Add hit component and effects; update player and enemy scenes to integrate hit feedback
This commit is contained in:
@@ -1,7 +1,8 @@
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[gd_scene load_steps=31 format=3 uid="uid://bqi5s710xb1ju"]
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[gd_scene load_steps=40 format=3 uid="uid://bqi5s710xb1ju"]
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[ext_resource type="Script" uid="uid://ccuddyoakg04u" path="res://scripts/player.gd" id="1_8j4h4"]
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[ext_resource type="Script" uid="uid://ccuddyoakg04u" path="res://scripts/player.gd" id="1_8j4h4"]
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[ext_resource type="Texture2D" uid="uid://b7gp0gqvkv8j4" path="res://sprites/MrBrick_base.png" id="2_bc55y"]
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[ext_resource type="Texture2D" uid="uid://b7gp0gqvkv8j4" path="res://sprites/MrBrick_base.png" id="2_bc55y"]
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[ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="2_lgb3u"]
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[ext_resource type="Texture2D" uid="uid://jl1gwqchhpdc" path="res://sprites/left_eye.png" id="3_2srrh"]
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[ext_resource type="Texture2D" uid="uid://jl1gwqchhpdc" path="res://sprites/left_eye.png" id="3_2srrh"]
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[ext_resource type="Texture2D" uid="uid://iiawtnwmeny3" path="res://sprites/right_eye.png" id="4_ccn81"]
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[ext_resource type="Texture2D" uid="uid://iiawtnwmeny3" path="res://sprites/right_eye.png" id="4_ccn81"]
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[ext_resource type="Script" uid="uid://oxeqvxkgj87j" path="res://scripts/components/flip_player.gd" id="5_geu10"]
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[ext_resource type="Script" uid="uid://oxeqvxkgj87j" path="res://scripts/components/flip_player.gd" id="5_geu10"]
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@@ -27,6 +28,13 @@
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[ext_resource type="Resource" uid="uid://d3bjre2etov1n" path="res://resources/skills/magnetic.tres" id="22_vnsgd"]
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[ext_resource type="Resource" uid="uid://d3bjre2etov1n" path="res://resources/skills/magnetic.tres" id="22_vnsgd"]
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[ext_resource type="Script" uid="uid://bjsyeo1n7bsri" path="res://scripts/components/skill_unlocker_component.gd" id="23_qsv2c"]
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[ext_resource type="Script" uid="uid://bjsyeo1n7bsri" path="res://scripts/components/skill_unlocker_component.gd" id="23_qsv2c"]
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[ext_resource type="PackedScene" uid="uid://bg76mtpcmfm2j" path="res://objects/ui/charging_bar_layer.tscn" id="28_3f5nm"]
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[ext_resource type="PackedScene" uid="uid://bg76mtpcmfm2j" path="res://objects/ui/charging_bar_layer.tscn" id="28_3f5nm"]
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[ext_resource type="PackedScene" uid="uid://b12tppjkkqpt4" path="res://objects/fxs/hit_particles.tscn" id="28_jh5m0"]
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[ext_resource type="Script" uid="uid://ceq8n7yw7qxpi" path="res://scripts/components/hit_component.gd" id="29_jh5m0"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_xoue7"]
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shader = ExtResource("2_lgb3u")
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shader_parameter/enabled = false
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shader_parameter/tint = Color(1, 1, 1, 1)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_hdsg1"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_hdsg1"]
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size = Vector2(16, 31)
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size = Vector2(16, 31)
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@@ -37,15 +45,47 @@ size = Vector2(16, 32)
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[sub_resource type="CircleShape2D" id="CircleShape2D_ps31c"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_ps31c"]
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radius = 48.0
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radius = 48.0
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[node name="Brick Player" type="CharacterBody2D" node_paths=PackedStringArray("jump_sfx") groups=["player"]]
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[sub_resource type="Gradient" id="Gradient_qb72p"]
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_f1fvy"]
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gradient = SubResource("Gradient_qb72p")
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[sub_resource type="Curve" id="Curve_82d6e"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_7b7mt"]
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curve = SubResource("Curve_82d6e")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_lgb3u"]
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resource_local_to_scene = true
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lifetime_randomness = 1.0
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particle_flag_disable_z = true
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emission_shape = 1
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emission_sphere_radius = 8.0
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direction = Vector3(0.1, -0.5, 0)
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initial_velocity_min = 200.0
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initial_velocity_max = 400.0
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gravity = Vector3(0, 80, 0)
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damping_min = 400.0
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damping_max = 800.0
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scale_max = 3.0
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scale_curve = SubResource("CurveTexture_7b7mt")
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color = Color(0.764706, 0.443137, 0, 1)
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color_ramp = SubResource("GradientTexture1D_f1fvy")
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[node name="Brick Player" type="CharacterBody2D" node_paths=PackedStringArray("jump_sfx", "rotation_target") groups=["player"]]
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collision_layer = 4
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collision_layer = 4
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collision_mask = 43
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collision_mask = 43
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script = ExtResource("1_8j4h4")
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script = ExtResource("1_8j4h4")
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jump_sfx = NodePath("sfx_jump")
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jump_sfx = NodePath("sfx_jump")
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rotation_target = NodePath("Root/Base")
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[node name="Root" type="Node2D" parent="."]
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[node name="Root" type="Node2D" parent="."]
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[node name="Base" type="Sprite2D" parent="Root"]
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[node name="Base" type="Sprite2D" parent="Root"]
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material = SubResource("ShaderMaterial_xoue7")
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texture = ExtResource("2_bc55y")
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texture = ExtResource("2_bc55y")
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[node name="Left Eye" type="Sprite2D" parent="Root"]
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[node name="Left Eye" type="Sprite2D" parent="Root"]
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@@ -59,6 +99,7 @@ texture = ExtResource("4_ccn81")
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hframes = 2
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hframes = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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position = Vector2(0, 0.5)
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position = Vector2(0, 0.5)
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shape = SubResource("RectangleShape2D_hdsg1")
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shape = SubResource("RectangleShape2D_hdsg1")
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@@ -73,6 +114,7 @@ collision_layer = 0
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collision_mask = 8
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collision_mask = 8
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StompDamageArea"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StompDamageArea"]
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visible = false
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position = Vector2(0, 1)
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position = Vector2(0, 1)
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shape = SubResource("RectangleShape2D_vad0t")
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shape = SubResource("RectangleShape2D_vad0t")
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@@ -136,11 +178,19 @@ available_skills = Array[ExtResource("21_d0oiv")]([ExtResource("22_vnsgd"), ExtR
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script = ExtResource("23_qsv2c")
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script = ExtResource("23_qsv2c")
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skill_manager = NodePath("../SkillManager")
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skill_manager = NodePath("../SkillManager")
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[node name="HitComponent" type="Node" parent="." node_paths=PackedStringArray("sprite", "health_component", "hit_fx")]
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script = ExtResource("29_jh5m0")
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sprite = NodePath("../Root/Base")
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health_component = NodePath("../HealthComponent")
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hit_fx = NodePath("../HitParticles")
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metadata/_custom_type_script = "uid://ceq8n7yw7qxpi"
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[node name="MagneticArea" type="Area2D" parent="."]
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[node name="MagneticArea" type="Area2D" parent="."]
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collision_layer = 0
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collision_layer = 0
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collision_mask = 2
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collision_mask = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="MagneticArea"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="MagneticArea"]
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visible = false
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shape = SubResource("CircleShape2D_ps31c")
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shape = SubResource("CircleShape2D_ps31c")
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[node name="CanBeLaunchedComponent" type="Node" parent="."]
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[node name="CanBeLaunchedComponent" type="Node" parent="."]
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@@ -164,5 +214,8 @@ offset_top = -30.0
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offset_right = 23.0
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offset_right = 23.0
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offset_bottom = -20.0
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offset_bottom = -20.0
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[node name="HitParticles" parent="." instance=ExtResource("28_jh5m0")]
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process_material = SubResource("ParticleProcessMaterial_lgb3u")
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[connection signal="on_death" from="HealthComponent" to="PlayerDeathComponent" method="_on_health_component_on_death"]
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[connection signal="on_death" from="HealthComponent" to="PlayerDeathComponent" method="_on_health_component_on_death"]
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[connection signal="on_health_change" from="HealthComponent" to="KnockbackComponent" method="_on_health_component_on_health_change"]
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[connection signal="on_health_change" from="HealthComponent" to="KnockbackComponent" method="_on_health_component_on_health_change"]
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=21 format=3 uid="uid://bwdlmualj6xbw"]
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[gd_scene load_steps=26 format=3 uid="uid://bwdlmualj6xbw"]
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[ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="1_ep4yr"]
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[ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="1_ep4yr"]
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[ext_resource type="Texture2D" uid="uid://cu72810eyk4dx" path="res://sprites/enemy-robot.png" id="2_hjtwe"]
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[ext_resource type="Texture2D" uid="uid://cu72810eyk4dx" path="res://sprites/enemy-robot.png" id="2_hjtwe"]
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@@ -7,7 +7,6 @@
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[ext_resource type="Script" uid="uid://dmqpif5qhvri3" path="res://scripts/components/side_to_side_movement.gd" id="4_gbsq8"]
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[ext_resource type="Script" uid="uid://dmqpif5qhvri3" path="res://scripts/components/side_to_side_movement.gd" id="4_gbsq8"]
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[ext_resource type="Script" uid="uid://b37gqnycj6rtk" path="res://scripts/components/periodic_shooting.gd" id="5_m03v0"]
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[ext_resource type="Script" uid="uid://b37gqnycj6rtk" path="res://scripts/components/periodic_shooting.gd" id="5_m03v0"]
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[ext_resource type="Script" uid="uid://dqm371fysuk7i" path="res://scripts/components/enemy_death.gd" id="6_6p3gr"]
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[ext_resource type="Script" uid="uid://dqm371fysuk7i" path="res://scripts/components/enemy_death.gd" id="6_6p3gr"]
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[ext_resource type="PackedScene" uid="uid://jiv4e82ycwmq" path="res://objects/entities/homing_bullet.tscn" id="7_lvsna"]
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[ext_resource type="Script" uid="uid://dqmbvuutd5c3c" path="res://scripts/components/flashing_component.gd" id="7_xsaiy"]
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[ext_resource type="Script" uid="uid://dqmbvuutd5c3c" path="res://scripts/components/flashing_component.gd" id="7_xsaiy"]
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[ext_resource type="Script" uid="uid://ceq8n7yw7qxpi" path="res://scripts/components/hit_component.gd" id="9_0qjr4"]
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[ext_resource type="Script" uid="uid://ceq8n7yw7qxpi" path="res://scripts/components/hit_component.gd" id="9_0qjr4"]
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[ext_resource type="Script" uid="uid://c07d50s20rl8s" path="res://scripts/components/status_effect_component.gd" id="10_5i27q"]
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[ext_resource type="Script" uid="uid://c07d50s20rl8s" path="res://scripts/components/status_effect_component.gd" id="10_5i27q"]
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@@ -17,6 +16,7 @@
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[ext_resource type="AudioStream" uid="uid://dyev46uqusimi" path="res://sfx/shoot.wav" id="14_tdjks"]
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[ext_resource type="AudioStream" uid="uid://dyev46uqusimi" path="res://sfx/shoot.wav" id="14_tdjks"]
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[ext_resource type="PackedScene" uid="uid://dx80ivlvuuew4" path="res://objects/fxs/fire_fx.tscn" id="15_mc6rj"]
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[ext_resource type="PackedScene" uid="uid://dx80ivlvuuew4" path="res://objects/fxs/fire_fx.tscn" id="15_mc6rj"]
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[ext_resource type="PackedScene" uid="uid://ck6nml06tm6ue" path="res://objects/fxs/ice_fx.tscn" id="16_68hnm"]
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[ext_resource type="PackedScene" uid="uid://ck6nml06tm6ue" path="res://objects/fxs/ice_fx.tscn" id="16_68hnm"]
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[ext_resource type="PackedScene" uid="uid://b12tppjkkqpt4" path="res://objects/fxs/hit_particles.tscn" id="18_pxaaa"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_pwwji"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_pwwji"]
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size = Vector2(25, 31)
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size = Vector2(25, 31)
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@@ -29,10 +29,41 @@ shader_parameter/tint = Color(1, 1, 1, 1)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ejbqt"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ejbqt"]
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size = Vector2(34, 31)
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size = Vector2(34, 31)
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[sub_resource type="Gradient" id="Gradient_qb72p"]
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_f1fvy"]
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gradient = SubResource("Gradient_qb72p")
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[sub_resource type="Curve" id="Curve_82d6e"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_7b7mt"]
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curve = SubResource("Curve_82d6e")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_pxaaa"]
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resource_local_to_scene = true
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lifetime_randomness = 1.0
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particle_flag_disable_z = true
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emission_shape = 1
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emission_sphere_radius = 8.0
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direction = Vector3(0.1, -0.5, 0)
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initial_velocity_min = 200.0
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initial_velocity_max = 400.0
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gravity = Vector3(0, 80, 0)
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damping_min = 400.0
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damping_max = 800.0
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scale_max = 3.0
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scale_curve = SubResource("CurveTexture_7b7mt")
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color = Color(0.635294, 1, 0.952941, 1)
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color_ramp = SubResource("GradientTexture1D_f1fvy")
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[node name="Enemy" type="CharacterBody2D"]
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[node name="Enemy" type="CharacterBody2D"]
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collision_layer = 8
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collision_layer = 8
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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||||||
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visible = false
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||||||
position = Vector2(-1.5, 0.5)
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position = Vector2(-1.5, 0.5)
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||||||
shape = SubResource("RectangleShape2D_pwwji")
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shape = SubResource("RectangleShape2D_pwwji")
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@@ -67,7 +98,6 @@ right_wall_ray = NodePath("../Right Wall Ray")
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|||||||
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[node name="PeriodicShootingComponent" type="Node" parent="." node_paths=PackedStringArray("side_to_side_movement", "root", "bullet_spawn_right", "bullet_spawn_left")]
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[node name="PeriodicShootingComponent" type="Node" parent="." node_paths=PackedStringArray("side_to_side_movement", "root", "bullet_spawn_right", "bullet_spawn_left")]
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||||||
script = ExtResource("5_m03v0")
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script = ExtResource("5_m03v0")
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||||||
bullet_scene = ExtResource("7_lvsna")
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|
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side_to_side_movement = NodePath("../SideToSideMovement")
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side_to_side_movement = NodePath("../SideToSideMovement")
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||||||
root = NodePath("..")
