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288f0b1916
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refactor: Consolidate skill component logic into SkillComponentBase and update manager access to singletons.
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2026-01-31 17:35:27 +01:00 |
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fda544d0f1
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fix: Standardize healing text display to match damage text formatting.
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2026-01-31 16:47:54 +01:00 |
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98b3202361
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Update FloatingTextManager colors and integrate floating text display in LeverComponent; replace enemy sprite in basic_enemy scene
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2025-09-11 04:42:59 +02:00 |
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f229ff5b7d
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Add FloatingTextManager and FloatingText for displaying UI messages; update CollectableComponent and HealthComponent to utilize new floating text features
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2025-09-11 04:35:30 +02:00 |
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