Commit Graph

13 Commits

Author SHA1 Message Date
99ed007593 Refactor save system and game manager; improve game restart functionality and state management 2025-05-25 18:36:02 +02:00
7c0778702d Fix scene path in village_3.tres and update level_scenes in game_manager.tscn; clean up whitespace in settings_menu.gd 2025-05-25 18:16:17 +02:00
250fb18e16 Enhance save system functionality; improve game state management and session tracking 2025-05-25 16:06:59 +02:00
5da55f3718 Refactor HUD and level names for internationalization; update tooltip texts and descriptions 2025-05-25 15:16:55 +02:00
25676db130 Update UI text labels for consistency and internationalization; refactor HUD text handling 2025-05-25 14:49:49 +02:00
85f33e4cbe Add audio settings management and integrate into UI; refactor input settings handling 2025-05-25 13:39:47 +02:00
5b793736f4 Add audio bus configuration for various sound effects and update main scene reference 2025-05-25 12:57:16 +02:00
dd921e3396 Refactor pause and settings menu input handling to use UiManager for screen management 2025-05-25 05:15:19 +02:00
913e2039a7 Refactor death screen logic; update level resource scene path and add new levels to game manager 2025-05-17 00:33:27 +02:00
f39cf573c0 Add level progression and UI updates; implement death screen and marketplace features 2025-05-16 16:42:48 +02:00
c291f42531 Refactor brick throwing mechanics; integrate new input handling and projectile initialization components 2025-05-13 00:44:44 +02:00
59c309409c Add charge throw mechanics; refactor bullet and brick components 2025-05-12 23:08:54 +02:00
a95d96dcc9 Refactor scene structure and resource paths; add death and game over screens 2025-05-10 02:33:49 +02:00