/0 = 0
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1:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:13/0 = 0
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2:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:13/0 = 0
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3:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:13/0 = 0
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4:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:13/0 = 0
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5:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:13/0 = 0
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8:13/0 = 0
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9:13/0 = 0
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10:13/0 = 0
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11:13/0 = 0
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12:13/0 = 0
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0:14/0 = 0
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0:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:14/0 = 0
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1:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:14/0 = 0
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2:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:14/0 = 0
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3:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
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4:14/0 = 0
|
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4:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
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5:14/0 = 0
|
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5:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:14/0 = 0
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7:14/0 = 0
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8:14/0 = 0
|
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9:14/0 = 0
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10:14/0 = 0
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11:14/0 = 0
|
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12:14/0 = 0
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0:15/0 = 0
|
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1:15/0 = 0
|
||||
2:15/0 = 0
|
||||
3:15/0 = 0
|
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4:15/0 = 0
|
||||
5:15/0 = 0
|
||||
6:15/0 = 0
|
||||
7:15/0 = 0
|
||||
8:15/0 = 0
|
||||
9:15/0 = 0
|
||||
11:15/0 = 0
|
||||
12:15/0 = 0
|
||||
3:16/0 = 0
|
||||
8:16/0 = 0
|
||||
0:17/0 = 0
|
||||
1:17/0 = 0
|
||||
2:17/0 = 0
|
||||
3:17/0 = 0
|
||||
4:17/0 = 0
|
||||
5:17/0 = 0
|
||||
6:17/0 = 0
|
||||
7:17/0 = 0
|
||||
8:17/0 = 0
|
||||
9:17/0 = 0
|
||||
10:17/0 = 0
|
||||
11:17/0 = 0
|
||||
0:18/0 = 0
|
||||
1:18/0 = 0
|
||||
2:18/0 = 0
|
||||
3:18/0 = 0
|
||||
4:18/0 = 0
|
||||
5:18/0 = 0
|
||||
6:18/0 = 0
|
||||
7:18/0 = 0
|
||||
8:18/0 = 0
|
||||
9:18/0 = 0
|
||||
10:18/0 = 0
|
||||
11:18/0 = 0
|
||||
0:19/0 = 0
|
||||
1:19/0 = 0
|
||||
2:19/0 = 0
|
||||
3:19/0 = 0
|
||||
4:19/0 = 0
|
||||
5:19/0 = 0
|
||||
6:19/0 = 0
|
||||
7:19/0 = 0
|
||||
8:19/0 = 0
|
||||
9:19/0 = 0
|
||||
10:19/0 = 0
|
||||
11:19/0 = 0
|
||||
0:20/0 = 0
|
||||
1:20/0 = 0
|
||||
2:20/0 = 0
|
||||
3:20/0 = 0
|
||||
4:20/0 = 0
|
||||
5:20/0 = 0
|
||||
6:20/0 = 0
|
||||
7:20/0 = 0
|
||||
8:20/0 = 0
|
||||
9:20/0 = 0
|
||||
10:20/0 = 0
|
||||
11:20/0 = 0
|
||||
0:21/0 = 0
|
||||
2:21/0 = 0
|
||||
3:21/0 = 0
|
||||
4:21/0 = 0
|
||||
5:21/0 = 0
|
||||
6:21/0 = 0
|
||||
7:21/0 = 0
|
||||
8:21/0 = 0
|
||||
9:21/0 = 0
|
||||
10:21/0 = 0
|
||||
0:22/0 = 0
|
||||
1:22/0 = 0
|
||||
2:22/0 = 0
|
||||
3:22/0 = 0
|
||||
4:22/0 = 0
|
||||
5:22/0 = 0
|
||||
6:22/0 = 0
|
||||
7:22/0 = 0
|
||||
8:22/0 = 0
|
||||
9:22/0 = 0
|
||||
10:22/0 = 0
|
||||
11:22/0 = 0
|
||||
0:23/0 = 0
|
||||
1:23/0 = 0
|
||||
2:23/0 = 0
|
||||
3:23/0 = 0
|
||||
4:23/0 = 0
|
||||
5:23/0 = 0
|
||||
6:23/0 = 0
|
||||
7:23/0 = 0
|
||||
8:23/0 = 0
|
||||
9:23/0 = 0
|
||||
10:23/0 = 0
