Files
przygody-pana-cegly/scripts/UI/GameOverScreen.cs
2026-02-01 11:47:40 +00:00

40 lines
1009 B
C#

using Godot;
using Mr.BrickAdventures;
using Mr.BrickAdventures.Autoloads;
namespace Mr.BrickAdventures.scripts.UI;
public partial class GameOverScreen : Control
{
[Export] public Control GameOverPanel { get; set; }
[Export] public Button RestartButton { get; set; }
[Export] public Button MainMenuButton { get; set; }
[Export] public PackedScene MainMenuScene { get; set; }
private GameManager _gameManager;
public override void _Ready()
{
_gameManager = GameManager.Instance;
RestartButton.Pressed += OnRestartClicked;
MainMenuButton.Pressed += OnMainMenuClicked;
}
private void OnMainMenuClicked()
{
_gameManager.ResetPlayerState();
GetTree().ChangeSceneToPacked(MainMenuScene);
}
private void OnRestartClicked()
{
_gameManager.RestartGame();
}
public void OnPlayerDeath()
{
if (_gameManager == null || _gameManager.GetLives() != 0) return;
GameOverPanel.Show();
}
}