LevelResource gains a stable Id and swaps the string ScenePath for an editor-tracked PackedScene. The old path field was never read and had rotted - forest_1 pointed at level_forest_5.tscn, which doesn't exist, and borrowed LEVEL_5_NAME so it would have displayed "VILLAGE - 5". LevelCatalogue lists levels in campaign order and produces the domain's Campaign; an authoring mistake fails at boot because Campaign.Of rejects blank and duplicate ids. Not a domain port - nothing in the domain resolves a level to a scene. All 8 scenes now have a resource; campaign keeps the existing 6 (tutorial_1, village_1..5). village_6 and forest_1 are catalogued but deliberately out of the campaign. GameManager.LevelScenes stays until slice 10 rewrites GameManager.
Przygody Pana Cegły
"The world’s only brick-throwing dad simulator (probably)."
The Story
Disaster has struck! Mr. Brick’s kids have gone missing, scattered across mysterious lands filled with treacherous traps, cranky critters, and more collapsing bridges than an OSHA nightmare.
Armed with nothing but his legs, his wits, and an infinite supply of throwable bricks (don’t ask where he keeps them), Mr. Brick will stop at nothing to bring his children home.
The Mission
Run, jump, and hurl bricks with pinpoint accuracy as you navigate dangerous worlds. Smash enemies, trigger ancient mechanisms, and uncover hidden treasures, all while dodging hazards that seem designed specifically to ruin your day.
Features That’ll Knock Your Bricks Off
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Tight, Classic Platforming Leap over pits, time your jumps, and try not to land in something unpleasant.
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Brick-Fu Combat Toss bricks to flatten foes, flip switches, and solve puzzles in the most dad-like way possible.
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Secrets & Collectibles Hunt for coins, discover hidden rooms, and find upgrades to make you just a little less fragile.
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NES-Inspired Pixel Art All the charm of an 8-bit classic, no cartridge blowing required.
Play It Here
Wishlist on Steam so you’re ready for launch day.
📊 Project Stats
License
Check the LICENSE for the legal stuff.
Contributing
Not open to code contributions right now but you can help by:
- Reporting bugs
- Suggesting evil new trap ideas
- Spreading the word so Mr. Brick can find his kids faster