|
||||
11:23/0 = 0
|
||||
0:24/0 = 0
|
||||
1:24/0 = 0
|
||||
2:24/0 = 0
|
||||
6:24/0 = 0
|
||||
7:24/0 = 0
|
||||
8:24/0 = 0
|
||||
9:24/0 = 0
|
||||
10:24/0 = 0
|
||||
11:24/0 = 0
|
||||
0:25/0 = 0
|
||||
1:25/0 = 0
|
||||
6:25/0 = 0
|
||||
7:25/0 = 0
|
||||
8:25/0 = 0
|
||||
9:25/0 = 0
|
||||
10:25/0 = 0
|
||||
11:25/0 = 0
|
||||
0:26/0 = 0
|
||||
1:26/0 = 0
|
||||
2:26/0 = 0
|
||||
6:26/0 = 0
|
||||
7:26/0 = 0
|
||||
8:26/0 = 0
|
||||
9:26/0 = 0
|
||||
10:26/0 = 0
|
||||
11:26/0 = 0
|
||||
0:27/0 = 0
|
||||
1:27/0 = 0
|
||||
2:27/0 = 0
|
||||
3:27/0 = 0
|
||||
4:27/0 = 0
|
||||
5:27/0 = 0
|
||||
6:27/0 = 0
|
||||
7:27/0 = 0
|
||||
8:27/0 = 0
|
||||
0:28/0 = 0
|
||||
1:28/0 = 0
|
||||
2:28/0 = 0
|
||||
3:28/0 = 0
|
||||
4:28/0 = 0
|
||||
5:28/0 = 0
|
||||
6:28/0 = 0
|
||||
7:28/0 = 0
|
||||
8:28/0 = 0
|
||||
9:28/0 = 0
|
||||
10:28/0 = 0
|
||||
11:28/0 = 0
|
||||
0:29/0 = 0
|
||||
1:29/0 = 0
|
||||
2:29/0 = 0
|
||||
3:29/0 = 0
|
||||
4:29/0 = 0
|
||||
5:29/0 = 0
|
||||
6:29/0 = 0
|
||||
7:29/0 = 0
|
||||
8:29/0 = 0
|
||||
9:29/0 = 0
|
||||
10:29/0 = 0
|
||||
11:29/0 = 0
|
||||
12:29/0 = 0
|
||||
0:30/0 = 0
|
||||
1:30/0 = 0
|
||||
2:30/0 = 0
|
||||
3:30/0 = 0
|
||||
4:30/0 = 0
|
||||
5:30/0 = 0
|
||||
6:30/0 = 0
|
||||
7:30/0 = 0
|
||||
8:30/0 = 0
|
||||
9:30/0 = 0
|
||||
10:30/0 = 0
|
||||
11:30/0 = 0
|
||||
0:31/0 = 0
|
||||
1:31/0 = 0
|
||||
2:31/0 = 0
|
||||
3:31/0 = 0
|
||||
4:31/0 = 0
|
||||
5:31/0 = 0
|
||||
6:31/0 = 0
|
||||
7:31/0 = 0
|
||||
8:31/0 = 0
|
||||
9:31/0 = 0
|
||||
10:31/0 = 0
|
||||
11:31/0 = 0
|
||||
0:32/0 = 0
|
||||
1:32/0 = 0
|
||||
2:32/0 = 0
|
||||
3:32/0 = 0
|
||||
4:32/0 = 0
|
||||
5:32/0 = 0
|
||||
6:32/0 = 0
|
||||
7:32/0 = 0
|
||||
8:32/0 = 0
|
||||
9:32/0 = 0
|
||||
10:32/0 = 0
|
||||
11:32/0 = 0
|
||||
0:33/0 = 0
|
||||
1:33/0 = 0
|
||||
2:33/0 = 0
|
||||
3:33/0 = 0
|
||||
4:33/0 = 0
|
||||
5:33/0 = 0
|
||||
6:33/0 = 0
|
||||
7:33/0 = 0
|
||||
8:33/0 = 0
|
||||
9:33/0 = 0
|
||||
10:33/0 = 0
|
||||
11:33/0 = 0
|
||||
0:34/0 = 0
|
||||
1:34/0 = 0
|
||||
2:34/0 = 0
|
||||
3:34/0 = 0
|
||||
4:34/0 = 0
|
||||
5:34/0 = 0
|
||||
6:34/0 = 0
|
||||
7:34/0 = 0
|
||||
8:34/0 = 0
|
||||
9:34/0 = 0
|
||||
10:34/0 = 0
|
||||
11:34/0 = 0
|
||||
0:35/0 = 0
|
||||
1:35/0 = 0
|
||||
2:35/0 = 0
|
||||
3:35/0 = 0
|
||||
4:35/0 = 0
|
||||
5:35/0 = 0
|
||||
6:35/0 = 0
|
||||
7:35/0 = 0
|
||||
8:35/0 = 0
|
||||
9:35/0 = 0
|
||||
10:35/0 = 0
|
||||
11:35/0 = 0
|
||||
0:36/0 = 0
|
||||
1:36/0 = 0
|
||||
2:36/0 = 0
|
||||
3:36/0 = 0
|
||||
4:36/0 = 0
|
||||
5:36/0 = 0
|
||||
6:36/0 = 0
|
||||
7:36/0 = 0
|
||||
8:36/0 = 0
|
||||
0:37/0 = 0
|
||||
1:37/0 = 0
|
||||
2:37/0 = 0
|
||||
3:37/0 = 0
|
||||
4:37/0 = 0
|
||||
5:37/0 = 0
|
||||
6:37/0 = 0
|
||||
7:37/0 = 0
|
||||
8:37/0 = 0
|
||||
0:38/0 = 0
|
||||
1:38/0 = 0
|
||||
2:38/0 = 0
|
||||
3:38/0 = 0
|
||||
4:38/0 = 0
|
||||
5:38/0 = 0
|
||||
6:38/0 = 0
|
||||
7:38/0 = 0
|
||||
8:38/0 = 0
|
||||
0:39/0 = 0
|
||||
1:39/0 = 0
|
||||
2:39/0 = 0
|
||||
3:39/0 = 0
|
||||
4:39/0 = 0
|
||||
5:39/0 = 0
|
||||
0:40/0 = 0
|
||||
1:40/0 = 0
|
||||
2:40/0 = 0
|
||||
3:40/0 = 0
|
||||
4:40/0 = 0
|
||||
5:40/0 = 0
|
||||
0:41/0 = 0
|
||||
1:41/0 = 0
|
||||
2:41/0 = 0
|
||||
3:41/0 = 0
|
||||
4:41/0 = 0
|
||||
5:41/0 = 0
|
||||
0:42/0 = 0
|
||||
1:42/0 = 0
|
||||
2:42/0 = 0
|
||||
3:42/0 = 0
|
||||
3:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:42/0 = 0
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4:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
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5:42/0 = 0
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5:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
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6:42/0 = 0
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6:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
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7:42/0 = 0
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7:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:42/0 = 0
