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a347140f76
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Add ChargeProgressBar, Credits, and GameOverScreen components for UI management
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2025-08-13 00:30:37 +02:00 |
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bf11d6a9cb
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Add new components: BrickThrowComponent, BulletComponent, CageComponent, ChaseLevelComponent, CleanupComponent, and ThrowInputResource classes; implement game saving and loading logic in SaveSystem
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2025-08-12 13:12:16 +02:00 |
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ef4d128869
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Refactor GameManager session state handling and add new components: CanBeLaunchedComponent, IceEffectComponent, JumpPadComponent, KillPlayerOutOfScreenComponent, KnockbackComponent, LifetimeComponent, MagneticSkillComponent, OutOfScreenComponent, PeriodicShootingComponent, PlayerDeathComponent, ProgressiveDamageComponent, ProjectileComponent, ProjectileInitComponent, RequirementComponent, ScoreComponent, ShipMovementComponent, ShipShooterComponent, and SideToSideMovementComponent
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2025-08-12 03:38:23 +02:00 |
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99473d1295
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Add new components: CanPickUpComponent, CollapsableComponent, DestroyableComponent, EffectInflictorComponent, StatusEffectComponent, and StatusEffectDataResource
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2025-08-10 12:57:58 +02:00 |
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4098d192af
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Add core game components including ConfigFileHandler, GameManager, SaveSystem, and UIManager
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2025-08-10 01:35:35 +02:00 |
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