Commit Graph

17 Commits

Author SHA1 Message Date
5cb14c4c21 input prompts 2025-05-25 16:15:42 +02:00
7aa2738246 Rename gradient and curve texture resources in enemy scene 2025-05-24 21:47:36 +02:00
811372d5d3 Add hit component and effects; update player and enemy scenes to integrate hit feedback 2025-05-16 14:22:20 +02:00
a95d96dcc9 Refactor scene structure and resource paths; add death and game over screens 2025-05-10 02:33:49 +02:00
04cce84c6c Add death and game over screens to the scene; update export files and project settings 2025-05-09 02:16:38 +02:00
f75d05dde1 Refactor console and scene structure; update resource paths and add configuration handling 2025-05-03 19:49:23 +02:00
c58cc7da88 Add collectable types and implement level unlocking mechanics; enhance player state management 2025-05-03 07:03:44 +02:00
ebfd5f0e60 Add ice effect component to enemies and adjust collapsing bridge collapse time 2025-05-01 20:36:40 +02:00
1a6e3dea78 Add sound effects to lever activation and enhance enemy movement detection 2025-05-01 15:09:56 +02:00
fd78f4f5b3 Add marketplace component for skill unlocking and update related resources 2025-04-27 17:09:54 +02:00
0c1192536c Add cap sprite to child scene and update project configuration 2025-04-26 03:52:45 +02:00
d95176fba0 Refactor enemy and shooting components to improve bullet spawn logic and adjust enemy size 2025-04-26 03:17:42 +02:00
f01645c094 Add sound effects for player actions and collectables 2025-04-26 02:15:23 +02:00
8959fd4b9f Add lever and jump pad components with activation logic 2025-04-25 22:41:35 +02:00
9b2ca61163 new grass tile 2025-04-03 00:00:53 +02:00
f537722849 Add fade away component, simple AI and shooting 2025-01-04 08:42:23 +01:00
1fddceec60 init 2024-12-20 15:39:42 +01:00