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8:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:42/0 = 0
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10:42/0 = 0
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11:42/0 = 0
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0:43/0 = 0
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1:43/0 = 0
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2:43/0 = 0
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3:43/0 = 0
|
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3:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
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5:43/0 = 0
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5:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
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6:43/0 = 0
|
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6:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:43/0 = 0
|
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7:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:43/0 = 0
|
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8:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
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9:43/0 = 0
|
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10:43/0 = 0
|
||||
11:43/0 = 0
|
||||
0:44/0 = 0
|
||||
1:44/0 = 0
|
||||
2:44/0 = 0
|
||||
3:44/0 = 0
|
||||
3:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:44/0 = 0
|
||||
4:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:44/0 = 0
|
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5:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:44/0 = 0
|
||||
6:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:44/0 = 0
|
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7:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:44/0 = 0
|
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8:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:44/0 = 0
|
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10:44/0 = 0
|
||||
11:44/0 = 0
|
||||
1:4/0 = 0
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||||
1:4/0/terrain_set = 0
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_q7rhw"]
|
||||
texture = ExtResource("4_i332m")
|
||||
0:0/0 = 0
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||||
0:0/0/terrain_set = 0
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||||
0:0/0/terrain = 3
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||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
0:0/0/terrains_peering_bit/right_side = 3
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||||
0:0/0/terrains_peering_bit/bottom_right_corner = 3
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||||
0:0/0/terrains_peering_bit/bottom_side = 3
|
||||
1:0/0 = 0
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1:0/0/terrain_set = 0
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||||
1:0/0/terrain = 3
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||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
1:0/0/terrains_peering_bit/right_side = 3
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||||
1:0/0/terrains_peering_bit/bottom_right_corner = 3
|
||||
1:0/0/terrains_peering_bit/bottom_side = 3
|
||||
1:0/0/terrains_peering_bit/bottom_left_corner = 3
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||||
1:0/0/terrains_peering_bit/left_side = 3
|
||||
2:0/0 = 0
|
||||
2:0/0/terrain_set = 0
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||||
2:0/0/terrain = 3
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:0/0/terrains_peering_bit/bottom_side = 3
|
||||
2:0/0/terrains_peering_bit/bottom_left_corner = 3
|
||||
2:0/0/terrains_peering_bit/left_side = 3
|
||||
3:0/0 = 0
|
||||
3:0/0/terrain_set = 0
|
||||
3:0/0/terrain = 3
|
||||
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:0/0/terrains_peering_bit/bottom_side = 3
|
||||
4:0/0 = 0
|
||||
4:0/0/terrain_set = 0
|
||||
4:0/0/terrain = 3
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:0/0/terrains_peering_bit/right_side = 3
|