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root = NodePath("..")
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||||||
bullet_spawn_right = NodePath("../Sprite2D/right bullet spawn")
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bullet_spawn_right = NodePath("../Sprite2D/right bullet spawn")
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||||||
@@ -85,6 +115,7 @@ collision_layer = 8
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|||||||
collision_mask = 4
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collision_mask = 4
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||||||
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||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
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||||||
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visible = false
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||||||
position = Vector2(-2, 0.5)
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position = Vector2(-2, 0.5)
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||||||
shape = SubResource("RectangleShape2D_ejbqt")
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shape = SubResource("RectangleShape2D_ejbqt")
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||||||
debug_color = Color(0.913521, 0.265052, 0.323172, 0.42)
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debug_color = Color(0.913521, 0.265052, 0.323172, 0.42)
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||||||
@@ -111,10 +142,11 @@ script = ExtResource("7_xsaiy")
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|||||||
sprite = NodePath("../Sprite2D")
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sprite = NodePath("../Sprite2D")
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||||||
health_component = NodePath("../HealthComponent")
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health_component = NodePath("../HealthComponent")
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||||||
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||||||
[node name="HitComponent" type="Node" parent="." node_paths=PackedStringArray("sprite", "health_component")]
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[node name="HitComponent" type="Node" parent="." node_paths=PackedStringArray("sprite", "health_component", "hit_fx")]
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||||||
script = ExtResource("9_0qjr4")
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script = ExtResource("9_0qjr4")
|
||||||
sprite = NodePath("../Sprite2D")
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sprite = NodePath("../Sprite2D")
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||||||
health_component = NodePath("../HealthComponent")
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health_component = NodePath("../HealthComponent")
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||||||
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hit_fx = NodePath("../HitParticles")
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||||||
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|
||||||
[node name="StatusEffectComponent" type="Node" parent="."]
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[node name="StatusEffectComponent" type="Node" parent="."]
|
||||||
script = ExtResource("10_5i27q")
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script = ExtResource("10_5i27q")
|
||||||
@@ -145,3 +177,7 @@ amount = 2048
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|||||||
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|
||||||
[node name="Ice FX" parent="." instance=ExtResource("16_68hnm")]
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[node name="Ice FX" parent="." instance=ExtResource("16_68hnm")]
|
||||||
visible = false
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visible = false
|
||||||
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|
||||||
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[node name="HitParticles" parent="." instance=ExtResource("18_pxaaa")]
|
||||||
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position = Vector2(0, 1)
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||||||
|
process_material = SubResource("ParticleProcessMaterial_pxaaa")
|
||||||
|
@@ -30,6 +30,7 @@ collision_mask = 21
|
|||||||
shape = SubResource("CircleShape2D_txsw8")
|
shape = SubResource("CircleShape2D_txsw8")
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||||
|
self_modulate = Color(2, 1, 1, 1)
|
||||||
scale = Vector2(0.5, 0.5)
|
scale = Vector2(0.5, 0.5)
|
||||||
texture = ExtResource("1_bmfqy")
|
texture = ExtResource("1_bmfqy")
|
||||||
hframes = 12
|
hframes = 12
|
||||||
@@ -78,6 +79,9 @@ root = NodePath("..")
|
|||||||
max_speed = 122.0
|
max_speed = 122.0
|
||||||
acceleration = 4.0
|
acceleration = 4.0
|
||||||
detection_area = NodePath("../DetectionArea")
|
detection_area = NodePath("../DetectionArea")
|
||||||
|
wobble_strength = 10.0
|
||||||
|
drag = 1.0
|
||||||
|
steering_lerp = 0.01
|
||||||
|
|
||||||
[node name="DetectionArea" type="Area2D" parent="."]
|
[node name="DetectionArea" type="Area2D" parent="."]
|
||||||
collision_layer = 0
|
collision_layer = 0
|
||||||
@@ -88,9 +92,11 @@ shape = SubResource("CircleShape2D_bmfqy")
|
|||||||
debug_color = Color(0.802086, 0.36581, 0.539812, 0.42)
|
debug_color = Color(0.802086, 0.36581, 0.539812, 0.42)
|
||||||
|
|
||||||
[node name="Trail" type="Line2D" parent="."]
|
[node name="Trail" type="Line2D" parent="."]
|
||||||
|
self_modulate = Color(2, 2, 2, 1)
|
||||||
top_level = true
|
top_level = true
|
||||||
z_index = 199
|
z_index = 199
|
||||||
width = 4.0
|
width = 4.0
|
||||||
width_curve = SubResource("Curve_id4r8")
|
width_curve = SubResource("Curve_id4r8")
|
||||||
|
default_color = Color(2, 1.2, 1.2, 1)
|
||||||
gradient = SubResource("Gradient_id4r8")
|
gradient = SubResource("Gradient_id4r8")
|
||||||
script = ExtResource("8_id4r8")
|
script = ExtResource("8_id4r8")
|
||||||
|
40
objects/fxs/hit_particles.tscn
Normal file
40
objects/fxs/hit_particles.tscn
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[gd_scene load_steps=6 format=3 uid="uid://b12tppjkkqpt4"]
|
||||||
|
|
||||||
|
[sub_resource type="Gradient" id="Gradient_qb72p"]
|
||||||
|
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
|
||||||
|
|
||||||
|
[sub_resource type="GradientTexture1D" id="GradientTexture1D_f1fvy"]
|
||||||
|
gradient = SubResource("Gradient_qb72p")
|
||||||
|
|
||||||
|
[sub_resource type="Curve" id="Curve_82d6e"]
|
||||||
|
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
|
||||||
|
point_count = 2
|
||||||
|
|
||||||
|
[sub_resource type="CurveTexture" id="CurveTexture_7b7mt"]
|
||||||
|
curve = SubResource("Curve_82d6e")
|
||||||
|
|
||||||
|
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_p34xd"]
|
||||||
|
resource_local_to_scene = true
|
||||||
|
lifetime_randomness = 1.0
|
||||||
|
particle_flag_disable_z = true
|
||||||
|
emission_shape = 1
|
||||||
|
emission_sphere_radius = 8.0
|
||||||
|
direction = Vector3(0.1, -0.5, 0)
|
||||||
|
initial_velocity_min = 200.0
|
||||||
|
initial_velocity_max = 400.0
|
||||||
|
gravity = Vector3(0, 80, 0)
|
||||||
|
damping_min = 400.0
|
||||||
|
damping_max = 800.0
|
||||||
|
scale_max = 3.0
|
||||||
|
scale_curve = SubResource("CurveTexture_7b7mt")
|
||||||
|
color_ramp = SubResource("GradientTexture1D_f1fvy")
|
||||||
|
|
||||||
|
[node name="HitParticles" type="GPUParticles2D"]
|
||||||
|
emitting = false
|
||||||
|
amount = 32
|
||||||
|
lifetime = 0.6
|
||||||
|
one_shot = true
|
||||||
|
explosiveness = 1.0
|
||||||
|
randomness = 1.0
|
||||||
|
fixed_fps = 24
|
||||||
|
process_material = SubResource("ParticleProcessMaterial_p34xd")
|
@@ -1,7 +1,7 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://b4eifkc31jsun"]
|
[gd_scene load_steps=3 format=3 uid="uid://b4eifkc31jsun"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://dd30bgqiagi25" path="res://scripts/game_manager.gd" id="1_58t7u"]
|
[ext_resource type="Script" uid="uid://dd30bgqiagi25" path="res://scripts/game_manager.gd" id="1_58t7u"]
|
||||||
[ext_resource type="PackedScene" uid="uid://h60obxmju6mo" path="res://scenes/test.tscn" id="2_bentb"]
|
[ext_resource type="PackedScene" uid="uid://h60obxmju6mo" path="res://scenes/level_village_1.tscn" id="2_bentb"]
|
||||||
|
|
||||||
[node name="GameManager" type="Node"]
|
[node name="GameManager" type="Node"]
|
||||||
script = ExtResource("1_58t7u")
|
script = ExtResource("1_58t7u")
|
||||||
|
60
objects/level/base_level.tscn
Normal file
60
objects/level/base_level.tscn
Normal file
File diff suppressed because one or more lines are too long
25
objects/level/camera_2d.tscn
Normal file
25
objects/level/camera_2d.tscn
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
[gd_scene load_steps=4 format=3 uid="uid://cb0mnye1ki5a6"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://cie33tct7ehf0" path="res://addons/phantom_camera/scripts/phantom_camera_host/phantom_camera_host.gd" id="1_5abjq"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://dtjrpkhssq32a" path="res://objects/bg.tscn" id="2_nd58g"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bva54p1fxomu2" path="res://objects/parallax_background.tscn" id="3_cdmor"]
|
||||||
|
|
||||||
|
[node name="Camera2D" type="Camera2D"]
|
||||||
|
limit_left = 320
|
||||||
|
limit_top = -896
|
||||||
|
limit_right = 4160
|
||||||
|
limit_bottom = 800
|
||||||
|
metadata/_edit_lock_ = true
|
||||||
|
|
||||||
|
[node name="PhantomCameraHost" type="Node" parent="."]
