narrowest safe step: only level identity and progression move. Coins, lives, skills and death stay entirely on GameStateStore and behave as before, so nothing is tracked in two places. GameManager addresses levels by stable LevelId via the catalogue; LevelScenes is gone, so reordering levels no longer invalidates saves. Every level entry goes through EnterLevel, which fixes LevelStarted never firing on the first level or after Continue - ghost recording and splits have been dead outside mid-campaign. GoTo announces after a frame, once the incoming scene is actually current. ChangeSceneToPacked is deferred, so the old code handed GhostEventHandler the scene being torn down. FinishLevel takes LevelTime? - GetCurrentLevelTime can legitimately be 0 and inventing a value is exactly the bad data LevelTime refuses. Continue distinguishes absent from corrupt and refuses to overwrite a corrupt save. Statistics move to the Profile. 69 tests.
Przygody Pana Cegły
"The world’s only brick-throwing dad simulator (probably)."
The Story
Disaster has struck! Mr. Brick’s kids have gone missing, scattered across mysterious lands filled with treacherous traps, cranky critters, and more collapsing bridges than an OSHA nightmare.
Armed with nothing but his legs, his wits, and an infinite supply of throwable bricks (don’t ask where he keeps them), Mr. Brick will stop at nothing to bring his children home.
The Mission
Run, jump, and hurl bricks with pinpoint accuracy as you navigate dangerous worlds. Smash enemies, trigger ancient mechanisms, and uncover hidden treasures, all while dodging hazards that seem designed specifically to ruin your day.
Features That’ll Knock Your Bricks Off
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Tight, Classic Platforming Leap over pits, time your jumps, and try not to land in something unpleasant.
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Brick-Fu Combat Toss bricks to flatten foes, flip switches, and solve puzzles in the most dad-like way possible.
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Secrets & Collectibles Hunt for coins, discover hidden rooms, and find upgrades to make you just a little less fragile.
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NES-Inspired Pixel Art All the charm of an 8-bit classic, no cartridge blowing required.
Play It Here
Wishlist on Steam so you’re ready for launch day.
📊 Project Stats
License
Check the LICENSE for the legal stuff.
Contributing
Not open to code contributions right now but you can help by:
- Reporting bugs
- Suggesting evil new trap ideas
- Spreading the word so Mr. Brick can find his kids faster