||||
4:0/0/terrains_peering_bit/bottom_side = 3
|
||||
5:0/0 = 0
|
||||
5:0/0/terrain_set = 0
|
||||
5:0/0/terrain = 3
|
||||
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:0/0/terrains_peering_bit/right_side = 3
|
||||
5:0/0/terrains_peering_bit/bottom_side = 3
|
||||
5:0/0/terrains_peering_bit/bottom_left_corner = 3
|
||||
5:0/0/terrains_peering_bit/left_side = 3
|
||||
6:0/0 = 0
|
||||
6:0/0/terrain_set = 0
|
||||
6:0/0/terrain = 3
|
||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:0/0/terrains_peering_bit/right_side = 3
|
||||
6:0/0/terrains_peering_bit/bottom_right_corner = 3
|
||||
6:0/0/terrains_peering_bit/bottom_side = 3
|
||||
6:0/0/terrains_peering_bit/left_side = 3
|
||||
7:0/0 = 0
|
||||
7:0/0/terrain_set = 0
|
||||
7:0/0/terrain = 3
|
||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:0/0/terrains_peering_bit/bottom_side = 3
|
||||
7:0/0/terrains_peering_bit/left_side = 3
|
||||
8:0/0 = 0
|
||||
8:0/0/terrain_set = 0
|
||||
8:0/0/terrain = 3
|
||||
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:0/0/terrains_peering_bit/right_side = 3
|
||||
8:0/0/terrains_peering_bit/bottom_side = 3
|
||||
8:0/0/terrains_peering_bit/left_side = 3
|
||||
9:0/0 = 0
|
||||
9:0/0/terrain_set = 0
|
||||
9:0/0/terrain = 3
|
||||
9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:0/0/terrains_peering_bit/right_side = 3
|
||||
9:0/0/terrains_peering_bit/bottom_right_corner = 3
|
||||
9:0/0/terrains_peering_bit/bottom_side = 3
|
||||
9:0/0/terrains_peering_bit/left_side = 3
|
||||
9:0/0/terrains_peering_bit/top_left_corner = 3
|
||||
9:0/0/terrains_peering_bit/top_side = 3
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 3
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
0:1/0/terrains_peering_bit/right_side = 3
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 3
|
||||
0:1/0/terrains_peering_bit/bottom_side = 3
|
||||
0:1/0/terrains_peering_bit/top_side = 3
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 3
|
||||
1:1/0 = 0
|
||||
1:1/0/terrain_set = 0
|
||||
1:1/0/terrain = 3
|
||||
1:1/0/terrains_peering_bit/right_side = 3
|
||||
1:1/0/terrains_peering_bit/bottom_right_corner = 3
|
||||
1:1/0/terrains_peering_bit/bottom_side = 3
|
||||
1:1/0/terrains_peering_bit/bottom_left_corner = 3
|
||||
1:1/0/terrains_peering_bit/left_side = 3
|
||||
1:1/0/terrains_peering_bit/top_left_corner = 3
|
||||
1:1/0/terrains_peering_bit/top_side = 3
|
||||
1:1/0/terrains_peering_bit/top_right_corner = 3
|
||||
2:1/0 = 0
|
||||
2:1/0/terrain_set = 0
|
||||
2:1/0/terrain = 3
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:1/0/terrains_peering_bit/bottom_side = 3
|
||||
2:1/0/terrains_peering_bit/bottom_left_corner = 3
|
||||
2:1/0/terrains_peering_bit/left_side = 3
|
||||
2:1/0/terrains_peering_bit/top_left_corner = 3
|
||||
2:1/0/terrains_peering_bit/top_side = 3
|
||||
3:1/0 = 0
|
||||
3:1/0/terrain_set = 0
|
||||
3:1/0/terrain = 3
|
||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:1/0/terrains_peering_bit/bottom_side = 3
|
||||
3:1/0/terrains_peering_bit/top_side = 3
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 3
|
||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:1/0/terrains_peering_bit/right_side = 3
|
||||
4:1/0/terrains_peering_bit/bottom_side = 3
|
||||
4:1/0/terrains_peering_bit/top_side = 3
|
||||
4:1/0/terrains_peering_bit/top_right_corner = 3
|
||||
5:1/0 = 0
|
||||
5:1/0/terrain_set = 0
|
||||
5:1/0/terrain = 3
|
||||
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:1/0/terrains_peering_bit/right_side = 3
|
||||
5:1/0/terrains_peering_bit/bottom_side = 3
|
||||
5:1/0/terrains_peering_bit/bottom_left_corner = 3
|
||||
5:1/0/terrains_peering_bit/left_side = 3
|
||||
5:1/0/terrains_peering_bit/top_left_corner = 3
|
||||
5:1/0/terrains_peering_bit/top_side = 3
|
||||
5:1/0/terrains_peering_bit/top_right_corner = 3
|
||||
6:1/0 = 0
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 3
|
||||
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:1/0/terrains_peering_bit/right_side = 3
|
||||
6:1/0/terrains_peering_bit/bottom_right_corner = 3