|
||||||
|
process_priority = 300
|
||||||
|
process_physics_priority = 300
|
||||||
|
script = ExtResource("1_5abjq")
|
||||||
|
|
||||||
|
[node name="BG" parent="." instance=ExtResource("2_nd58g")]
|
||||||
|
visible = false
|
||||||
|
z_index = -3
|
||||||
|
scale = Vector2(1.5, 1.5)
|
||||||
|
metadata/_edit_lock_ = true
|
||||||
|
|
||||||
|
[node name="ParallaxBackground" parent="." instance=ExtResource("3_cdmor")]
|
5
objects/level/global_light.tscn
Normal file
5
objects/level/global_light.tscn
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
[gd_scene format=3 uid="uid://cywsu7yrtjdog"]
|
||||||
|
|
||||||
|
[node name="Global Light" type="DirectionalLight2D"]
|
||||||
|
color = Color(0.787759, 0.787759, 0.787759, 1)
|
||||||
|
blend_mode = 2
|
File diff suppressed because one or more lines are too long
44
objects/level/ui_layer.tscn
Normal file
44
objects/level/ui_layer.tscn
Normal file
@@ -0,0 +1,44 @@
|
|||||||
|
[gd_scene load_steps=10 format=3 uid="uid://6foggu31cu14"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://byxf45ukq82pe" path="res://objects/ui/hud.tscn" id="1_tgtfe"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://dulkm3ah4tm0u" path="res://objects/ui/death_screen.tscn" id="2_ln68j"]
|
||||||
|
[ext_resource type="Script" uid="uid://cp68km8bykymb" path="res://scripts/resources/level_resource.gd" id="3_5kt5k"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://wmw6gaisyrvx" path="res://objects/ui/game_over_screen.tscn" id="4_11xmk"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://dlm2ri562fynd" path="res://objects/ui/marketplace.tscn" id="5_8e0cs"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://i6mnjbjcoqe5" path="res://objects/ui/pause_menu.tscn" id="6_1q4vn"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://y0ae6e7t70fj" path="res://objects/ui/settings_menu.tscn" id="7_hkjav"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cvfsbiy5ggrpg" path="res://objects/ui/input_settings.tscn" id="8_6pnu3"]
|
||||||
|
|
||||||
|
[sub_resource type="Resource" id="Resource_75pfo"]
|
||||||
|
script = ExtResource("3_5kt5k")
|
||||||
|
level_name = "Village - 1"
|
||||||
|
metadata/_custom_type_script = "uid://cp68km8bykymb"
|
||||||
|
|
||||||
|
[node name="UI Layer" type="CanvasLayer"]
|
||||||
|
|
||||||
|
[node name="HUD" parent="." instance=ExtResource("1_tgtfe")]
|
||||||
|
|
||||||
|
[node name="DeathScreen" parent="." node_paths=PackedStringArray("nodes_to_disable") instance=ExtResource("2_ln68j")]
|
||||||
|
visible = false
|
||||||
|
offset_top = 32.0
|
||||||
|
current_level = SubResource("Resource_75pfo")
|
||||||
|
nodes_to_disable = [null]
|
||||||
|
|
||||||
|
[node name="GameOverScreen" parent="." instance=ExtResource("4_11xmk")]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="Marketplace" parent="." node_paths=PackedStringArray("components_to_disable") instance=ExtResource("5_8e0cs")]
|
||||||
|
visible = false
|
||||||
|
offset_top = 32.0
|
||||||
|
components_to_disable = [null]
|
||||||
|
|
||||||
|
[node name="Pause menu" parent="." node_paths=PackedStringArray("settings_menu") instance=ExtResource("6_1q4vn")]
|
||||||
|
visible = false
|
||||||
|
settings_menu = NodePath("../Settings menu")
|
||||||
|
|
||||||
|
[node name="Settings menu" parent="." node_paths=PackedStringArray("input_settings") instance=ExtResource("7_hkjav")]
|
||||||
|
visible = false
|
||||||
|
input_settings = NodePath("../Input Settings")
|
||||||
|
|
||||||
|
[node name="Input Settings" parent="." instance=ExtResource("8_6pnu3")]
|
||||||
|
visible = false
|
@@ -1,118 +0,0 @@
|
|||||||
[gd_scene load_steps=4 format=4 uid="uid://cd2bf7iwfn4cs"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_11j6n"]
|
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_8ljy4"]
|
|
||||||
texture = ExtResource("1_11j6n")
|
|
||||||
0:0/0 = 0
|
|
||||||
1:0/0 = 0
|
|
||||||
2:0/0 = 0
|
|
||||||
3:0/0 = 0
|
|
||||||
4:0/0 = 0
|
|
||||||
5:0/0 = 0
|
|
||||||
6:0/0 = 0
|
|
||||||
7:0/0 = 0
|
|
||||||
8:0/0 = 0
|
|
||||||
9:0/0 = 0
|
|
||||||
10:0/0 = 0
|
|
||||||
11:0/0 = 0
|
|
||||||
0:1/0 = 0
|
|
||||||
1:1/0 = 0
|
|
||||||
2:1/0 = 0
|
|
||||||
3:1/0 = 0
|
|
||||||
4:1/0 = 0
|
|
||||||
5:1/0 = 0
|
|
||||||
6:1/0 = 0
|
|
||||||
7:1/0 = 0
|
|
||||||
8:1/0 = 0
|
|
||||||
9:1/0 = 0
|
|
||||||
10:1/0 = 0
|
|
||||||
11:1/0 = 0
|
|
||||||
0:2/0 = 0
|
|
||||||
1:2/0 = 0
|
|
||||||
2:2/0 = 0
|
|
||||||
3:2/0 = 0
|
|
||||||
4:2/0 = 0
|
|
||||||
5:2/0 = 0
|
|
||||||
6:2/0 = 0
|
|
||||||
7:2/0 = 0
|
|
||||||
8:2/0 = 0
|
|
||||||
9:2/0 = 0
|
|
||||||
10:2/0 = 0
|
|
||||||
11:2/0 = 0
|
|
||||||
0:3/0 = 0
|
|
||||||
1:3/0 = 0
|
|
||||||
2:3/0 = 0
|
|
||||||
3:3/0 = 0
|
|
||||||
4:3/0 = 0
|
|
||||||
5:3/0 = 0
|
|
||||||
6:3/0 = 0
|
|
||||||
7:3/0 = 0
|
|
||||||
8:3/0 = 0
|
|
||||||
9:3/0 = 0
|
|
||||||
10:3/0 = 0
|
|
||||||
11:3/0 = 0
|
|
||||||
0:4/0 = 0
|
|
||||||
1:4/0 = 0
|
|
||||||
2:4/0 = 0
|
|
||||||
3:4/0 = 0
|
|
||||||
4:4/0 = 0
|
|
||||||
5:4/0 = 0
|
|
||||||
6:4/0 = 0
|
|
||||||
7:4/0 = 0
|
|
||||||
8:4/0 = 0
|
|
||||||
9:4/0 = 0
|
|
||||||
10:4/0 = 0
|
|
||||||
11:4/0 = 0
|
|
||||||
0:5/0 = 0
|
|
||||||
1:5/0 = 0
|
|
||||||
2:5/0 = 0
|
|
||||||
3:5/0 = 0
|
|
||||||
4:5/0 = 0
|
|
||||||
5:5/0 = 0
|
|
||||||
6:5/0 = 0
|
|
||||||
7:5/0 = 0
|
|
||||||
8:5/0 = 0
|
|
||||||
9:5/0 = 0
|
|
||||||
10:5/0 = 0
|
|
||||||
11:5/0 = 0
|
|
||||||
0:6/0 = 0
|
|
||||||
1:6/0 = 0
|
|
||||||
2:6/0 = 0
|
|
||||||
3:6/0 = 0
|
|
||||||
4:6/0 = 0
|
|
||||||
5:6/0 = 0
|
|
||||||
6:6/0 = 0
|
|
||||||
7:6/0 = 0
|
|
||||||
8:6/0 = 0
|
|
||||||
9:6/0 = 0
|
|
||||||
10:6/0 = 0
|
|
||||||
11:6/0 = 0
|
|
||||||
0:7/0 = 0
|
|
||||||
1:7/0 = 0
|
|
||||||
2:7/0 = 0
|
|
||||||
3:7/0 = 0
|
|
||||||
5:7/0 = 0
|
|
||||||
7:7/0 = 0
|
|
||||||
8:7/0 = 0
|
|
||||||
9:7/0 = 0
|
|
||||||
10:7/0 = 0
|
|
||||||
11:7/0 = 0
|
|
||||||
1:8/0 = 0
|
|
||||||
2:8/0 = 0
|
|
||||||
3:8/0 = 0
|
|
||||||
4:8/0 = 0
|
|
||||||
5:8/0 = 0
|
|
||||||
6:8/0 = 0
|
|
||||||
7:8/0 = 0
|
|
||||||
8:8/0 = 0
|
|
||||||
9:8/0 = 0
|
|
||||||
10:8/0 = 0
|
|
||||||
1:9/0 = 0
|
|
||||||
|
|
||||||
[sub_resource type="TileSet" id="TileSet_r3m5w"]
|
|
||||||
sources/0 = SubResource("TileSetAtlasSource_8ljy4")
|
|
||||||
|
|
||||||
[node name="Foreground layer" type="TileMapLayer"]
|
|
||||||
tile_map_data = PackedByteArray("AAD9/wAAAAAEAAMAAAD+/wIAAAAEAAMAAAD+/wQAAAAEAAMAAAD//wAAAAAEAAMAAAD//wMAAAAEAAMAAAAAAAAAAAAEAAMAAAAAAAEAAAAEAAMAAAADAAAAAAAEAAMAAAAFAAAAAAAEAAMAAAAFAAEAAAAEAAMAAAAFAAIAAAAEAAMAAAAEAP3/AAAEAAMAAAALAAQAAAAEAAMAAAAcAP//AAAEAAMAAAAYAPv/AAAEAAMAAAAYAPz/AAAEAAMAAAAaAPv/AAAEAAMAAAAcAPv/AAAEAAMAAAAbAP3/AAAEAAMAAAAcAP7/AAAEAAMAAAAQAPz/AAAEAAMAAAARAPv/AAAEAAMAAAARAPz/AAAEAAMAAAAQAAIAAAAEAAMAAAAQAAQAAAAEAAMAAAAAAP7/AAAEAAQAAAAVAPn/AAAFAAQAAAD2/+v/AAAEAAMAAAD2/+z/AAAEAAMAAAD3/+r/AAAEAAMAAAD3/+v/AAAEAAMAAAD3/+7/AAAEAAMAAAD5/+r/AAAEAAMAAAD5/+3/AAAEAAMAAAD6/+z/AAAEAAMAAAD7/+r/AAAEAAMAAAD8/+r/AAAEAAMAAAD8/+v/AAAEAAMAAAD9/+v/AAAEAAMAAAD9/+z/AAAEAAMAAAD9/+3/AAAEAAMAAAD//+3/AAAEAAMAAAAAAOz/AAAEAAMAAAAAAO3/AAAEAAMAAAABAOv/AAAEAAMAAAACAOv/AAAEAAMAAAACAOz/AAAEAAMAAAACAO7/AAAEAAMAAAADAOz/AAAEAAMAAAAEAOz/AAAEAAMAAAAGAOz/AAAEAAMAAAAGAO7/AAAEAAMAAAAHAOv/AAAEAAMAAAAHAOz/AAAEAAMAAAAHAO7/AAAEAAMAAAAIAOz/AAAEAAMAAAAIAO3/AAAEAAMAAAAJAOz/AAAEAAMAAAAJAO3/AAAEAAMAAAAKAOv/AAAEAAMAAAAKAOz/AAAEAAMAAAAKAO3/AAAEAAMAAAAKAO7/AAAEAAMAAAALAO3/AAAEAAMAAAAMAO3/AAAEAAMAAAANAOv/AAAEAAMAAAANAO7/AAAEAAMAAAAPAOv/AAAEAAMAAAAQAOv/AAAEAAMAAAASAOz/AAAEAAMAAAASAO7/AAAEAAMAAAAUAOv/AAAEAAMAAAAUAO3/AAAEAAMAAAAVAO7/AAAEAAMAAAAWAOv/AAAEAAMAAAAWAO3/AAAEAAMAAAAXAOz/AAAEAAMAAAAXAO7/AAAEAAMAAAAYAO7/AAAEAAMAAAAZAOz/AAAEAAMAAAAdAO7/AAAEAAMAAAAeAO3/AAAEAAMAAAAfAOv/AAAEAAMAAAAfAOz/AAAEAAMAAAAgAO7/AAAEAAMAAAAjAOv/AAAEAAMAAAAjAO3/AAAEAAMAAAAkAOv/AAAEAAMAAAAmAOz/AAAEAAMAAAAmAO3/AAAEAAMAAAAnAO7/AAAEAAMAAAAoAOv/AAAEAAMAAAAhAO//AAAEAAMAAAAhAPD/AAAEAAMAAAAhAPL/AAAEAAMAAAAhAPT/AAAEAAMAAAAhAPX/AAAEAAMAAAAhAPf/AAAEAAMAAAAhAPn/AAAEAAMAAAAhAP3/AAAEAAMAAAAhAAAAAAAEAAMAAAAhAAEAAAAEAAMAAAAiAPD/AAAEAAMAAAAiAPH/AAAEAAMAAAAiAPP/AAAEAAMAAAAiAPf/AAAEAAMAAAAiAPj/AAAEAAMAAAAiAP//AAAEAAMAAAAiAAIAAAAEAAMAAAAiAAMAAAAEAAMAAAAjAPH/AAAEAAMAAAAjAPL/AAAEAAMAAAAjAPX/AAAEAAMAAAAjAPb/AAAEAAMAAAAjAPj/AAAEAAMAAAAjAP7/AAAEAAMAAAAkAO//AAAEAAMAAAAkAPH/AAAEAAMAAAAkAPX/AAAEAAMAAAAkAPb/AAAEAAMAAAAkAPf/AAAEAAMAAAAkAPj/AAAEAAMAAAAkAPn/AAAEAAMAAAAkAP//AAAEAAMAAAAlAPH/AAAEAAMAAAAlAPb/AAAEAAMAAAAlAPr/AAAEAAMAAAAlAPv/AAAEAAMAAAAlAP3/AAAEAAMAAAAlAAEAAAAEAAMAAAAlAAQAAAAEAAMAAAAmAPD/AAAEAAMAAAAmAPP/AAAEAAMAAAAmAPr/AAAEAAMAAAAmAPz/AAAEAAMAAAAmAP//AAAEAAMAAAAmAAIAAAAEAAMAAAD2/+//AAAEAAMAAAD2//H/AAAEAAMAAAD2//X/AAAEAAMAAAD2//b/AAAEAAMAAAD2//r/AAAEAAMAAAD2//z/AAAEAAMAAAD2//3/AAAEAAMAAAD2/wEAAAAEAAMAAAD2/wMAAAAEAAMAAAD3/+//AAAEAAMAAAD3//H/AAAEAAMAAAD3//P/AAAEAAMAAAD3//r/AAAEAAMAAAD3//v/AAAEAAMAAAD3//3/AAAEAAMAAAD3//7/AAAEAAMAAAD3/wAAAAAEAAMAAAD3/wIAAAAEAAMAAAD3/wMAAAAEAAMAAAD4/+//AAAEAAMAAAD4//L/AAAEAAMAAAD4//X/AAAEAAMAAAD4//z/AAAEAAMAAAD4//3/AAAEAAMAAAD4////AAAEAAMAAAD5//D/AAAEAAMAAAD5//P/AAAEAAMAAAD5//f/AAAEAAMAAAD5//j/AAAEAAMAAAD5//r/AAAEAAMAAAD5//v/AAAEAAMAAAD5////AAAEAAMAAAD5/wAAAAAEAAMAAAD6//X/AAAEAAMAAAD6//b/AAAEAAMAAAD6//j/AAAEAAMAAAD6//z/AAAEAAMAAAD6////AAAEAAMAAAA=")
|
|
||||||
tile_set = SubResource("TileSet_r3m5w")
|
|
@@ -1,19 +0,0 @@
|
|||||||
[gd_scene load_steps=4 format=4 uid="uid://brbhd2m4vj6gn"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://dxvevrm15uus1" path="res://sprites/flowers_tileset.png" id="1_nofui"]
