Commit Graph

69 Commits

Author SHA1 Message Date
dfa8a17ba1 Add new components: CannotStompComponent, SkillUnlockedComponent, SpaceshipEnterComponent, SpaceshipExitComponent, SpinComponent, StompDamageComponent, StraightMotionComponent, TerrainHitFx, TooltipComponent, TrailComponent, and UnlockOnRequirementComponent 2025-08-12 12:19:18 +02:00
ef4d128869 Refactor GameManager session state handling and add new components: CanBeLaunchedComponent, IceEffectComponent, JumpPadComponent, KillPlayerOutOfScreenComponent, KnockbackComponent, LifetimeComponent, MagneticSkillComponent, OutOfScreenComponent, PeriodicShootingComponent, PlayerDeathComponent, ProgressiveDamageComponent, ProjectileComponent, ProjectileInitComponent, RequirementComponent, ScoreComponent, ShipMovementComponent, ShipShooterComponent, and SideToSideMovementComponent 2025-08-12 03:38:23 +02:00
f3aa2631f2 Add new components: HealComponent, HitComponent, HomingMissileMotionComponent, LeverComponent, and TriggerLeverComponent 2025-08-10 22:38:19 +02:00
54ffa8a42c Add new components: ExplosiveComponent, FadeAwayComponent, FireEffectComponent, FlipComponent, GravityMotionComponent, LaunchComponent, and update PlatformMovement with LastDirection property 2025-08-10 17:53:06 +02:00
ac477115c5 Add new components: EnemyDeathComponent, EnemyWaveTriggerComponent, and ExitDoorComponent 2025-08-10 14:50:18 +02:00
99473d1295 Add new components: CanPickUpComponent, CollapsableComponent, DestroyableComponent, EffectInflictorComponent, StatusEffectComponent, and StatusEffectDataResource 2025-08-10 12:57:58 +02:00
5dbf04cc5f cleanup 2025-08-10 01:36:13 +02:00
4098d192af Add core game components including ConfigFileHandler, GameManager, SaveSystem, and UIManager 2025-08-10 01:35:35 +02:00
8467f67090 Implement BeamComponent in C# and enhance marketplace button functionality 2025-07-21 22:02:05 +02:00
58eeef60dc Refactor skill management and marketplace UI for improved functionality 2025-06-19 16:37:31 +02:00
cc737f22cf Add marketplace button functionality and skill unlocker integration 2025-06-05 22:50:45 +02:00
df154a786c Add minimum jump height, fire rate configuration, and improve throw input handling 2025-05-29 01:33:54 +02:00
9b6a4f38bd Refactor health management and collectable cleanup logic for improved functionality 2025-05-29 01:19:18 +02:00
a098155b0f Fix collectable fade away logic to ensure proper cleanup after sound effect finishes 2025-05-29 01:03:49 +02:00
26af7a591d Add terrain hit effects, progressive damage component, and update collectable signals 2025-05-29 01:00:19 +02:00
37b96c0f11 Add spaceship exit component, enemy wave trigger, and update various scene properties 2025-05-25 20:10:48 +02:00
bac0a8c5f7 Add spaceship interaction components and update player movement logic 2025-05-25 19:26:41 +02:00
99ed007593 Refactor save system and game manager; improve game restart functionality and state management 2025-05-25 18:36:02 +02:00
250fb18e16 Enhance save system functionality; improve game state management and session tracking 2025-05-25 16:06:59 +02:00
33cab8574c Implement platform and ship movement types; refactor player movement logic and add switching mechanism 2025-05-25 04:30:39 +02:00
60779f5b51 Add SpinComponent to handle rotation of a Node2D with adjustable speed and direction 2025-05-25 03:48:01 +02:00
bb96553026 Add ship movement and shooting mechanics; update flying ship scene with new components 2025-05-25 02:39:07 +02:00
f39cf573c0 Add level progression and UI updates; implement death screen and marketplace features 2025-05-16 16:42:48 +02:00
811372d5d3 Add hit component and effects; update player and enemy scenes to integrate hit feedback 2025-05-16 14:22:20 +02:00
907bb5226f Add trail component for homing bullets; update homing bullet scene and remove debug print 2025-05-13 01:36:56 +02:00
b96046d983 Add homing missile motion component; update enemy scene to include homing bullet resource 2025-05-13 01:24:44 +02:00
c291f42531 Refactor brick throwing mechanics; integrate new input handling and projectile initialization components 2025-05-13 00:44:44 +02:00
3d65daf0c5 Refactor charge throw component; add minimum charge duration and improve charge handling 2025-05-12 23:16:55 +02:00
59c309409c Add charge throw mechanics; refactor bullet and brick components 2025-05-12 23:08:54 +02:00
a95d96dcc9 Refactor scene structure and resource paths; add death and game over screens 2025-05-10 02:33:49 +02:00
f75d05dde1 Refactor console and scene structure; update resource paths and add configuration handling 2025-05-03 19:49:23 +02:00
9dabff474d Add pause menu functionality and update collectable nodes with collision shapes 2025-05-03 15:10:50 +02:00
e286908e46 Remove debug print statements from requirement_component and game_manager; update project settings for movie writer 2025-05-03 08:30:18 +02:00
c58cc7da88 Add collectable types and implement level unlocking mechanics; enhance player state management 2025-05-03 07:03:44 +02:00
4e5427e731 Add death effect and sound to PlayerDeathComponent; reset player state on death 2025-05-03 05:53:30 +02:00
63c5ad6cb5 Migration to 4.4 2025-05-03 04:42:03 +02:00
17387c32ea Add tooltip component and integrate it into the scene; adjust audio volume for coin sound effect 2025-05-03 04:34:31 +02:00
8c9afeee27 Add explosion effect to explosive component and implement cleanup functionality 2025-05-01 21:06:26 +02:00
ebfd5f0e60 Add ice effect component to enemies and adjust collapsing bridge collapse time 2025-05-01 20:36:40 +02:00
d6bdcb151b Add fire effect component to enemies and update game manager with initial coin count 2025-05-01 18:04:26 +02:00
1a6e3dea78 Add sound effects to lever activation and enhance enemy movement detection 2025-05-01 15:09:56 +02:00
fd78f4f5b3 Add marketplace component for skill unlocking and update related resources 2025-04-27 17:09:54 +02:00
49a652a5b1 Add skill management system with unlocker and save functionality 2025-04-27 14:15:03 +02:00
c3304408b9 Add HUD component and update player state management for lives 2025-04-27 02:02:03 +02:00
d95176fba0 Refactor enemy and shooting components to improve bullet spawn logic and adjust enemy size 2025-04-26 03:17:42 +02:00
f01645c094 Add sound effects for player actions and collectables 2025-04-26 02:15:23 +02:00
8959fd4b9f Add lever and jump pad components with activation logic 2025-04-25 22:41:35 +02:00
cae917d469 Exploding brick 2025-03-04 02:14:43 +01:00
b19eaa5fbf small changes 2025-03-02 03:36:09 +01:00
590ca23728 Stacking effects 2025-03-02 03:12:51 +01:00