|
||||
6:1/0/terrains_peering_bit/bottom_side = 3
|
||||
6:1/0/terrains_peering_bit/left_side = 3
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 3
|
||||
6:1/0/terrains_peering_bit/top_side = 3
|
||||
6:1/0/terrains_peering_bit/top_right_corner = 3
|
||||
7:1/0 = 0
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 3
|
||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:1/0/terrains_peering_bit/bottom_side = 3
|
||||
7:1/0/terrains_peering_bit/left_side = 3
|
||||
7:1/0/terrains_peering_bit/top_left_corner = 3
|
||||
7:1/0/terrains_peering_bit/top_side = 3
|
||||
8:1/0 = 0
|
||||
8:1/0/terrain_set = 0
|
||||
8:1/0/terrain = 3
|
||||
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:1/0/terrains_peering_bit/right_side = 3
|
||||
8:1/0/terrains_peering_bit/bottom_side = 3
|
||||
8:1/0/terrains_peering_bit/left_side = 3
|
||||
8:1/0/terrains_peering_bit/top_left_corner = 3
|
||||
8:1/0/terrains_peering_bit/top_side = 3
|
||||
8:1/0/terrains_peering_bit/top_right_corner = 3
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 3
|
||||
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:1/0/terrains_peering_bit/right_side = 3
|
||||
9:1/0/terrains_peering_bit/bottom_side = 3
|
||||
9:1/0/terrains_peering_bit/bottom_left_corner = 3
|
||||
9:1/0/terrains_peering_bit/left_side = 3
|
||||
9:1/0/terrains_peering_bit/top_side = 3
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 3
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 3
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
0:2/0/terrains_peering_bit/right_side = 3
|
||||
0:2/0/terrains_peering_bit/top_side = 3
|
||||
0:2/0/terrains_peering_bit/top_right_corner = 3
|
||||
1:2/0 = 0
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 3
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
1:2/0/terrains_peering_bit/right_side = 3
|
||||
1:2/0/terrains_peering_bit/left_side = 3
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 3
|
||||
1:2/0/terrains_peering_bit/top_side = 3
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 3
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 3
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:2/0/terrains_peering_bit/left_side = 3
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 3
|
||||
2:2/0/terrains_peering_bit/top_side = 3
|
||||
3:2/0 = 0
|
||||
3:2/0/terrain_set = 0
|
||||
3:2/0/terrain = 3
|
||||
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:2/0/terrains_peering_bit/top_side = 3
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 3
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:2/0/terrains_peering_bit/right_side = 3
|
||||
4:2/0/terrains_peering_bit/bottom_right_corner = 3
|
||||
4:2/0/terrains_peering_bit/bottom_side = 3
|
||||
4:2/0/terrains_peering_bit/top_side = 3
|
||||
5:2/0 = 0
|
||||
5:2/0/terrain_set = 0
|
||||
5:2/0/terrain = 3
|
||||
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:2/0/terrains_peering_bit/bottom_right_corner = 3
|
||||
5:2/0/terrains_peering_bit/bottom_side = 3
|
||||
5:2/0/terrains_peering_bit/bottom_left_corner = 3
|
||||
5:2/0/terrains_peering_bit/left_side = 3
|
||||
5:2/0/terrains_peering_bit/top_left_corner = 3
|
||||
5:2/0/terrains_peering_bit/top_side = 3
|
||||
6:2/0 = 0
|
||||
6:2/0/terrain_set = 0
|
||||
6:2/0/terrain = 3
|
||||
6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:2/0/terrains_peering_bit/right_side = 3
|
||||
6:2/0/terrains_peering_bit/bottom_right_corner = 3
|
||||
6:2/0/terrains_peering_bit/bottom_side = 3
|
||||
6:2/0/terrains_peering_bit/bottom_left_corner = 3
|
||||
6:2/0/terrains_peering_bit/top_side = 3
|
||||
6:2/0/terrains_peering_bit/top_right_corner = 3
|
||||
7:2/0 = 0
|
||||
7:2/0/terrain_set = 0
|
||||
7:2/0/terrain = 3
|
||||
7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:2/0/terrains_peering_bit/bottom_side = 3
|
||||
7:2/0/terrains_peering_bit/bottom_left_corner = 3
|
||||
7:2/0/terrains_peering_bit/left_side = 3
|
||||
7:2/0/terrains_peering_bit/top_side = 3
|
||||
8:2/0 = 0
|
||||
8:2/0/terrain_set = 0
|
||||
8:2/0/terrain = 3
