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9b6a4f38bd
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Refactor health management and collectable cleanup logic for improved functionality
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2025-05-29 01:19:18 +02:00 |
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a098155b0f
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Fix collectable fade away logic to ensure proper cleanup after sound effect finishes
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2025-05-29 01:03:49 +02:00 |
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26af7a591d
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Add terrain hit effects, progressive damage component, and update collectable signals
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2025-05-29 01:00:19 +02:00 |
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9dabff474d
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Add pause menu functionality and update collectable nodes with collision shapes
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2025-05-03 15:10:50 +02:00 |
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c58cc7da88
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Add collectable types and implement level unlocking mechanics; enhance player state management
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2025-05-03 07:03:44 +02:00 |
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f01645c094
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Add sound effects for player actions and collectables
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2025-04-26 02:15:23 +02:00 |
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8959fd4b9f
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Add lever and jump pad components with activation logic
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2025-04-25 22:41:35 +02:00 |
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03ed7e29d1
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fix stomping
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2025-02-09 06:37:28 +01:00 |
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f0cbdd987b
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refactor
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2025-02-07 11:54:10 +01:00 |
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f537722849
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Add fade away component, simple AI and shooting
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2025-01-04 08:42:23 +01:00 |
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366c269817
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Add new level, collapsable component, knockback component
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2024-12-31 02:51:07 +01:00 |
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d96963b6ef
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add collecting coins
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2024-12-30 01:00:26 +01:00 |
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