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refactor #6

Merged
GKaszewski merged 9 commits from refactor into master 2026-02-01 11:47:42 +00:00
Conversation 0 Commits 9 Files Changed 71 +1583 -661

9 Commits

Author SHA1 Message Date
Gabriel Kaszewski
288f0b1916 refactor: Consolidate skill component logic into SkillComponentBase and update manager access to singletons. 2026-01-31 17:35:27 +01:00
Gabriel Kaszewski
425fa5b940 feat: Implement a skill pickup system with a new collectable type, event handling, and dedicated pickup objects. 2026-01-31 17:12:57 +01:00
Gabriel Kaszewski
fda544d0f1 fix: Standardize healing text display to match damage text formatting. 2026-01-31 16:47:54 +01:00
Gabriel Kaszewski
92f3e7d7b9 clean up 2026-01-31 16:47:03 +01:00
Gabriel Kaszewski
432a71a00c refactor: SaveSystem now uses a DTO for player state serialization and PlayerDeathComponent delegates state changes to event handlers. 2026-01-31 16:43:12 +01:00
Gabriel Kaszewski
2fc988da27 death fix 2026-01-31 16:35:31 +01:00
Gabriel Kaszewski
3f02f1d4ac refactor 2026-01-31 16:31:36 +01:00
Gabriel Kaszewski
b62478bbea refactor: Replace hardcoded node paths with constants and remove ScoreComponent. 2026-01-31 15:35:04 +01:00
Gabriel Kaszewski
62bdf1ba39 feat: Implement a comprehensive global event bus with new event handlers and integrate player health and collection events. 2026-01-31 15:15:52 +01:00
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