|
||||
8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:2/0/terrains_peering_bit/right_side = 3
|
||||
8:2/0/terrains_peering_bit/bottom_right_corner = 3
|
||||
8:2/0/terrains_peering_bit/bottom_side = 3
|
||||
8:2/0/terrains_peering_bit/bottom_left_corner = 3
|
||||
8:2/0/terrains_peering_bit/left_side = 3
|
||||
8:2/0/terrains_peering_bit/top_side = 3
|
||||
9:2/0 = 0
|
||||
9:2/0/terrain_set = 0
|
||||
9:2/0/terrain = 3
|
||||
9:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:2/0/terrains_peering_bit/right_side = 3
|
||||
9:2/0/terrains_peering_bit/bottom_right_corner = 3
|
||||
9:2/0/terrains_peering_bit/bottom_side = 3
|
||||
10:2/0 = 0
|
||||
10:2/0/terrain_set = 0
|
||||
10:2/0/terrain = 3
|
||||
10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
10:2/0/terrains_peering_bit/bottom_side = 3
|
||||
10:2/0/terrains_peering_bit/bottom_left_corner = 3
|
||||
10:2/0/terrains_peering_bit/left_side = 3
|
||||
0:3/0 = 0
|
||||
0:3/0/terrain_set = 0
|
||||
0:3/0/terrain = 3
|
||||
0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
0:3/0/terrains_peering_bit/right_side = 3
|
||||
1:3/0 = 0
|
||||
1:3/0/terrain_set = 0
|
||||
1:3/0/terrain = 3
|
||||
1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
1:3/0/terrains_peering_bit/right_side = 3
|
||||
1:3/0/terrains_peering_bit/left_side = 3
|
||||
2:3/0 = 0
|
||||
2:3/0/terrain_set = 0
|
||||
2:3/0/terrain = 3
|
||||
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:3/0/terrains_peering_bit/left_side = 3
|
||||
3:3/0 = 0
|
||||
3:3/0/terrain_set = 0
|
||||
3:3/0/terrain = 3
|
||||
3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:3/0 = 0
|
||||
4:3/0/terrain_set = 0
|
||||
4:3/0/terrain = 3
|
||||
4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:3/0/terrains_peering_bit/right_side = 3
|
||||
4:3/0/terrains_peering_bit/top_side = 3
|
||||
5:3/0 = 0
|
||||
5:3/0/terrain_set = 0
|
||||
5:3/0/terrain = 3
|
||||
5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:3/0/terrains_peering_bit/right_side = 3
|
||||
5:3/0/terrains_peering_bit/left_side = 3
|
||||
5:3/0/terrains_peering_bit/top_left_corner = 3
|
||||
5:3/0/terrains_peering_bit/top_side = 3
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 3
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:3/0/terrains_peering_bit/right_side = 3
|
||||
6:3/0/terrains_peering_bit/left_side = 3
|
||||
6:3/0/terrains_peering_bit/top_side = 3
|
||||
6:3/0/terrains_peering_bit/top_right_corner = 3
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 3
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:3/0/terrains_peering_bit/left_side = 3
|
||||
7:3/0/terrains_peering_bit/top_side = 3
|
||||
8:3/0 = 0
|
||||
8:3/0/terrain_set = 0
|
||||
8:3/0/terrain = 3
|
||||
8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:3/0/terrains_peering_bit/right_side = 3
|
||||
8:3/0/terrains_peering_bit/left_side = 3
|
||||
8:3/0/terrains_peering_bit/top_side = 3
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 3
|
||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:3/0/terrains_peering_bit/right_side = 3
|
||||
9:3/0/terrains_peering_bit/top_side = 3
|
||||
9:3/0/terrains_peering_bit/top_right_corner = 3
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 3
|
||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
10:3/0/terrains_peering_bit/left_side = 3
|
||||
10:3/0/terrains_peering_bit/top_left_corner = 3
|
||||
10:3/0/terrains_peering_bit/top_side = 3
|
||||
4:4/0 = 0
|
||||
4:4/0/terrain_set = 0
|
||||
4:4/0/terrain = 3
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:4/0/terrains_peering_bit/right_side = 3
|
||||
4:4/0/terrains_peering_bit/bottom_side = 3
|
||||
4:4/0/terrains_peering_bit/top_side = 3
|
||||
5:4/0 = 0
|
||||
5:4/0/terrain_set = 0
|
||||
5:4/0/terrain = 3
|
||||
5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:4/0/terrains_peering_bit/right_side = 3
|
||||
5:4/0/terrains_peering_bit/bottom_side = 3
|
||||
5:4/0/terrains_peering_bit/bottom_left_corner = 3
|
||||
5:4/0/terrains_peering_bit/left_side = 3
|
||||