|
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_eoyis"]
|
|
||||||
texture = ExtResource("1_nofui")
|
|
||||||
texture_region_size = Vector2i(8, 8)
|
|
||||||
0:0/0 = 0
|
|
||||||
1:0/0 = 0
|
|
||||||
2:0/0 = 0
|
|
||||||
3:0/0 = 0
|
|
||||||
|
|
||||||
[sub_resource type="TileSet" id="TileSet_fpn3g"]
|
|
||||||
tile_size = Vector2i(8, 8)
|
|
||||||
sources/1 = SubResource("TileSetAtlasSource_eoyis")
|
|
||||||
|
|
||||||
[node name="Small Foreground layer" type="TileMapLayer"]
|
|
||||||
tile_map_data = PackedByteArray("AAD7//3/AQABAAAAAAD8//3/AQAAAAAAAAD+//3/AQABAAAAAAD///3/AQAAAAAAAAABAP3/AQADAAAAAAAFAP3/AQAAAAAAAAAEAP3/AQAAAAAAAAACAP3/AQABAAAAAAAJAPX/AQACAAAAAAANAPf/AQAAAAAAAAARAPn/AQAAAAAAAAAaAAEAAQACAAAAAAAdAAEAAQADAAAAAAAeAAEAAQABAAAAAAAfAAEAAQADAAAAAAAgAAEAAQADAAAAAAAiAAEAAQADAAAAAAAjAAEAAQABAAAAAAAkAAEAAQADAAAAAAAcAPP/AQACAAAAAAAgAPP/AQACAAAAAAAhAPP/AQACAAAAAAAiAPP/AQABAAAAAAAkAPP/AQADAAAAAAAlAPP/AQAAAAAAAAAmAPP/AQACAAAAAAAoAPP/AQABAAAAAAApAPP/AQAAAAAAAAAtAPP/AQACAAAAAAAvAPP/AQADAAAAAAAwAPP/AQADAAAAAAAxAPP/AQAAAAAAAAAzAPP/AQACAAAAAAA0APP/AQACAAAAAAA1APP/AQADAAAAAAA3APP/AQADAAAAAAA4APP/AQADAAAAAAA5APP/AQACAAAAAAA6APP/AQACAAAAAAAmAAcAAQAAAAAAAAAnAAcAAQABAAAAAAAoAAcAAQADAAAAAAApAAcAAQABAAAAAAAqAAcAAQADAAAAAAArAAcAAQACAAAAAAAsAAcAAQABAAAAAAAtAAcAAQABAAAAAAAuAAcAAQABAAAAAAAvAAcAAQACAAAAAAAwAAcAAQACAAAAAAAyAAcAAQAAAAAAAAA1AAcAAQACAAAAAAA3AAcAAQAAAAAAAAAZAAMAAQACAAAAAAAXAAMAAQABAAAAAAAWAAMAAQABAAAAAAAUAAMAAQADAAAAAAA=")
|
|
||||||
tile_set = SubResource("TileSet_fpn3g")
|
|
File diff suppressed because one or more lines are too long
10
objects/level/world_environment.tscn
Normal file
10
objects/level/world_environment.tscn
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
[gd_scene load_steps=2 format=3 uid="uid://cawlpch2lk3a2"]
|
||||||
|
|
||||||
|
[sub_resource type="Environment" id="Environment_gv2t6"]
|
||||||
|
background_mode = 3
|
||||||
|
tonemap_mode = 3
|
||||||
|
glow_enabled = true
|
||||||
|
glow_bloom = 0.05
|
||||||
|
|
||||||
|
[node name="WorldEnvironment" type="WorldEnvironment"]
|
||||||
|
environment = SubResource("Environment_gv2t6")
|
@@ -16,7 +16,7 @@ config/name_localized={
|
|||||||
"pl": "Przygody Pana Cegły"
|
"pl": "Przygody Pana Cegły"
|
||||||
}
|
}
|
||||||
config/version="in-dev"
|
config/version="in-dev"
|
||||||
run/main_scene="res://scenes/test.tscn"
|
run/main_scene="res://scenes/level_village_1.tscn"
|
||||||
config/features=PackedStringArray("4.4", "GL Compatibility")
|
config/features=PackedStringArray("4.4", "GL Compatibility")
|
||||||
run/max_fps=144
|
run/max_fps=144
|
||||||
boot_splash/show_image=false
|
boot_splash/show_image=false
|
||||||
@@ -167,5 +167,6 @@ common/physics_interpolation=true
|
|||||||
textures/canvas_textures/default_texture_filter=0
|
textures/canvas_textures/default_texture_filter=0
|
||||||
renderer/rendering_method="gl_compatibility"
|
renderer/rendering_method="gl_compatibility"
|
||||||
renderer/rendering_method.mobile="gl_compatibility"
|
renderer/rendering_method.mobile="gl_compatibility"
|
||||||
|
viewport/hdr_2d=true
|
||||||
2d/snap/snap_2d_transforms_to_pixel=true
|
2d/snap/snap_2d_transforms_to_pixel=true
|
||||||
2d/snap/snap_2d_vertices_to_pixel=true
|
2d/snap/snap_2d_vertices_to_pixel=true
|
||||||
|
@@ -1,8 +1,9 @@
|
|||||||
[gd_resource type="Resource" script_class="SkillData" load_steps=4 format=3 uid="uid://dw5ee2lpeypnb"]
|
[gd_resource type="Resource" script_class="SkillData" load_steps=5 format=3 uid="uid://dw5ee2lpeypnb"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://coayig4dxelo2" path="res://objects/player_skills/brick_throw_skill.tscn" id="1_5gnea"]
|
[ext_resource type="PackedScene" uid="uid://coayig4dxelo2" path="res://objects/player_skills/brick_throw_skill.tscn" id="1_5gnea"]
|
||||||
[ext_resource type="Script" uid="uid://bya240e627ti6" path="res://scripts/resources/skill_data.gd" id="1_etxe2"]
|
[ext_resource type="Script" uid="uid://bya240e627ti6" path="res://scripts/resources/skill_data.gd" id="1_etxe2"]
|
||||||
[ext_resource type="Resource" uid="uid://br84dsfa3ti04" path="res://resources/throw_behaviors/tap_throw_input.tres" id="1_xwijh"]
|
[ext_resource type="Resource" uid="uid://br84dsfa3ti04" path="res://resources/throw_behaviors/tap_throw_input.tres" id="1_xwijh"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dxtdwgg3po0eg" path="res://sprites/brick_power_Skill_icon.png" id="2_yimbq"]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
script = ExtResource("1_etxe2")
|
script = ExtResource("1_etxe2")
|
||||||
@@ -15,3 +16,4 @@ config = {
|
|||||||
"timer": NodePath("ThrowTimer")
|
"timer": NodePath("ThrowTimer")
|
||||||
}
|
}
|
||||||
cost = 50
|
cost = 50
|
||||||
|
icon = ExtResource("2_yimbq")
|
||||||
|
@@ -1,9 +1,10 @@
|
|||||||
[gd_resource type="Resource" script_class="SkillData" load_steps=5 format=3 uid="uid://cdp8sex36vdq2"]
|
[gd_resource type="Resource" script_class="SkillData" load_steps=6 format=3 uid="uid://cdp8sex36vdq2"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://5surx230gfw3" path="res://objects/entities/exploding_brick.tscn" id="1_6pfoa"]
|
[ext_resource type="PackedScene" uid="uid://5surx230gfw3" path="res://objects/entities/exploding_brick.tscn" id="1_6pfoa"]
|
||||||
[ext_resource type="Resource" uid="uid://diuv6pr6a0dup" path="res://resources/throw_behaviors/charge_throw_input.tres" id="2_87gkt"]
|
[ext_resource type="Resource" uid="uid://diuv6pr6a0dup" path="res://resources/throw_behaviors/charge_throw_input.tres" id="2_87gkt"]
|
||||||
[ext_resource type="PackedScene" uid="uid://coayig4dxelo2" path="res://objects/player_skills/brick_throw_skill.tscn" id="2_e0o8w"]
|
[ext_resource type="PackedScene" uid="uid://coayig4dxelo2" path="res://objects/player_skills/brick_throw_skill.tscn" id="2_e0o8w"]
|
||||||
[ext_resource type="Script" uid="uid://bya240e627ti6" path="res://scripts/resources/skill_data.gd" id="3_cgsq1"]
|
[ext_resource type="Script" uid="uid://bya240e627ti6" path="res://scripts/resources/skill_data.gd" id="3_cgsq1"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://c0xtjfpmkfolk" path="res://sprites/explosive_brick_skill_icon.png" id="3_wkqmb"]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
script = ExtResource("3_cgsq1")
|
script = ExtResource("3_cgsq1")
|
||||||
@@ -17,3 +18,4 @@ config = {
|
|||||||
"timer": NodePath("ThrowTimer")
|
"timer": NodePath("ThrowTimer")
|
||||||
}
|
}
|
||||||
cost = 180
|
cost = 180
|
||||||
|
icon = ExtResource("3_wkqmb")
|
||||||
|
@@ -1,9 +1,10 @@
|
|||||||
[gd_scene load_steps=4 format=4 uid="uid://bcw0oy0r2x0eq"]
|
[gd_resource type="TileSet" load_steps=5 format=3 uid="uid://dua4ns4tdknd1"]
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_6a3fc"]
|
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_hm4pu"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cw42lvnqxubq2" path="res://sprites/PS_Tileset_10_nes.png" id="2_dfydr"]
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_cagp7"]
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_cagp7"]
|
||||||
texture = ExtResource("1_6a3fc")
|
texture = ExtResource("1_hm4pu")
|
||||||
0:0/0 = 0
|
0:0/0 = 0
|
||||||
1:0/0 = 0
|
1:0/0 = 0
|
||||||
2:0/0 = 0
|
2:0/0 = 0
|
||||||
@@ -110,9 +111,28 @@ texture = ExtResource("1_6a3fc")
|
|||||||
10:8/0 = 0
|
10:8/0 = 0
|
||||||
1:9/0 = 0
|
1:9/0 = 0
|
||||||
|
|
||||||
[sub_resource type="TileSet" id="TileSet_7ri0q"]
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_75pfo"]
|
||||||
sources/0 = SubResource("TileSetAtlasSource_cagp7")
|
texture = ExtResource("2_dfydr")
|
||||||
|
0:11/0 = 0
|
||||||
|
0:11/0/probability = 0.515
|
||||||
|
1:11/0 = 0
|
||||||
|
1:11/0/probability = 0.035
|
||||||
|
2:11/0 = 0
|
||||||
|
2:11/0/probability = 0.245
|
||||||
|
3:11/0 = 0
|
||||||
|
3:11/0/probability = 0.11
|
||||||
|
5:11/0 = 0
|
||||||
|
6:11/0 = 0
|
||||||
|
7:11/0 = 0
|
||||||
|
8:11/0 = 0
|
||||||
|
9:11/0 = 0
|
||||||
|
10:11/0 = 0
|
||||||
|
11:11/0 = 0
|
||||||
|
12:11/0 = 0
|
||||||
|
13:11/0 = 0
|
||||||
|
2:2/0 = 0
|
||||||
|
2:2/0/probability = 0.0
|
||||||
|
|
||||||
[node name="Background Layer" type="TileMapLayer"]
|
[resource]
|
||||||
tile_map_data = PackedByteArray("AAAKAP7/AAAAAAYAAAAKAP//AAAAAAcAAAALAP7/AAABAAYAAAALAP//AAABAAcAAAALAAAAAAABAAgAAAALAAEAAAABAAkAAAAMAP7/AAACAAYAAAAMAP//AAACAAcAAAAMAAAAAAACAAgAAAATAAAAAAAAAAYAAAATAAEAAAAAAAcAAAAUAAAAAAABAAYAAAAUAAEAAAABAAcAAAAUAAIAAAABAAgAAAAUAAMAAAABAAkAAAAVAAAAAAACAAYAAAAVAAEAAAACAAcAAAAVAAIAAAACAAgAAAAbAPb/AAAAAAYAAAAbAPf/AAAAAAcAAAAcAPb/AAABAAYAAAAcAPf/AAABAAcAAAAcAPj/AAABAAgAAAAcAPn/AAABAAkAAAAdAPb/AAACAAYAAAAdAPf/AAACAAcAAAAdAPj/AAACAAgAAAAPAPb/AAAAAAYAAAAPAPf/AAAAAAcAAAAQAPb/AAABAAYAAAAQAPf/AAABAAcAAAAQAPj/AAABAAgAAAAQAPn/AAABAAkAAAARAPb/AAACAAYAAAARAPf/AAACAAcAAAARAPj/AAACAAgAAAA=")
|
sources/0 = SubResource("TileSetAtlasSource_cagp7")
|
||||||
tile_set = SubResource("TileSet_7ri0q")
|
sources/1 = SubResource("TileSetAtlasSource_75pfo")
|
@@ -1,11 +1,18 @@
|
|||||||
[gd_scene load_steps=7 format=4 uid="uid://dnufqkeiyi5ya"]
|
[gd_resource type="TileSet" load_steps=13 format=3 uid="uid://bc5a20s6kuy8e"]
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_51i2x"]
|
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_ej5iv"]
|
||||||
[ext_resource type="PackedScene" uid="uid://54w4wisfj8v8" path="res://objects/entities/coin.tscn" id="2_2l4v1"]
