Commit Graph

12 Commits

Author SHA1 Message Date
9d0f502cc2 Refactor collectable components to C# and update resource scripts for consistency 2025-08-21 18:01:13 +02:00
df154a786c Add minimum jump height, fire rate configuration, and improve throw input handling 2025-05-29 01:33:54 +02:00
26af7a591d Add terrain hit effects, progressive damage component, and update collectable signals 2025-05-29 01:00:19 +02:00
bac0a8c5f7 Add spaceship interaction components and update player movement logic 2025-05-25 19:26:41 +02:00
5b793736f4 Add audio bus configuration for various sound effects and update main scene reference 2025-05-25 12:57:16 +02:00
37bd6251c2 Remove unused CoyoteTimer node from brick_player scene 2025-05-25 04:32:55 +02:00
33cab8574c Implement platform and ship movement types; refactor player movement logic and add switching mechanism 2025-05-25 04:30:39 +02:00
bb96553026 Add ship movement and shooting mechanics; update flying ship scene with new components 2025-05-25 02:39:07 +02:00
811372d5d3 Add hit component and effects; update player and enemy scenes to integrate hit feedback 2025-05-16 14:22:20 +02:00
c291f42531 Refactor brick throwing mechanics; integrate new input handling and projectile initialization components 2025-05-13 00:44:44 +02:00
59c309409c Add charge throw mechanics; refactor bullet and brick components 2025-05-12 23:08:54 +02:00
f75d05dde1 Refactor console and scene structure; update resource paths and add configuration handling 2025-05-03 19:49:23 +02:00