5:4/0/terrains_peering_bit/top_left_corner = 3
|
||||
5:4/0/terrains_peering_bit/top_side = 3
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 3
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:4/0/terrains_peering_bit/right_side = 3
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 3
|
||||
6:4/0/terrains_peering_bit/bottom_side = 3
|
||||
6:4/0/terrains_peering_bit/left_side = 3
|
||||
6:4/0/terrains_peering_bit/top_side = 3
|
||||
6:4/0/terrains_peering_bit/top_right_corner = 3
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 3
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:4/0/terrains_peering_bit/bottom_side = 3
|
||||
7:4/0/terrains_peering_bit/left_side = 3
|
||||
7:4/0/terrains_peering_bit/top_side = 3
|
||||
8:4/0 = 0
|
||||
8:4/0/terrain_set = 0
|
||||
8:4/0/terrain = 3
|
||||
8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:4/0/terrains_peering_bit/right_side = 3
|
||||
8:4/0/terrains_peering_bit/bottom_side = 3
|
||||
8:4/0/terrains_peering_bit/left_side = 3
|
||||
8:4/0/terrains_peering_bit/top_side = 3
|
||||
|
||||
[resource]
|
||||
physics_layer_0/collision_layer = 1
|
||||
physics_layer_0/collision_mask = 93
|
||||
@@ -1064,5 +2040,9 @@ terrain_set_0/terrain_1/name = "Platforms"
|
||||
terrain_set_0/terrain_1/color = Color(0.46875, 0.5, 0.25, 1)
|
||||
terrain_set_0/terrain_2/name = "Forest"
|
||||
terrain_set_0/terrain_2/color = Color(0.536634, 0.836478, 0.371357, 1)
|
||||
terrain_set_0/terrain_3/name = "Cave"
|
||||
terrain_set_0/terrain_3/color = Color(0.559155, 0.106507, 0.731722, 1)
|
||||
sources/1 = SubResource("TileSetAtlasSource_4xq2o")
|
||||
sources/0 = SubResource("TileSetAtlasSource_43n76")
|
||||
sources/2 = SubResource("TileSetAtlasSource_i332m")
|
||||
sources/3 = SubResource("TileSetAtlasSource_q7rhw")
|
||||
|
||||
File diff suppressed because one or more lines are too long
46
scripts/components/CleanupOnCollisionComponent.cs
Normal file
46
scripts/components/CleanupOnCollisionComponent.cs
Normal file
@@ -0,0 +1,46 @@
|
||||
using Godot;
|
||||
|
||||
namespace Mr.BrickAdventures.scripts.components;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class CleanupOnCollisionComponent : Node
|
||||
{
|
||||
[Export(PropertyHint.Range, "0, 5, 0.1")] public float CleanupDelay { get; set; } = 0.5f;
|
||||
|
||||
private RigidBody2D _body;
|
||||
private CleanupComponent _cleanupComponent;
|
||||
private bool _isCleaningUp = false;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
_body = Owner as RigidBody2D;
|
||||
if (_body == null)
|
||||
{
|
||||
GD.PrintErr("CleanupOnCollisionComponent must be attached to a RigidBody2D.");
|
||||
SetProcess(false);
|
||||
return;
|
||||
}
|
||||
|
||||
_cleanupComponent = Owner.GetNode<CleanupComponent>("CleanupComponent");
|
||||
if (_cleanupComponent == null)
|
||||
{
|
||||
GD.PrintErr("CleanupOnCollisionComponent requires a CleanupComponent on the same node.");
|
||||
SetProcess(false);
|
||||
return;
|
||||
}
|
||||
|
||||
_body.BodyEntered += (_) => OnBodyEntered();
|
||||
}
|
||||
|
||||
private async void OnBodyEntered()
|
||||
{
|
||||
if (_isCleaningUp) return;
|
||||
|
||||
_isCleaningUp = true;
|
||||
|
||||
await ToSignal(GetTree().CreateTimer(CleanupDelay), Timer.SignalName.Timeout);
|
||||
|
||||
_cleanupComponent?.CleanUp();
|
||||
}
|
||||
|
||||
}
|
||||
1
scripts/components/CleanupOnCollisionComponent.cs.uid
Normal file
1
scripts/components/CleanupOnCollisionComponent.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://chusyr5vwgwf0
|
||||
47
scripts/components/FallOnDetectionComponent.cs
Normal file
47
scripts/components/FallOnDetectionComponent.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
using Godot;
|
||||
|
||||
namespace Mr.BrickAdventures.scripts.components;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class FallOnDetectionComponent : Node2D
|
||||
{
|
||||
[Export] public Area2D DetectionArea { get; set; }
|
||||
[Export] public RigidBody2D TargetBody { get; set; }
|
||||
[Export] public float FallDelay { get; set; } = 0.2f;
|
||||
|
||||