|
[ext_resource type="PackedScene" uid="uid://54w4wisfj8v8" path="res://objects/entities/coin.tscn" id="2_31a0q"]
|
||||||
[ext_resource type="PackedScene" uid="uid://ct8fim6mduyl3" path="res://objects/entities/collapsing_bridge.tscn" id="3_ukc1k"]
|
[ext_resource type="PackedScene" uid="uid://ct8fim6mduyl3" path="res://objects/entities/collapsing_bridge.tscn" id="3_x63lh"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bargnp4twtmxg" path="res://objects/entities/big_coin.tscn" id="4_ov0dn"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://d08dfqmirnd66" path="res://objects/entities/big_treasure.tscn" id="5_xxibl"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://073ts5cxtwbl" path="res://objects/entities/treasure.tscn" id="6_fmgww"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cm3rixnnev1pg" path="res://objects/entities/jump_pad.tscn" id="7_0kjxj"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://to2xnqev0pu1" path="res://objects/entities/cage.tscn" id="8_83o0w"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bd51frym6mm7v" path="res://objects/entities/lever.tscn" id="9_at40q"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://12jnkdygpxwc" path="res://objects/entities/exit_level.tscn" id="10_ivcjr"]
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_8idcv"]
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_8idcv"]
|
||||||
texture = ExtResource("1_51i2x")
|
texture = ExtResource("1_ej5iv")
|
||||||
0:0/0 = 0
|
0:0/0 = 0
|
||||||
1:0/0 = 0
|
1:0/0 = 0
|
||||||
2:0/0 = 0
|
2:0/0 = 0
|
||||||
@@ -129,15 +136,18 @@ texture = ExtResource("1_51i2x")
|
|||||||
1:9/0 = 0
|
1:9/0 = 0
|
||||||
|
|
||||||
[sub_resource type="TileSetScenesCollectionSource" id="TileSetScenesCollectionSource_v3eon"]
|
[sub_resource type="TileSetScenesCollectionSource" id="TileSetScenesCollectionSource_v3eon"]
|
||||||
scenes/1/scene = ExtResource("2_2l4v1")
|
scenes/1/scene = ExtResource("2_31a0q")
|
||||||
scenes/2/scene = ExtResource("3_ukc1k")
|
scenes/2/scene = ExtResource("3_x63lh")
|
||||||
|
scenes/3/scene = ExtResource("4_ov0dn")
|
||||||
|
scenes/4/scene = ExtResource("5_xxibl")
|
||||||
|
scenes/5/scene = ExtResource("6_fmgww")
|
||||||
|
scenes/6/scene = ExtResource("7_0kjxj")
|
||||||
|
scenes/7/scene = ExtResource("8_83o0w")
|
||||||
|
scenes/8/scene = ExtResource("9_at40q")
|
||||||
|
scenes/9/scene = ExtResource("10_ivcjr")
|
||||||
|
|
||||||
[sub_resource type="TileSet" id="TileSet_yf4x4"]
|
[resource]
|
||||||
physics_layer_0/collision_layer = 1
|
physics_layer_0/collision_layer = 1
|
||||||
physics_layer_0/collision_mask = 5
|
physics_layer_0/collision_mask = 5
|
||||||
sources/0 = SubResource("TileSetAtlasSource_8idcv")
|
sources/0 = SubResource("TileSetAtlasSource_8idcv")
|
||||||
sources/1 = SubResource("TileSetScenesCollectionSource_v3eon")
|
sources/1 = SubResource("TileSetScenesCollectionSource_v3eon")
|
||||||
|
|
||||||
[node name="Entities layer" type="TileMapLayer"]
|
|
||||||
tile_map_data = PackedByteArray("AAAJAPz/AAAHAAMAAAAJAP3/AAAHAAQAAAAKAPz/AAAIAAMAAAALAPz/AAAIAAMAAAAMAPz/AAAJAAMAAAANAPz/AAAKAAMAAAANAP3/AAAKAAQAAAAUAPz/AAAGAAMAADAVAPz/AAAGAAMAADAWAPz/AAAGAAMAADAcAAMAAAAGAAMAAGAPAPn/AAADAAYAAAAWAP3/AAALAAQAAAAWAP7/AAALAAQAAAAWAP//AAALAAQAAAAWAAAAAAALAAQAAAAWAAEAAAALAAQAAAAWAAIAAAALAAQAAAAWAAMAAAALAAQAAAAaAAMAAAAGAAQAAAAWAPn/AQAAAAAAAQAXAPn/AQAAAAAAAQAYAPn/AQAAAAAAAQAZAPn/AQAAAAAAAQAaAPn/AQAAAAAAAQAZAPj/AQAAAAAAAQAYAPj/AQAAAAAAAQAXAPj/AQAAAAAAAQAYAPf/AQAAAAAAAQAKAP3/AQAAAAAAAgALAP3/AQAAAAAAAgAMAP3/AQAAAAAAAgA=")
|
|
||||||
tile_set = SubResource("TileSet_yf4x4")
|
|
182
resources/tilesets/village/foreground.tres
Normal file
182
resources/tilesets/village/foreground.tres
Normal file
@@ -0,0 +1,182 @@
|
|||||||
|
[gd_resource type="TileSet" load_steps=5 format=3 uid="uid://bbppo0irxdmqy"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_6ec4i"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cw42lvnqxubq2" path="res://sprites/PS_Tileset_10_nes.png" id="2_0dgh6"]
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_8ljy4"]
|
||||||
|
texture = ExtResource("1_6ec4i")
|
||||||
|
0:0/0 = 0
|
||||||
|
1:0/0 = 0
|
||||||
|
2:0/0 = 0
|
||||||
|
3:0/0 = 0
|
||||||
|
4:0/0 = 0
|
||||||
|
5:0/0 = 0
|
||||||
|
6:0/0 = 0
|
||||||
|
7:0/0 = 0
|
||||||
|
8:0/0 = 0
|
||||||
|
9:0/0 = 0
|
||||||
|
10:0/0 = 0
|
||||||
|
11:0/0 = 0
|
||||||
|
0:1/0 = 0
|
||||||
|
1:1/0 = 0
|
||||||
|
2:1/0 = 0
|
||||||
|
3:1/0 = 0
|
||||||
|
4:1/0 = 0
|
||||||
|
5:1/0 = 0
|
||||||
|
6:1/0 = 0
|
||||||
|
7:1/0 = 0
|
||||||
|
8:1/0 = 0
|
||||||
|
9:1/0 = 0
|
||||||
|
10:1/0 = 0
|
||||||
|
11:1/0 = 0
|
||||||
|
0:2/0 = 0
|
||||||
|
1:2/0 = 0
|
||||||
|
2:2/0 = 0
|
||||||
|
3:2/0 = 0
|
||||||
|
4:2/0 = 0
|
||||||
|
5:2/0 = 0
|
||||||
|
6:2/0 = 0
|
||||||
|
7:2/0 = 0
|
||||||
|
8:2/0 = 0
|
||||||
|
9:2/0 = 0
|
||||||
|
10:2/0 = 0
|
||||||
|
11:2/0 = 0
|
||||||
|
0:3/0 = 0
|
||||||
|
1:3/0 = 0
|
||||||
|
2:3/0 = 0
|
||||||
|
3:3/0 = 0
|
||||||
|
4:3/0 = 0
|
||||||
|
5:3/0 = 0
|
||||||
|
6:3/0 = 0
|
||||||
|
7:3/0 = 0
|
||||||
|
8:3/0 = 0
|
||||||
|
9:3/0 = 0
|
||||||
|
10:3/0 = 0
|
||||||
|
11:3/0 = 0
|
||||||
|
0:4/0 = 0
|
||||||
|
1:4/0 = 0
|
||||||
|
2:4/0 = 0
|
||||||
|
3:4/0 = 0
|
||||||
|
4:4/0 = 0
|
||||||
|
5:4/0 = 0
|
||||||
|
6:4/0 = 0
|
||||||
|
7:4/0 = 0
|
||||||
|
8:4/0 = 0
|
||||||
|
9:4/0 = 0
|
||||||
|
10:4/0 = 0
|
||||||
|
11:4/0 = 0
|
||||||
|
0:5/0 = 0
|
||||||
|
1:5/0 = 0
|
||||||
|
2:5/0 = 0
|
||||||
|
3:5/0 = 0
|
||||||
|
4:5/0 = 0
|
||||||
|
5:5/0 = 0
|
||||||
|
6:5/0 = 0
|
||||||
|
7:5/0 = 0
|
||||||
|
8:5/0 = 0
|
||||||
|
9:5/0 = 0
|
||||||
|
10:5/0 = 0
|
||||||
|
11:5/0 = 0
|
||||||
|
0:6/0 = 0
|
||||||
|
1:6/0 = 0
|
||||||
|
2:6/0 = 0
|
||||||
|
3:6/0 = 0
|
||||||
|
4:6/0 = 0
|
||||||
|
5:6/0 = 0
|
||||||
|
6:6/0 = 0
|
||||||
|
7:6/0 = 0
|
||||||
|
8:6/0 = 0
|
||||||
|
9:6/0 = 0
|
||||||
|
10:6/0 = 0
|
||||||
|
11:6/0 = 0
|
||||||
|
0:7/0 = 0
|
||||||
|
1:7/0 = 0
|
||||||
|
2:7/0 = 0
|
||||||
|
3:7/0 = 0
|
||||||
|
5:7/0 = 0
|
||||||
|
7:7/0 = 0
|
||||||
|
8:7/0 = 0
|
||||||
|
9:7/0 = 0
|
||||||
|
10:7/0 = 0
|
||||||
|
11:7/0 = 0
|
||||||
|
1:8/0 = 0
|
||||||
|
2:8/0 = 0
|
||||||
|
3:8/0 = 0
|
||||||
|
4:8/0 = 0
|
||||||
|
5:8/0 = 0
|
||||||
|
6:8/0 = 0
|
||||||
|
7:8/0 = 0
|
||||||
|
8:8/0 = 0
|
||||||
|
9:8/0 = 0
|
||||||
|
10:8/0 = 0
|
||||||
|
1:9/0 = 0
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_jjobv"]
|
||||||
|
texture = ExtResource("2_0dgh6")
|
||||||
|
10:4/0 = 0
|
||||||
|
11:4/0 = 0
|
||||||
|
12:4/0 = 0
|
||||||
|
13:4/0 = 0
|
||||||
|
14:4/0 = 0
|
||||||
|
15:4/0 = 0
|
||||||
|
7:5/0 = 0
|
||||||
|
8:5/0 = 0
|
||||||
|
9:5/0 = 0
|
||||||
|
10:5/0 = 0
|
||||||
|
11:5/0 = 0
|
||||||
|
12:5/0 = 0
|
||||||
|
6:9/0 = 0
|
||||||
|
7:9/0 = 0
|
||||||
|
8:9/0 = 0
|
||||||
|
9:9/0 = 0
|
||||||
|
10:9/0 = 0
|
||||||
|
11:9/0 = 0
|
||||||
|
5:10/0 = 0
|
||||||
|
6:10/0 = 0
|
||||||
|
7:10/0 = 0
|
||||||
|
8:10/0 = 0
|
||||||
|
9:10/0 = 0
|
||||||
|
10:10/0 = 0
|
||||||
|
11:10/0 = 0
|
||||||
|
12:10/0 = 0
|
||||||
|
8:6/size_in_atlas = Vector2i(2, 3)
|
||||||
|
8:6/0 = 0
|
||||||
|
8:6/0/texture_origin = Vector2i(0, 16)
|
||||||
|
10:7/size_in_atlas = Vector2i(2, 2)
|
||||||
|
10:7/0 = 0
|
||||||
|
10:7/0/texture_origin = Vector2i(0, 8)
|
||||||
|
12:6/size_in_atlas = Vector2i(1, 3)
|
||||||
|
12:6/0 = 0
|
||||||
|
12:6/0/texture_origin = Vector2i(0, 16)
|
||||||
|
5:6/size_in_atlas = Vector2i(3, 3)
|
||||||
|
5:6/0 = 0
|
||||||
|
5:6/0/texture_origin = Vector2i(0, 16)
|
||||||
|
6:5/0 = 0
|
||||||
|
13:5/size_in_atlas = Vector2i(1, 2)
|
||||||
|
13:5/0 = 0
|
||||||
|
13:5/0/texture_origin = Vector2i(0, 8)
|
||||||
|
14:5/size_in_atlas = Vector2i(1, 2)
|
||||||
|
14:5/0 = 0
|
||||||
|
14:5/0/texture_origin = Vector2i(0, 8)
|
||||||
|
15:5/size_in_atlas = Vector2i(1, 2)
|
||||||
|
15:5/0 = 0
|
||||||
|
15:5/0/texture_origin = Vector2i(0, 8)
|
||||||
|
13:7/size_in_atlas = Vector2i(1, 2)
|
||||||
|
13:7/0 = 0
|
||||||
|
13:7/0/texture_origin = Vector2i(0, 8)
|
||||||
|
14:7/size_in_atlas = Vector2i(1, 2)
|
||||||
|
14:7/0 = 0
|
||||||
|
14:7/0/texture_origin = Vector2i(0, 8)
|
||||||
|
15:7/size_in_atlas = Vector2i(1, 2)
|
||||||
|
15:7/0 = 0
|
||||||
|
15:7/0/texture_origin = Vector2i(0, 8)
|
||||||
|
14:9/size_in_atlas = Vector2i(1, 2)
|
||||||
|
14:9/0 = 0
|
||||||
|
14:9/0/texture_origin = Vector2i(0, 8)
|
||||||
|
15:9/size_in_atlas = Vector2i(1, 2)
|
||||||
|
15:9/0 = 0
|
||||||
|
15:9/0/texture_origin = Vector2i(0, 8)
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
sources/0 = SubResource("TileSetAtlasSource_8ljy4")
|
||||||
|
sources/1 = SubResource("TileSetAtlasSource_jjobv")
|
15
resources/tilesets/village/small_foreground.tres
Normal file
15
resources/tilesets/village/small_foreground.tres
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://ccffmjebvuoaj"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dxvevrm15uus1" path="res://sprites/flowers_tileset.png" id="1_6pkiv"]
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_jepq7"]
|
||||||
|
texture = ExtResource("1_6pkiv")
|
||||||
|
texture_region_size = Vector2i(8, 8)
|
||||||
|
0:0/0 = 0
|
||||||
|
1:0/0 = 0
|
||||||
|
2:0/0 = 0
|
||||||
|
3:0/0 = 0
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
tile_size = Vector2i(8, 8)
|
||||||
|
sources/0 = SubResource("TileSetAtlasSource_jepq7")
