refactor (#6)

Reviewed-on: #6
This commit was merged in pull request #6.
This commit is contained in:
2026-02-01 11:47:40 +00:00
parent dde3eaa52e
commit bfe951939d
71 changed files with 1583 additions and 661 deletions

View File

@@ -0,0 +1,29 @@
using Godot;
using Mr.BrickAdventures.Autoloads;
namespace Mr.BrickAdventures.scripts.Events;
/// <summary>
/// Handles player death events and updates lives in GameStateStore.
/// </summary>
public partial class LivesStateHandler : Node
{
public override void _Ready()
{
EventBus.Instance.PlayerDied += OnPlayerDied;
}
public override void _ExitTree()
{
if (EventBus.Instance != null)
{
EventBus.Instance.PlayerDied -= OnPlayerDied;
}
}
private void OnPlayerDied(Vector2 position)
{
GameStateStore.Instance?.RemoveLife();
GameStateStore.Instance?.ResetSession();
}
}