private bool _hasTriggered = false;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
if (DetectionArea == null)
|
||||
{
|
||||
GD.PrintErr("FallOnDetectionComponent: DetectionArea is not set.");
|
||||
SetProcess(false);
|
||||
return;
|
||||
}
|
||||
if (TargetBody == null)
|
||||
{
|
||||
GD.PrintErr("FallOnDetectionComponent: TargetBody is not set.");
|
||||
SetProcess(false);
|
||||
return;
|
||||
}
|
||||
|
||||
DetectionArea.BodyEntered += OnBodyEntered;
|
||||
}
|
||||
|
||||
private async void OnBodyEntered(Node2D body)
|
||||
{
|
||||
if (_hasTriggered) return;
|
||||
_hasTriggered = true;
|
||||
|
||||
if (FallDelay > 0)
|
||||
{
|
||||
await ToSignal(GetTree().CreateTimer(FallDelay), Timer.SignalName.Timeout);
|
||||
}
|
||||
|
||||
if (IsInstanceValid(TargetBody))
|
||||
{
|
||||
TargetBody.GravityScale = 1.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
1
scripts/components/FallOnDetectionComponent.cs.uid
Normal file
1
scripts/components/FallOnDetectionComponent.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://co05ugnvx0v3e
|
||||
BIN
sprites/BFT - Mega Metroidvania Tileset.png
Normal file
BIN
sprites/BFT - Mega Metroidvania Tileset.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 24 KiB |
34
sprites/BFT - Mega Metroidvania Tileset.png.import
Normal file
34
sprites/BFT - Mega Metroidvania Tileset.png.import
Normal file
@@ -0,0 +1,34 @@
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||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
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detect_3d/compress_to=1
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BIN
sprites/cave_tileset.png
Normal file
BIN
sprites/cave_tileset.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.3 KiB |
34
sprites/cave_tileset.png.import
Normal file
34
sprites/cave_tileset.png.import
Normal file
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|
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|
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|
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mipmaps/limit=-1
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roughness/src_normal=""
|
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process/fix_alpha_border=true
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||||
process/premult_alpha=false
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||||
process/normal_map_invert_y=false
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process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
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process/size_limit=0
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||||
detect_3d/compress_to=1
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||||
BIN
sprites/emotes.png
Normal file
BIN
sprites/emotes.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.9 KiB |
34
sprites/emotes.png.import
Normal file
34
sprites/emotes.png.import
Normal file
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[remap]
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[deps]
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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||||
process/normal_map_invert_y=false
|
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process/hdr_as_srgb=false
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||||
process/hdr_clamp_exposure=false
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process/size_limit=0
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||||
detect_3d/compress_to=1
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||||
Binary file not shown.
|
Before Width: | Height: | Size: 2.1 KiB |
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sprites/nestle.png
Normal file
BIN
sprites/nestle.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 133 KiB |
34
sprites/nestle.png.import
Normal file
34
sprites/nestle.png.import
Normal file
@@ -0,0 +1,34 @@
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|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Reference in New Issue
Block a user