|
500
resources/tilesets/village/terain.tres
Normal file
500
resources/tilesets/village/terain.tres
Normal file
@@ -0,0 +1,500 @@
|
|||||||
|
[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://cu2sx7qigrqnv"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cw42lvnqxubq2" path="res://sprites/PS_Tileset_10_nes.png" id="2_43n76"]
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_4xq2o"]
|
||||||
|
texture = ExtResource("2_43n76")
|
||||||
|
1:0/0 = 0
|
||||||
|
1:0/0/terrain_set = 0
|
||||||
|
1:0/0/terrain = 0
|
||||||
|
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
1:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:0/0 = 0
|
||||||
|
2:0/0/terrain_set = 0
|
||||||
|
2:0/0/terrain = 0
|
||||||
|
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
2:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
2:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
3:0/0 = 0
|
||||||
|
3:0/0/terrain_set = 0
|
||||||
|
3:0/0/terrain = 0
|
||||||
|
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
3:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
3:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
3:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:0/0 = 0
|
||||||
|
6:0/0/terrain_set = 0
|
||||||
|
6:0/0/terrain = 0
|
||||||
|
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
8:0/0 = 0
|
||||||
|
8:0/0/terrain_set = 0
|
||||||
|
8:0/0/terrain = 0
|
||||||
|
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
8:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:0/0 = 0
|
||||||
|
9:0/0/terrain_set = 0
|
||||||
|
9:0/0/terrain = 0
|
||||||
|
9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
9:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:0/0 = 0
|
||||||
|
10:0/0/terrain_set = 0
|
||||||
|
10:0/0/terrain = 0
|
||||||
|
10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
10:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:0/0 = 0
|
||||||
|
13:0/0 = 0
|
||||||
|
14:0/0 = 0
|
||||||
|
15:0/0 = 0
|
||||||
|
0:1/0 = 0
|
||||||
|
0:1/0/terrain_set = 0
|
||||||
|
0:1/0/terrain = 0
|
||||||
|
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
0:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:1/0 = 0
|
||||||
|
1:1/0/terrain_set = 0
|
||||||
|
1:1/0/terrain = 0
|
||||||
|
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
1:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
1:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
2:1/0 = 0
|
||||||
|
2:1/0/terrain_set = 0
|
||||||
|
2:1/0/terrain = 0
|
||||||
|
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
2:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
3:1/0 = 0
|
||||||
|
3:1/0/terrain_set = 0
|
||||||
|
3:1/0/terrain = 0
|
||||||
|
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
3:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
3:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
3:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
3:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
3:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
3:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
3:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
4:1/0 = 0
|
||||||
|
4:1/0/terrain_set = 0
|
||||||
|
4:1/0/terrain = 0
|
||||||
|
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
4:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
4:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:1/0 = 0
|
||||||
|
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
6:1/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
7:1/0 = 0
|
||||||
|
7:1/0/terrain_set = 0
|
||||||
|
7:1/0/terrain = 1
|
||||||
|
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
7:1/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
7:1/0/terrains_peering_bit/right_side = 1
|
||||||
|
8:1/0 = 0
|
||||||
|
8:1/0/terrain_set = 0
|
||||||
|
8:1/0/terrain = 1
|
||||||
|
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
8:1/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
8:1/0/terrains_peering_bit/right_side = 1
|
||||||
|
8:1/0/terrains_peering_bit/left_side = 1
|
||||||
|
9:1/0 = 0
|
||||||
|
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
9:1/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
10:1/0 = 0
|
||||||
|
11:1/0 = 0
|
||||||
|
12:1/0 = 0
|
||||||
|
13:1/0 = 0
|
||||||
|
14:1/0 = 0
|
||||||
|
15:1/0 = 0
|
||||||
|
0:2/0 = 0
|
||||||
|
0:2/0/terrain_set = 0
|
||||||
|
0:2/0/terrain = 0
|
||||||
|
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
0:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:2/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
1:2/0 = 0
|
||||||
|
1:2/0/terrain_set = 0
|
||||||
|
1:2/0/terrain = 0
|
||||||
|
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
1:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:2/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
1:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
2:2/0 = 0
|
||||||
|
2:2/0/terrain_set = 0
|
||||||
|
2:2/0/terrain = 0
|
||||||
|
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
2:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
2:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
2:2/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
3:2/0 = 0
|
||||||
|
3:2/0/terrain_set = 0
|
||||||
|
3:2/0/terrain = 0
|
||||||
|
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
3:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
3:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
3:2/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
3:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
3:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
3:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
3:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
3:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
4:2/0 = 0
|
||||||
|
4:2/0/terrain_set = 0
|
||||||
|
4:2/0/terrain = 0
|
||||||
|
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
4:2/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
4:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
4:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
4:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
4:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:2/0 = 0
|
||||||
|
6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
6:2/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
7:2/0 = 0
|
||||||
|
7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
7:2/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
8:2/0 = 0
|
||||||
|
8:2/0/terrain_set = 0
|
||||||
|
8:2/0/terrain = 1
|
||||||
|
8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
8:2/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
8:2/0/terrains_peering_bit/left_side = 1
|
||||||
|
9:2/0 = 0
|
||||||
|
9:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
9:2/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
10:2/0 = 0
|
||||||
|
11:2/0 = 0
|
||||||
|
12:2/0 = 0
|
||||||
|
13:2/0 = 0
|
||||||
|
14:2/0 = 0
|
||||||
|
15:2/0 = 0
|
||||||
|
0:3/0 = 0
|
||||||
|
0:3/0/terrain_set = 0
|
||||||
|
0:3/0/terrain = 0
|
||||||
|
0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
0:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
1:3/0 = 0
|
||||||
|
1:3/0/terrain_set = 0
|
||||||
|
1:3/0/terrain = 0
|
||||||
|
1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
1:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:3/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
2:3/0 = 0
|
||||||
|
2:3/0/terrain_set = 0
|
||||||
|
2:3/0/terrain = 0
|
||||||
|
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
2:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
2:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
2:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:3/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
2:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
3:3/0 = 0
|
||||||
|
3:3/0/terrain_set = 0
|
||||||
|
3:3/0/terrain = 0
|
||||||
|
3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
3:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
3:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
3:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
3:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
3:3/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
3:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
3:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
4:3/0 = 0
|
||||||
|
4:3/0/terrain_set = 0
|
||||||
|
4:3/0/terrain = 0
|
||||||
|
4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
4:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
4:3/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
4:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0 = 0
|
||||||
|
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
6:3/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
7:3/0 = 0
|
||||||
|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
7:3/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
8:3/0 = 0
|
||||||
|
8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
8:3/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
9:3/0 = 0
|
||||||
|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
9:3/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
10:3/0 = 0
|
||||||
|
11:3/0 = 0
|
||||||
|
12:3/0 = 0
|
||||||
|
13:3/0 = 0
|
||||||
|
14:3/0 = 0
