Fix brick throwing, add enemy death
This commit is contained in:
@@ -32,7 +32,7 @@ area2d = NodePath("..")
|
||||
[node name="BulletComponent" type="Node2D" parent="." node_paths=PackedStringArray("root", "area2d", "visibility_notifier", "timer")]
|
||||
script = ExtResource("3_keogl")
|
||||
root = NodePath("..")
|
||||
speed = 100.0
|
||||
speed = 80.0
|
||||
area2d = NodePath("..")
|
||||
visibility_notifier = NodePath("../VisibleOnScreenNotifier2D")
|
||||
timer = NodePath("../Timer")
|
||||
|
Reference in New Issue
Block a user