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6e71c321f7
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Refactor skill components and update resource paths for consistency; enhance skill management in scenes
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2025-08-26 20:10:18 +02:00 |
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4c15f50f6e
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Add PhantomCamera components and UI elements for improved scene management; refactor existing components for better integration
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2025-08-26 19:48:48 +02:00 |
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ca0d21e40a
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Refactor UI components to inherit from Control and update node paths for consistency
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2025-08-26 16:20:01 +02:00 |
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1d4948e5b4
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Update resource paths and refactor properties for consistency
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2025-08-21 20:05:26 +02:00 |
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9d0f502cc2
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Refactor collectable components to C# and update resource scripts for consistency
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2025-08-21 18:01:13 +02:00 |
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df154a786c
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Add minimum jump height, fire rate configuration, and improve throw input handling
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2025-05-29 01:33:54 +02:00 |
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26af7a591d
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Add terrain hit effects, progressive damage component, and update collectable signals
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2025-05-29 01:00:19 +02:00 |
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bac0a8c5f7
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Add spaceship interaction components and update player movement logic
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2025-05-25 19:26:41 +02:00 |
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5b793736f4
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Add audio bus configuration for various sound effects and update main scene reference
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2025-05-25 12:57:16 +02:00 |
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37bd6251c2
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Remove unused CoyoteTimer node from brick_player scene
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2025-05-25 04:32:55 +02:00 |
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33cab8574c
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Implement platform and ship movement types; refactor player movement logic and add switching mechanism
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2025-05-25 04:30:39 +02:00 |
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bb96553026
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Add ship movement and shooting mechanics; update flying ship scene with new components
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2025-05-25 02:39:07 +02:00 |
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811372d5d3
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Add hit component and effects; update player and enemy scenes to integrate hit feedback
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2025-05-16 14:22:20 +02:00 |
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c291f42531
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Refactor brick throwing mechanics; integrate new input handling and projectile initialization components
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2025-05-13 00:44:44 +02:00 |
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59c309409c
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Add charge throw mechanics; refactor bullet and brick components
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2025-05-12 23:08:54 +02:00 |
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f75d05dde1
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Refactor console and scene structure; update resource paths and add configuration handling
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2025-05-03 19:49:23 +02:00 |
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