|
||||||
|
15:3/0 = 0
|
||||||
|
1:4/0 = 0
|
||||||
|
1:4/0/terrain_set = 0
|
||||||
|
1:4/0/terrain = 0
|
||||||
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
1:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:4/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
2:4/0 = 0
|
||||||
|
2:4/0/terrain_set = 0
|
||||||
|
2:4/0/terrain = 0
|
||||||
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
2:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
2:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:4/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
2:4/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
3:4/0 = 0
|
||||||
|
3:4/0/terrain_set = 0
|
||||||
|
3:4/0/terrain = 0
|
||||||
|
3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
3:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
3:4/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
3:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:4/0 = 0
|
||||||
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
6:4/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
7:4/0 = 0
|
||||||
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
7:4/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
8:4/0 = 0
|
||||||
|
8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
8:4/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
9:4/0 = 0
|
||||||
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
|
||||||
|
9:4/0/physics_layer_0/polygon_0/one_way = true
|
||||||
|
10:4/0 = 0
|
||||||
|
11:4/0 = 0
|
||||||
|
12:4/0 = 0
|
||||||
|
13:4/0 = 0
|
||||||
|
14:4/0 = 0
|
||||||
|
15:4/0 = 0
|
||||||
|
6:5/0 = 0
|
||||||
|
7:5/0 = 0
|
||||||
|
8:5/0 = 0
|
||||||
|
9:5/0 = 0
|
||||||
|
10:5/0 = 0
|
||||||
|
11:5/0 = 0
|
||||||
|
12:5/0 = 0
|
||||||
|
13:5/0 = 0
|
||||||
|
14:5/0 = 0
|
||||||
|
15:5/0 = 0
|
||||||
|
0:6/0 = 0
|
||||||
|
0:6/0/terrain_set = 0
|
||||||
|
0:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
1:6/0 = 0
|
||||||
|
1:6/0/terrain_set = 0
|
||||||
|
1:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
2:6/0 = 0
|
||||||
|
2:6/0/terrain_set = 0
|
||||||
|
2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
3:6/0 = 0
|
||||||
|
3:6/0/terrain_set = 0
|
||||||
|
3:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
4:6/0 = 0
|
||||||
|
4:6/0/terrain_set = 0
|
||||||
|
4:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
5:6/0 = 0
|
||||||
|
6:6/0 = 0
|
||||||
|
7:6/0 = 0
|
||||||
|
8:6/0 = 0
|
||||||
|
9:6/0 = 0
|
||||||
|
12:6/0 = 0
|
||||||
|
13:6/0 = 0
|
||||||
|
14:6/0 = 0
|
||||||
|
15:6/0 = 0
|
||||||
|
0:7/0 = 0
|
||||||
|
0:7/0/terrain_set = 0
|
||||||
|
0:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
1:7/0 = 0
|
||||||
|
1:7/0/terrain_set = 0
|
||||||
|
1:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8)
|
||||||
|
3:7/0 = 0
|
||||||
|
3:7/0/terrain_set = 0
|
||||||
|
3:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8)
|
||||||
|
4:7/0 = 0
|
||||||
|
4:7/0/terrain_set = 0
|
||||||
|
4:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
5:7/0 = 0
|
||||||
|
6:7/0 = 0
|
||||||
|
7:7/0 = 0
|
||||||
|
8:7/0 = 0
|
||||||
|
9:7/0 = 0
|
||||||
|
10:7/0 = 0
|
||||||
|
11:7/0 = 0
|
||||||
|
12:7/0 = 0
|
||||||
|
13:7/0 = 0
|
||||||
|
14:7/0 = 0
|
||||||
|
15:7/0 = 0
|
||||||
|
2:8/0 = 0
|
||||||
|
6:8/0 = 0
|
||||||
|
8:8/0 = 0
|
||||||
|
9:8/0 = 0
|
||||||
|
10:8/0 = 0
|
||||||
|
11:8/0 = 0
|
||||||
|
12:8/0 = 0
|
||||||
|
13:8/0 = 0
|
||||||
|
14:8/0 = 0
|
||||||
|
15:8/0 = 0
|
||||||
|
0:9/0 = 0
|
||||||
|
0:9/0/terrain_set = 0
|
||||||
|
0:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
1:9/0 = 0
|
||||||
|
1:9/0/terrain_set = 0
|
||||||
|
1:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8)
|
||||||
|
3:9/0 = 0
|
||||||
|
3:9/0/terrain_set = 0
|
||||||
|
3:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8)
|
||||||
|
4:9/0 = 0
|
||||||
|
4:9/0/terrain_set = 0
|
||||||
|
4:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
6:9/0 = 0
|
||||||
|
7:9/0 = 0
|
||||||
|
8:9/0 = 0
|
||||||
|
9:9/0 = 0
|
||||||
|
10:9/0 = 0
|
||||||
|
11:9/0 = 0
|
||||||
|
14:9/0 = 0
|
||||||
|
15:9/0 = 0
|
||||||
|
0:10/0 = 0
|
||||||
|
0:10/0/terrain_set = 0
|
||||||
|
0:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
1:10/0 = 0
|
||||||
|
1:10/0/terrain_set = 0
|
||||||
|
1:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
2:10/0 = 0
|
||||||
|
2:10/0/terrain_set = 0
|
||||||
|
2:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
3:10/0 = 0
|
||||||
|
3:10/0/terrain_set = 0
|
||||||
|
3:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
4:10/0 = 0
|
||||||
|
4:10/0/terrain_set = 0
|
||||||
|
4:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
5:10/0 = 0
|
||||||
|
6:10/0 = 0
|
||||||
|
7:10/0 = 0
|
||||||
|
8:10/0 = 0
|
||||||
|
9:10/0 = 0
|
||||||
|
10:10/0 = 0
|
||||||
|
11:10/0 = 0
|
||||||
|
12:10/0 = 0
|
||||||
|
14:10/0 = 0
|
||||||
|
15:10/0 = 0
|
||||||
|
0:11/0 = 0
|
||||||
|
0:11/0/terrain_set = 0
|
||||||
|
0:11/0/terrain = 0
|
||||||
|
0:11/0/probability = 0.2
|
||||||
|
0:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
0:11/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:11/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:11/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
0:11/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
0:11/0/terrains_peering_bit/left_side = 0
|
||||||
|
0:11/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
0:11/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:11/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
1:11/0 = 0
|
||||||
|
1:11/0/terrain_set = 0
|
||||||
|
1:11/0/terrain = 0
|
||||||
|
1:11/0/probability = 0.2
|
||||||
|
1:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
1:11/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:11/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:11/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:11/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
1:11/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:11/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:11/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:11/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
2:11/0 = 0
|
||||||
|
2:11/0/terrain_set = 0
|
||||||
|
2:11/0/terrain = 0
|
||||||
|
2:11/0/probability = 0.2
|
||||||
|
2:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
2:11/0/terrains_peering_bit/right_side = 0
|
||||||
|
2:11/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
2:11/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:11/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:11/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:11/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:11/0/terrains_peering_bit/top_side = 0
|
||||||
|
2:11/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
3:11/0 = 0
|
||||||
|
3:11/0/terrain_set = 0
|
||||||
|
3:11/0/terrain = 0
|
||||||
|
3:11/0/probability = 0.2
|
||||||
|
3:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
3:11/0/terrains_peering_bit/right_side = 0
|
||||||
|
3:11/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
3:11/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
3:11/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
3:11/0/terrains_peering_bit/left_side = 0
|
||||||
|
3:11/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
3:11/0/terrains_peering_bit/top_side = 0
|
||||||
|
3:11/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
5:11/0 = 0
|
||||||
|
5:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
6:11/0 = 0
|
||||||
|
6:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
7:11/0 = 0
|
||||||
|
7:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
8:11/0 = 0
|
||||||
|
8:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
9:11/0 = 0
|
||||||
|
9:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
10:11/0 = 0
|
||||||
|
10:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
11:11/0 = 0
|
||||||
|
11:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
12:11/0 = 0
|
||||||
|
12:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
13:11/0 = 0
|
||||||
|
13:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
physics_layer_0/collision_layer = 1
|
||||||
|
physics_layer_0/collision_mask = 29
|
||||||
|
terrain_set_0/mode = 0
|
||||||
|
terrain_set_0/terrain_0/name = "Village"
|
||||||
|
terrain_set_0/terrain_0/color = Color(1, 1, 1, 1)
|
||||||
|
terrain_set_0/terrain_1/name = "Platforms"
|
||||||
|
terrain_set_0/terrain_1/color = Color(0.46875, 0.5, 0.25, 1)
|
||||||
|
sources/1 = SubResource("TileSetAtlasSource_4xq2o")
|
File diff suppressed because one or more lines are too long
60
scenes/level_village_2.tscn
Normal file
60
scenes/level_village_2.tscn
Normal file
File diff suppressed because one or more lines are too long
@@ -4,6 +4,8 @@ extends Node
|
|||||||
@export var sprite: Sprite2D
|
@export var sprite: Sprite2D
|
||||||
@export var health_component: HealthComponent
|
@export var health_component: HealthComponent
|
||||||
@export var hit_duration: float = 0.1
|
@export var hit_duration: float = 0.1
|
||||||
|
@export var hit_fx: GPUParticles2D
|
||||||
|
@export var flash_mode: bool = true
|
||||||
|
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
@@ -15,26 +17,41 @@ func _ready() -> void:
|
|||||||
printerr("No sprite assigned!")
