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3616f4ba79
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Update collectable resources and improve FloatingTextManager integration
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2026-02-02 12:45:48 +01:00 |
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2bf903728b
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Add CollectableType.None and update project settings for Godot 4.6
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2026-02-01 13:11:14 +01:00 |
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dde3eaa52e
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godot-4.5 (#5)
Reviewed-on: #5
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2026-01-31 13:06:43 +00:00 |
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03abf91f59
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Add RecoilComponent and SquashAndStretchComponent; implement recoil and animation effects on shooting
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2025-09-13 14:18:43 +02:00 |
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e6f8989d16
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Add EnemyControllerComponent and PeriodicShootingComponent; implement enemy shooting behavior and bullet spawning
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2025-09-13 13:53:40 +02:00 |
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db2a090acc
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Add FootstepGfx and JumpGfxComponent; implement particle effects for footsteps and jumps
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2025-09-13 05:19:37 +02:00 |
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d73931dad4
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Update scene resources and improve health management logic
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2025-06-12 23:36:34 +02:00 |
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37b96c0f11
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Add spaceship exit component, enemy wave trigger, and update various scene properties
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2025-05-25 20:10:48 +02:00 |
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7c0778702d
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Fix scene path in village_3.tres and update level_scenes in game_manager.tscn; clean up whitespace in settings_menu.gd
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2025-05-25 18:16:17 +02:00 |
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f39cf573c0
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Add level progression and UI updates; implement death screen and marketplace features
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2025-05-16 16:42:48 +02:00 |
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811372d5d3
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Add hit component and effects; update player and enemy scenes to integrate hit feedback
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2025-05-16 14:22:20 +02:00 |
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