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df154a786c
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Add minimum jump height, fire rate configuration, and improve throw input handling
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2025-05-29 01:33:54 +02:00 |
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99ed007593
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Refactor save system and game manager; improve game restart functionality and state management
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2025-05-25 18:36:02 +02:00 |
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7c0778702d
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Fix scene path in village_3.tres and update level_scenes in game_manager.tscn; clean up whitespace in settings_menu.gd
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2025-05-25 18:16:17 +02:00 |
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250fb18e16
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Enhance save system functionality; improve game state management and session tracking
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2025-05-25 16:06:59 +02:00 |
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5da55f3718
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Refactor HUD and level names for internationalization; update tooltip texts and descriptions
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2025-05-25 15:16:55 +02:00 |
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25676db130
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Update UI text labels for consistency and internationalization; refactor HUD text handling
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2025-05-25 14:49:49 +02:00 |
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85f33e4cbe
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Add audio settings management and integrate into UI; refactor input settings handling
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2025-05-25 13:39:47 +02:00 |
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5b793736f4
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Add audio bus configuration for various sound effects and update main scene reference
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2025-05-25 12:57:16 +02:00 |
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dd921e3396
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Refactor pause and settings menu input handling to use UiManager for screen management
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2025-05-25 05:15:19 +02:00 |
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913e2039a7
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Refactor death screen logic; update level resource scene path and add new levels to game manager
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2025-05-17 00:33:27 +02:00 |
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f39cf573c0
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Add level progression and UI updates; implement death screen and marketplace features
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2025-05-16 16:42:48 +02:00 |
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c291f42531
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Refactor brick throwing mechanics; integrate new input handling and projectile initialization components
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2025-05-13 00:44:44 +02:00 |
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59c309409c
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Add charge throw mechanics; refactor bullet and brick components
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2025-05-12 23:08:54 +02:00 |
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a95d96dcc9
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Refactor scene structure and resource paths; add death and game over screens
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2025-05-10 02:33:49 +02:00 |
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