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2bf903728b
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Add CollectableType.None and update project settings for Godot 4.6
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2026-02-01 13:11:14 +01:00 |
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dde3eaa52e
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godot-4.5 (#5)
Reviewed-on: #5
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2026-01-31 13:06:43 +00:00 |
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f9cb59d182
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Add HealthComponent to bullet and update various resources for skill upgrades
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2025-08-31 15:17:47 +02:00 |
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ead52f6d51
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Add new skills: Double Jump, Ground Pound, Brick Armor, and Brick Shield; implement skill removal signal in SkillManager (#11)
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2025-08-31 15:17:11 +02:00 |
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