|
printerr("No sprite assigned!")
|
||||||
return
|
return
|
||||||
|
|
||||||
if sprite.material:
|
if sprite.material and flash_mode:
|
||||||
sprite.material = sprite.material.duplicate()
|
sprite.material = sprite.material.duplicate()
|
||||||
|
|
||||||
|
|
||||||
func activate() -> void:
|
func activate() -> void:
|
||||||
|
if not flash_mode:
|
||||||
|
return
|
||||||
sprite.material.set_shader_parameter("enabled", true)
|
sprite.material.set_shader_parameter("enabled", true)
|
||||||
|
|
||||||
|
|
||||||
func deactivate() -> void:
|
func deactivate() -> void:
|
||||||
|
if not flash_mode:
|
||||||
|
return
|
||||||
sprite.material.set_shader_parameter("enabled", false)
|
sprite.material.set_shader_parameter("enabled", false)
|
||||||
|
|
||||||
|
|
||||||
func on_health_change(delta: float, _total_health: float) -> void:
|
func on_health_change(delta: float, total_health: float) -> void:
|
||||||
if delta < 0:
|
if delta < 0:
|
||||||
activate()
|
activate()
|
||||||
await get_tree().create_timer(hit_duration).timeout
|
await get_tree().create_timer(hit_duration).timeout
|
||||||
deactivate()
|
deactivate()
|
||||||
|
|
||||||
|
if total_health > 0:
|
||||||
|
handle_hit_fx()
|
||||||
|
|
||||||
|
|
||||||
func on_death() -> void:
|
func on_death() -> void:
|
||||||
activate()
|
activate()
|
||||||
await get_tree().create_timer(hit_duration).timeout
|
await get_tree().create_timer(hit_duration).timeout
|
||||||
deactivate()
|
deactivate()
|
||||||
|
|
||||||
|
|
||||||
|
func handle_hit_fx() -> void:
|
||||||
|
if not hit_fx:
|
||||||
|
return
|
||||||
|
|
||||||
|
hit_fx.restart()
|
||||||
|
hit_fx.emitting = true
|
||||||
|
@@ -7,9 +7,13 @@ extends Node
|
|||||||
@export var acceleration: float = 8.0
|
@export var acceleration: float = 8.0
|
||||||
@export var detection_area: Area2D
|
@export var detection_area: Area2D
|
||||||
@export var max_turn_rate: float = 180.0
|
@export var max_turn_rate: float = 180.0
|
||||||
|
@export var wobble_strength := 5.0 # degrees
|
||||||
|
@export var drag := 0.98
|
||||||
|
@export var steering_lerp := 0.05 # low = sluggish
|
||||||
|
|
||||||
var target: Node2D = null
|
var steering_direction: Vector2 = velocity.normalized()
|
||||||
var velocity: Vector2 = Vector2.ZERO
|
var target: Node2D = null
|
||||||
|
var velocity: Vector2 = Vector2.ZERO
|
||||||
|
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
@@ -33,11 +37,19 @@ func _physics_process(delta: float) -> void:
|
|||||||
root.position += velocity * delta
|
root.position += velocity * delta
|
||||||
return
|
return
|
||||||
|
|
||||||
var to_target := (target.global_position - root.global_position).normalized()
|
var to_target := (target.global_position - root.global_position).normalized()
|
||||||
var angle_to_target := velocity.angle_to(to_target)
|
steering_direction = steering_direction.lerp(to_target, steering_lerp)
|
||||||
|
|
||||||
|
var angle_to_target := velocity.angle_to(steering_direction)
|
||||||
var max_angle := deg_to_rad(max_turn_rate) * delta
|
var max_angle := deg_to_rad(max_turn_rate) * delta
|
||||||
var clamped_angle = clamp(angle_to_target, - max_angle, max_angle)
|
var clamped_angle = clamp(angle_to_target, - max_angle, max_angle)
|
||||||
velocity = velocity.rotated(clamped_angle).normalized() * velocity.length()
|
|
||||||
|
var wobble := deg_to_rad(randf_range(-wobble_strength, wobble_strength))
|
||||||
|
clamped_angle += wobble
|
||||||
|
|
||||||
|
velocity = velocity.rotated(clamped_angle)
|
||||||
|
|
||||||
|
velocity *= drag
|
||||||
|
|
||||||
var desired_speed = min(max_speed, velocity.length() + acceleration * delta)
|
var desired_speed = min(max_speed, velocity.length() + acceleration * delta)
|
||||||
velocity = velocity.normalized() * desired_speed
|
velocity = velocity.normalized() * desired_speed
|
||||||
|
@@ -91,4 +91,4 @@ func handle_direction(input_dir: float) -> Vector2:
|
|||||||
return Vector2.RIGHT
|
return Vector2.RIGHT
|
||||||
elif input_dir < 0:
|
elif input_dir < 0:
|
||||||
return Vector2.LEFT
|
return Vector2.LEFT
|
||||||
return last_direction
|
return last_direction
|
||||||
|
BIN
sprites/brick_power_Skill_icon.png
Normal file
BIN
sprites/brick_power_Skill_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 297 B |
34
sprites/brick_power_Skill_icon.png.import
Normal file
34
sprites/brick_power_Skill_icon.png.import
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://dxtdwgg3po0eg"
|
||||||
|
path="res://.godot/imported/brick_power_Skill_icon.png-c6bf80c9e9a6170b5189381a4420609a.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://sprites/brick_power_Skill_icon.png"
|
||||||
|
dest_files=["res://.godot/imported/brick_power_Skill_icon.png-c6bf80c9e9a6170b5189381a4420609a.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
BIN
sprites/explosive_brick_skill_icon.png
Normal file
BIN
sprites/explosive_brick_skill_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 259 B |
34
sprites/explosive_brick_skill_icon.png.import
Normal file
34
sprites/explosive_brick_skill_icon.png.import
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://c0xtjfpmkfolk"
|
||||||
|
path="res://.godot/imported/explosive_brick_skill_icon.png-a7b3c60cf9bc0f848bebd2af33066183.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://sprites/explosive_brick_skill_icon.png"
|
||||||
|
dest_files=["res://.godot/imported/explosive_brick_skill_icon.png-a7b3c60cf9bc0f848bebd2af33066183.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
BIN
sprites/fire_brick_skill_icon.png
Normal file
BIN
sprites/fire_brick_skill_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 303 B |
34
sprites/fire_brick_skill_icon.png.import
Normal file
34
sprites/fire_brick_skill_icon.png.import
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://cocbnr38qsikt"
|
||||||
|
path="res://.godot/imported/fire_brick_skill_icon.png-ad2b550278ee029438c4ef8d35f30c08.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://sprites/fire_brick_skill_icon.png"
|
||||||
|
dest_files=["res://.godot/imported/fire_brick_skill_icon.png-ad2b550278ee029438c4ef8d35f30c08.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
BIN
sprites/ice_brick_skill_icon.png
Normal file
BIN
sprites/ice_brick_skill_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 227 B |
34
sprites/ice_brick_skill_icon.png.import
Normal file
34
sprites/ice_brick_skill_icon.png.import
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://c1qaxspv8aemf"
|
||||||
|
path="res://.godot/imported/ice_brick_skill_icon.png-ec7e0694a6aa81d123c6d428506429d3.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://sprites/ice_brick_skill_icon.png"
|
||||||
|
dest_files=["res://.godot/imported/ice_brick_skill_icon.png-ec7e0694a6aa81d123c6d428506429d3.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
@@ -863,5 +863,5 @@ terrain_set_0/terrain_1/name = "Village 1"
|
|||||||
terrain_set_0/terrain_1/color = Color(1, 1, 1, 1)
|
terrain_set_0/terrain_1/color = Color(1, 1, 1, 1)
|
||||||
terrain_set_0/terrain_2/name = "Platforms"
|
terrain_set_0/terrain_2/name = "Platforms"
|
||||||
terrain_set_0/terrain_2/color = Color(0.46875, 0.5, 0.25, 1)
|
terrain_set_0/terrain_2/color = Color(0.46875, 0.5, 0.25, 1)
|
||||||
sources/0 = SubResource("TileSetAtlasSource_oe4cj")
|
|
||||||
sources/1 = SubResource("TileSetAtlasSource_4xq2o")
|
sources/1 = SubResource("TileSetAtlasSource_4xq2o")
|
||||||
|
sources/0 = SubResource("TileSetAtlasSource_oe4cj")
|
||||||
|
Reference in New Issue
Block a user